mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-25 11:10:47 +00:00
Save the configuration files whenever a savegame is made.
git-svn-id: https://svn.eduke32.com/eduke32@3579 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
72156dd4c1
commit
e7d8256fc3
1 changed files with 2 additions and 0 deletions
|
@ -401,6 +401,8 @@ void G_SavePlayerMaybeMulti(int32_t slot)
|
||||||
{
|
{
|
||||||
Bassert(slot >= 0);
|
Bassert(slot >= 0);
|
||||||
|
|
||||||
|
CONFIG_WriteSetup(0);
|
||||||
|
|
||||||
if (g_netServer || ud.multimode > 1)
|
if (g_netServer || ud.multimode > 1)
|
||||||
{
|
{
|
||||||
Bstrcpy(ScriptQuotes[QUOTE_RESERVED4], "Multiplayer Saving Not Yet Supported");
|
Bstrcpy(ScriptQuotes[QUOTE_RESERVED4], "Multiplayer Saving Not Yet Supported");
|
||||||
|
|
Loading…
Reference in a new issue