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- fixed music in Blood's menu
This is only supposed to play for the fade-in of the background but needs to stop when the menu appears. Fixes #291
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@ -88,6 +88,7 @@ void playlogos()
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jobs[job++] = { Create<DImageScreen>(2518, DScreenJob::fadein) };
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RunScreenJob(jobs, job, [](bool) {
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Mus_Stop();
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gameaction = ga_mainmenu;
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}, true, true);
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}
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