From e7d8256fc32462b14d5086870fb5faea3141c121 Mon Sep 17 00:00:00 2001 From: hendricks266 Date: Tue, 19 Mar 2013 06:23:12 +0000 Subject: [PATCH] Save the configuration files whenever a savegame is made. git-svn-id: https://svn.eduke32.com/eduke32@3579 1a8010ca-5511-0410-912e-c29ae57300e0 --- polymer/eduke32/source/savegame.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/polymer/eduke32/source/savegame.c b/polymer/eduke32/source/savegame.c index 90176f8ab..de3df6497 100644 --- a/polymer/eduke32/source/savegame.c +++ b/polymer/eduke32/source/savegame.c @@ -401,6 +401,8 @@ void G_SavePlayerMaybeMulti(int32_t slot) { Bassert(slot >= 0); + CONFIG_WriteSetup(0); + if (g_netServer || ud.multimode > 1) { Bstrcpy(ScriptQuotes[QUOTE_RESERVED4], "Multiplayer Saving Not Yet Supported");