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https://github.com/ZDoom/raze-gles.git
synced 2024-12-24 10:40:46 +00:00
Fix for a crash when using rancidmeat network config files, fix for the "vote succeeded" message that's supposed to display when a multiplayer map vote passes, and a fix for an issue with the new game menu that I noticed when I accidentally used 1.4/1.5 CON files with the shareware GRP.
git-svn-id: https://svn.eduke32.com/eduke32@274 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
827eb34b95
commit
daa3b7b7a7
3 changed files with 23 additions and 33 deletions
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@ -76,7 +76,7 @@ static int netparamcount = 0;
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static char **netparam = NULL;
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int votes[MAXPLAYERS], gotvote[MAXPLAYERS], voting = -1;
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int vote_map, vote_episode;
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int vote_map = -1, vote_episode = -1;
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int recfilep,totalreccnt;
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char debug_on = 0,actor_tog = 0,*rtsptr,memorycheckoveride=0;
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@ -534,8 +534,8 @@ if( !(ps[myconnectindex].gm&MODE_GAME) ) { OSD_DispatchQueued(); }
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case 1: // call map vote
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voting = packbuf[2];
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vote_episode = packbuf[3];
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vote_map = packbuf[4];
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vote_episode = packbuf[3];
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vote_map = packbuf[4];
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Bsprintf(tempbuf,"%s HAS CALLED A VOTE TO CHANGE MAP TO %s (E%dL%d)",ud.user_name[packbuf[2]],level_names[packbuf[3]*11 + packbuf[4]],packbuf[3]+1,packbuf[4]+1);
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adduserquote(tempbuf);
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Bsprintf(tempbuf,"PRESS F1 TO VOTE YES, F2 TO VOTE NO");
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@ -718,7 +718,7 @@ if( !(ps[myconnectindex].gm&MODE_GAME) ) { OSD_DispatchQueued(); }
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for(i=connectpoint2[connecthead];i>=0;i=connectpoint2[i])
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if (i != other) sendpacket(i,packbuf,packbufleng);
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if(voting != -1)
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if(vote_map != -1 || vote_episode != -1 || voting != -1)
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adduserquote("VOTE SUCCEEDED");
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ud.m_level_number = ud.level_number = packbuf[1];
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@ -2101,14 +2101,14 @@ void tics(void)
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j=(TICRATE*AVERAGEFRAMES)/(i-frameval[framecnt]);
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if (ud.tickrate && !(ps[myconnectindex].gm&MODE_MENU))
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{
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int k = 1;
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int k = 1;
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if(ud.screen_size != 0 && GTFLAGS(GAMETYPE_FLAG_FRAGBAR))
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{
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k += 8;
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if(ud.multimode > 4)
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k += 8;
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}
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if(ud.screen_size != 0 && GTFLAGS(GAMETYPE_FLAG_FRAGBAR) && ud.multimode > 1)
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{
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k += 8;
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if(ud.multimode > 4)
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k += 8;
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}
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Bsprintf(b,"%ld",j>0?j:0);
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minitext(320-strlen(b)*4,k,b,(TICRATE*AVERAGEFRAMES)/(i-frameval[framecnt]) < 40?2:0,26);
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}
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@ -7736,7 +7736,6 @@ int load_rancid_net(char *fn)
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Bsprintf(tempbuf,"%s",strtok(NULL,":"));
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if(atoi(tempbuf) > 1024)
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Bsprintf(rancid_local_port_string,"-p %s",tempbuf);
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Bfree(ip);
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}
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break;
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case T_MODE:
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@ -7744,7 +7743,6 @@ int load_rancid_net(char *fn)
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char *mode;
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if (scriptfile_getstring(script,&mode)) break;
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Bfree(mode);
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}
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break;
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case T_ALLOW:
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@ -7753,7 +7751,6 @@ int load_rancid_net(char *fn)
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if (scriptfile_getstring(script,&ip)) break;
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Bstrcpy(rancid_ip_strings[rancid_players++],ip);
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Bfree(ip);
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}
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break;
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case T_EOF:
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@ -8768,7 +8765,7 @@ void syncnames(void)
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buf[l++] = ps[myconnectindex].aim_mode = ud.mouseaiming;
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buf[l++] = ps[myconnectindex].auto_aim = AutoAim;
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buf[l++] = ps[myconnectindex].weaponswitch = ud.weaponswitch;
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buf[l++] = ps[myconnectindex].palookup = ud.pcolor[myconnectindex] = ud.color;
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buf[l++] = ps[myconnectindex].palookup = ud.pcolor[myconnectindex] = ud.color;
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i = ps[myconnectindex].team;
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buf[l++] = ps[myconnectindex].team = ud.pteam[myconnectindex] = ud.team;
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@ -8862,7 +8859,7 @@ void updatenames(void)
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ps[myconnectindex].aim_mode = ud.mouseaiming;
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ps[myconnectindex].auto_aim = AutoAim;
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ps[myconnectindex].weaponswitch = ud.weaponswitch;
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ps[myconnectindex].palookup = ud.pcolor[myconnectindex] = ud.color;
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ps[myconnectindex].palookup = ud.pcolor[myconnectindex] = ud.color;
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j = ps[myconnectindex].team;
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ps[myconnectindex].team = ud.pteam[myconnectindex] = ud.team;
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@ -9282,9 +9279,9 @@ MAIN_LOOP_RESTART:
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}
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ps[myconnectindex].palookup = ud.pcolor[myconnectindex] = k;
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} else {
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if(ud.color) ps[myconnectindex].palookup = ud.pcolor[myconnectindex] = ud.color;
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else ps[myconnectindex].palookup = ud.pcolor[myconnectindex];
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}
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if(ud.color) ps[myconnectindex].palookup = ud.pcolor[myconnectindex] = ud.color;
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else ps[myconnectindex].palookup = ud.pcolor[myconnectindex];
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}
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ud.warp_on = 0;
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KB_KeyDown[sc_Pause] = 0; // JBF: I hate the pause key
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@ -9364,13 +9361,13 @@ MAIN_LOOP_RESTART:
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displayrest(i);
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if(gotvote[myconnectindex] == 0 && voting != -1 && voting != myconnectindex)
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{
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Bsprintf(tempbuf,"%s HAS CALLED A VOTE FOR MAP",ud.user_name[voting]);
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{
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Bsprintf(tempbuf,"%s HAS CALLED A VOTE FOR MAP",ud.user_name[voting]);
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gametext(160,40,tempbuf,0,2+8+16);
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Bsprintf(tempbuf,"%s (E%dL%d)",level_names[vote_episode*11 + vote_map],vote_episode+1,vote_map+1);
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Bsprintf(tempbuf,"%s (E%dL%d)",level_names[vote_episode*11 + vote_map],vote_episode+1,vote_map+1);
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gametext(160,48,tempbuf,0,2+8+16);
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gametext(160,70,"PRESS F1 TO VOTE YES, F2 TO VOTE NO",0,2+8+16);
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}
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}
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// if( KB_KeyPressed(sc_F) )
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// {
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@ -1838,14 +1838,7 @@ cheat_for_port_credits:
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case 100:
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rotatesprite(160<<16,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1);
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menutext(160,24,0,0,"SELECT AN EPISODE");
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// if(boardfilename[0])
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if (PLUTOPAK)
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x = probe(160,60-(num_volumes*2),20,num_volumes+1);
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// else x = probe(160,60,20,4);
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// if(boardfilename[0])
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else
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x = probe(160,VOLUMEONE?60:60-(num_volumes*2),20,VOLUMEONE?3:num_volumes+1);
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// else x = probe(160,60,20,3);
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x = probe(160,VOLUMEONE?60:60-(num_volumes*2),20,VOLUMEONE?3:num_volumes+1);
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if(x >= 0)
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{
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if (VOLUMEONE) {
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@ -1488,7 +1488,7 @@ void resetmys(void)
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extern void adduserquote(char *daquote);
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extern int gotvote[MAXPLAYERS], votes[MAXPLAYERS], voting;
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extern int gotvote[MAXPLAYERS], votes[MAXPLAYERS], voting, vote_map, vote_episode;
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int enterlevel(char g)
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{
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@ -1506,7 +1506,7 @@ int enterlevel(char g)
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ud.ffire = ud.m_ffire;
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ud.noexits = ud.m_noexits;
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voting = -1;
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vote_map = vote_episode = voting = -1;
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Bmemset(votes,0,sizeof(votes));
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Bmemset(gotvote,0,sizeof(gotvote));
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