mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-24 10:40:46 +00:00
git-svn-id: https://svn.eduke32.com/eduke32@1188 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
45761cb6bc
commit
da8e368104
17 changed files with 168 additions and 125 deletions
|
@ -73,7 +73,7 @@ endif
|
||||||
|
|
||||||
OURCFLAGS=$(debug) -W -Wall -Wimplicit -Werror-implicit-function-declaration \
|
OURCFLAGS=$(debug) -W -Wall -Wimplicit -Werror-implicit-function-declaration \
|
||||||
-funsigned-char -fno-strict-aliasing -DNO_GCC_BUILTINS -DNOCOPYPROTECT \
|
-funsigned-char -fno-strict-aliasing -DNO_GCC_BUILTINS -DNOCOPYPROTECT \
|
||||||
-I$(INC) -I$(EINC) -I$(SRC)/jmact -I$(SRC)/jaudiolib \
|
-I$(INC) -I$(EINC) -I$(SRC)/jmact -I$(SRC)/jaudiolib -D_FORTIFY_SOURCE=2 \
|
||||||
# -march=pentium3 -mtune=generic -mmmx -m3dnow -msse -mfpmath=sse
|
# -march=pentium3 -mtune=generic -mmmx -m3dnow -msse -mfpmath=sse
|
||||||
OURCXXFLAGS=-fno-exceptions -fno-rtti
|
OURCXXFLAGS=-fno-exceptions -fno-rtti
|
||||||
LIBS=-lm
|
LIBS=-lm
|
||||||
|
@ -166,9 +166,6 @@ ifeq ($(PLATFORM),LINUX)
|
||||||
NASMFLAGS += -f elf
|
NASMFLAGS += -f elf
|
||||||
LIBS += -lvorbisfile -lvorbis -logg
|
LIBS += -lvorbisfile -lvorbis -logg
|
||||||
USE_OPENAL = 0
|
USE_OPENAL = 0
|
||||||
ifeq ($(RELEASE),0)
|
|
||||||
OURCFLAGS += -D_FORTIFY_SOURCE=2
|
|
||||||
endif
|
|
||||||
endif
|
endif
|
||||||
|
|
||||||
ifeq ($(PLATFORM),DARWIN)
|
ifeq ($(PLATFORM),DARWIN)
|
||||||
|
|
|
@ -92,7 +92,7 @@ endif
|
||||||
|
|
||||||
OURCFLAGS=$(debug) -W -Wall -Wimplicit -Wno-char-subscripts \
|
OURCFLAGS=$(debug) -W -Wall -Wimplicit -Wno-char-subscripts \
|
||||||
-funsigned-char -fno-strict-aliasing -DNO_GCC_BUILTINS \
|
-funsigned-char -fno-strict-aliasing -DNO_GCC_BUILTINS \
|
||||||
-DKSFORBUILD -I$(INC) \
|
-DKSFORBUILD -I$(INC) -D_FORTIFY_SOURCE=2 \
|
||||||
# -march=pentium3 -mtune=generic -mmmx -m3dnow -msse -mfpmath=sse
|
# -march=pentium3 -mtune=generic -mmmx -m3dnow -msse -mfpmath=sse
|
||||||
OURCXXFLAGS=-fno-exceptions -fno-rtti
|
OURCXXFLAGS=-fno-exceptions -fno-rtti
|
||||||
LIBS=
|
LIBS=
|
||||||
|
@ -146,9 +146,6 @@ EDITOROBJS=$(OBJ)/build.$o \
|
||||||
ifeq ($(PLATFORM),LINUX)
|
ifeq ($(PLATFORM),LINUX)
|
||||||
ASFLAGS+= -f elf
|
ASFLAGS+= -f elf
|
||||||
LIBS+= -lm
|
LIBS+= -lm
|
||||||
ifeq ($(RELEASE),0)
|
|
||||||
OURCFLAGS += -D_FORTIFY_SOURCE=2
|
|
||||||
endif
|
|
||||||
endif
|
endif
|
||||||
ifeq ($(PLATFORM),DARWIN)
|
ifeq ($(PLATFORM),DARWIN)
|
||||||
ENGINEOBJS += $(OBJ)/StartupWinController.editor.$o \
|
ENGINEOBJS += $(OBJ)/StartupWinController.editor.$o \
|
||||||
|
|
|
@ -14,6 +14,8 @@
|
||||||
#define UNREFERENCED_PARAMETER(x) x=x
|
#define UNREFERENCED_PARAMETER(x) x=x
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
#define clamp(in, min, max) ((in) <= (min) ? (min) : (in) >= (max) ? (max) : (in))
|
||||||
|
|
||||||
// This gives us access to 'intptr_t' and 'uintptr_t', which are
|
// This gives us access to 'intptr_t' and 'uintptr_t', which are
|
||||||
// abstractions to the size of a pointer on a given platform
|
// abstractions to the size of a pointer on a given platform
|
||||||
// (ie, they're guaranteed to be the same size as a pointer)
|
// (ie, they're guaranteed to be the same size as a pointer)
|
||||||
|
|
|
@ -1611,8 +1611,11 @@ void overheadeditor(void)
|
||||||
if (numwalls < 0) numwalls = tempint;
|
if (numwalls < 0) numwalls = tempint;
|
||||||
|
|
||||||
clear2dscreen();
|
clear2dscreen();
|
||||||
|
|
||||||
draw2dgrid(posx,posy,ang,zoom,grid);
|
draw2dgrid(posx,posy,ang,zoom,grid);
|
||||||
|
|
||||||
|
ExtPreCheckKeys();
|
||||||
|
|
||||||
x2 = mulscale14(startposx-posx,zoom); //Draw brown arrow (start)
|
x2 = mulscale14(startposx-posx,zoom); //Draw brown arrow (start)
|
||||||
y2 = mulscale14(startposy-posy,zoom);
|
y2 = mulscale14(startposy-posy,zoom);
|
||||||
if (((halfxdim16+x2) >= 2) && ((halfxdim16+x2) <= xdim-3))
|
if (((halfxdim16+x2) >= 2) && ((halfxdim16+x2) <= xdim-3))
|
||||||
|
|
|
@ -75,7 +75,7 @@ enum
|
||||||
T_IMPORTTILE,
|
T_IMPORTTILE,
|
||||||
T_MUSIC,T_ID,T_SOUND,
|
T_MUSIC,T_ID,T_SOUND,
|
||||||
T_REDPAL,T_BLUEPAL,T_BROWNPAL,T_GREYPAL,T_GREENPAL,T_SPECPAL,
|
T_REDPAL,T_BLUEPAL,T_BROWNPAL,T_GREYPAL,T_GREENPAL,T_SPECPAL,
|
||||||
T_TILEFROMTEXTURE,
|
T_TILEFROMTEXTURE, T_XOFFSET, T_YOFFSET
|
||||||
};
|
};
|
||||||
|
|
||||||
typedef struct { char *text; int tokenid; } tokenlist;
|
typedef struct { char *text; int tokenid; } tokenlist;
|
||||||
|
@ -260,6 +260,10 @@ static tokenlist tilefromtexturetokens[] =
|
||||||
{ "file", T_FILE },
|
{ "file", T_FILE },
|
||||||
{ "name", T_FILE },
|
{ "name", T_FILE },
|
||||||
{ "alphacut", T_ALPHACUT },
|
{ "alphacut", T_ALPHACUT },
|
||||||
|
{ "xoffset", T_XOFFSET },
|
||||||
|
{ "xoff", T_XOFFSET },
|
||||||
|
{ "yoffset", T_YOFFSET },
|
||||||
|
{ "yoff", T_YOFFSET },
|
||||||
};
|
};
|
||||||
|
|
||||||
static int getatoken(scriptfile *sf, tokenlist *tl, int ntokens)
|
static int getatoken(scriptfile *sf, tokenlist *tl, int ntokens)
|
||||||
|
@ -602,7 +606,7 @@ static int defsparser(scriptfile *script)
|
||||||
tile2 = tile1;
|
tile2 = tile1;
|
||||||
tile1 = i;
|
tile1 = i;
|
||||||
}
|
}
|
||||||
picanm[tile1]=(spd<<24)+(type<<6)+tile2-tile1;
|
picanm[tile1]=(picanm[tile1]&0xffffff3f)+(spd<<24)+(type<<6)+tile2-tile1;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case T_TILEFROMTEXTURE:
|
case T_TILEFROMTEXTURE:
|
||||||
|
@ -610,6 +614,7 @@ static int defsparser(scriptfile *script)
|
||||||
char *texturetokptr = script->ltextptr, *textureend, *fn, *tfn = NULL;
|
char *texturetokptr = script->ltextptr, *textureend, *fn, *tfn = NULL;
|
||||||
int tile=-1, token, i;
|
int tile=-1, token, i;
|
||||||
int alphacut = 255;
|
int alphacut = 255;
|
||||||
|
int xoffset = 0, yoffset = 0;
|
||||||
|
|
||||||
if (scriptfile_getsymbol(script,&tile)) break;
|
if (scriptfile_getsymbol(script,&tile)) break;
|
||||||
if (scriptfile_getbraces(script,&textureend)) break;
|
if (scriptfile_getbraces(script,&textureend)) break;
|
||||||
|
@ -622,6 +627,10 @@ static int defsparser(scriptfile *script)
|
||||||
scriptfile_getstring(script,&fn); break;
|
scriptfile_getstring(script,&fn); break;
|
||||||
case T_ALPHACUT:
|
case T_ALPHACUT:
|
||||||
scriptfile_getsymbol(script,&alphacut); break;
|
scriptfile_getsymbol(script,&alphacut); break;
|
||||||
|
case T_XOFFSET:
|
||||||
|
scriptfile_getsymbol(script,&xoffset); break;
|
||||||
|
case T_YOFFSET:
|
||||||
|
scriptfile_getsymbol(script,&yoffset); break;
|
||||||
default:
|
default:
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
@ -689,7 +698,11 @@ static int defsparser(scriptfile *script)
|
||||||
tilesizx[tile] = xsiz;
|
tilesizx[tile] = xsiz;
|
||||||
tilesizy[tile] = ysiz;
|
tilesizy[tile] = ysiz;
|
||||||
faketile[tile] = 2;
|
faketile[tile] = 2;
|
||||||
picanm[tile] = 0;
|
|
||||||
|
xoffset = clamp(xoffset, -128, 127);
|
||||||
|
picanm[tile] = (picanm[tile]&0xffff00ff)+((xoffset&255)<<8);
|
||||||
|
yoffset = clamp(yoffset, -128, 127);
|
||||||
|
picanm[tile] = (picanm[tile]&0xff00ffff)+((yoffset&255)<<16);
|
||||||
|
|
||||||
j = 15; while ((j > 1) && (pow2long[j] > xsiz)) j--;
|
j = 15; while ((j > 1) && (pow2long[j] > xsiz)) j--;
|
||||||
picsiz[tile] = ((char)j);
|
picsiz[tile] = ((char)j);
|
||||||
|
|
|
@ -4731,7 +4731,17 @@ int lastcullcheck = 0;
|
||||||
char cullmodel[MAXSPRITES];
|
char cullmodel[MAXSPRITES];
|
||||||
int cullcheckcnt = 0;
|
int cullcheckcnt = 0;
|
||||||
|
|
||||||
int polymost_checkcoordinates(int x, int y, spritetype *tspr)
|
#ifndef _MSC_VER
|
||||||
|
#ifdef __GNUC__
|
||||||
|
#ifndef __fastcall
|
||||||
|
#define __fastcall __attribute__((fastcall))
|
||||||
|
#endif
|
||||||
|
#else
|
||||||
|
#define __fastcall
|
||||||
|
#endif
|
||||||
|
#endif
|
||||||
|
|
||||||
|
int __fastcall polymost_checkcoordinates(int x, int y, spritetype *tspr)
|
||||||
{
|
{
|
||||||
short datempsectnum = tspr->sectnum;
|
short datempsectnum = tspr->sectnum;
|
||||||
int oldx = x, i, j = (tilesizy[tspr->picnum]*tspr->yrepeat);
|
int oldx = x, i, j = (tilesizy[tspr->picnum]*tspr->yrepeat);
|
||||||
|
|
|
@ -234,10 +234,10 @@ static INT_PTR CALLBACK startup_dlgproc(HWND hwndDlg, UINT uMsg, WPARAM wParam,
|
||||||
|
|
||||||
ZeroMemory(&tab, sizeof(tab));
|
ZeroMemory(&tab, sizeof(tab));
|
||||||
tab.mask = TCIF_TEXT;
|
tab.mask = TCIF_TEXT;
|
||||||
tab.pszText = TEXT("Configuration");
|
tab.pszText = TEXT("Setup");
|
||||||
SendMessage(hwnd, TCM_INSERTITEM, (WPARAM)0, (LPARAM)&tab);
|
SendMessage(hwnd, TCM_INSERTITEM, (WPARAM)0, (LPARAM)&tab);
|
||||||
tab.mask = TCIF_TEXT;
|
tab.mask = TCIF_TEXT;
|
||||||
tab.pszText = TEXT("Messages");
|
tab.pszText = TEXT("Message Log");
|
||||||
SendMessage(hwnd, TCM_INSERTITEM, (WPARAM)1, (LPARAM)&tab);
|
SendMessage(hwnd, TCM_INSERTITEM, (WPARAM)1, (LPARAM)&tab);
|
||||||
|
|
||||||
// Work out the position and size of the area inside the tab control for the pages
|
// Work out the position and size of the area inside the tab control for the pages
|
||||||
|
|
|
@ -178,6 +178,8 @@ extern short capturecount;
|
||||||
extern int editorgridextent; // in engine.c
|
extern int editorgridextent; // in engine.c
|
||||||
extern char game_executable[BMAX_PATH];
|
extern char game_executable[BMAX_PATH];
|
||||||
|
|
||||||
|
extern int fillsector(short sectnum, char fillcolor);
|
||||||
|
|
||||||
static void clearfilenames(void)
|
static void clearfilenames(void)
|
||||||
{
|
{
|
||||||
klistfree(finddirs);
|
klistfree(finddirs);
|
||||||
|
@ -6572,9 +6574,6 @@ static void Keys2d(void)
|
||||||
{
|
{
|
||||||
short temp=0;
|
short temp=0;
|
||||||
int i=0, j,k;
|
int i=0, j,k;
|
||||||
int radius, xp1, yp1;
|
|
||||||
char col;
|
|
||||||
|
|
||||||
int repeatcountx=0,repeatcounty=0,smooshyalign,changedir;
|
int repeatcountx=0,repeatcounty=0,smooshyalign,changedir;
|
||||||
static int opointhighlight=-1, olinehighlight=-1, ocursectornum=-1;
|
static int opointhighlight=-1, olinehighlight=-1, ocursectornum=-1;
|
||||||
/*
|
/*
|
||||||
|
@ -6645,28 +6644,6 @@ static void Keys2d(void)
|
||||||
ocursectornum = cursectornum;
|
ocursectornum = cursectornum;
|
||||||
}
|
}
|
||||||
|
|
||||||
begindrawing();
|
|
||||||
|
|
||||||
for (i=0;i<numsprites;i++) // Game specific 2D sprite stuff goes here. Drawn on top of everything else.
|
|
||||||
{
|
|
||||||
xp1 = mulscale14(sprite[i].x-posx,zoom);
|
|
||||||
yp1 = mulscale14(sprite[i].y-posy,zoom);
|
|
||||||
|
|
||||||
if (sprite[i].picnum == 5 /*&& zoom >= 256*/ && sprite[i].sectnum != MAXSECTORS)
|
|
||||||
{
|
|
||||||
radius = mulscale14(sprite[i].hitag,zoom);
|
|
||||||
col = 6;
|
|
||||||
if (i+16384 == pointhighlight)
|
|
||||||
if (totalclock & 32) col += (2<<2);
|
|
||||||
drawlinepat = 0xf0f0f0f0;
|
|
||||||
drawcircle16(halfxdim16+xp1, midydim16+yp1, radius, col);
|
|
||||||
drawlinepat = 0xffffffff;
|
|
||||||
// radius = mulscale15(sprite[i].hitag,zoom);
|
|
||||||
// drawcircle16(halfxdim16+xp1, midydim16+yp1, radius, col);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
enddrawing();
|
|
||||||
|
|
||||||
if (keystatus[KEYSC_QUOTE] && keystatus[KEYSC_Z]) // ' z
|
if (keystatus[KEYSC_QUOTE] && keystatus[KEYSC_Z]) // ' z
|
||||||
{
|
{
|
||||||
keystatus[KEYSC_Z] = 0;
|
keystatus[KEYSC_Z] = 0;
|
||||||
|
@ -8698,6 +8675,10 @@ static char wallflag[MAXWALLS];
|
||||||
|
|
||||||
void ExtPreCheckKeys(void) // just before drawrooms
|
void ExtPreCheckKeys(void) // just before drawrooms
|
||||||
{
|
{
|
||||||
|
int i = 0;
|
||||||
|
int radius, xp1, yp1;
|
||||||
|
char col;
|
||||||
|
|
||||||
if (qsetmode == 200) //In 3D mode
|
if (qsetmode == 200) //In 3D mode
|
||||||
{
|
{
|
||||||
if (shadepreview)
|
if (shadepreview)
|
||||||
|
@ -8765,7 +8746,33 @@ void ExtPreCheckKeys(void) // just before drawrooms
|
||||||
searchx ^= searchy;
|
searchx ^= searchy;
|
||||||
searchx = ydim-1-searchx;
|
searchx = ydim-1-searchx;
|
||||||
}
|
}
|
||||||
|
return;
|
||||||
}
|
}
|
||||||
|
begindrawing();
|
||||||
|
|
||||||
|
// if (cursectornum >= 0)
|
||||||
|
// fillsector(cursectornum, 31);
|
||||||
|
|
||||||
|
for (i=0;i<numsprites;i++) // Game specific 2D sprite stuff goes here. Drawn below everything else.
|
||||||
|
{
|
||||||
|
xp1 = mulscale14(sprite[i].x-posx,zoom);
|
||||||
|
yp1 = mulscale14(sprite[i].y-posy,zoom);
|
||||||
|
|
||||||
|
if (sprite[i].picnum == 5 /*&& zoom >= 256*/ && sprite[i].sectnum != MAXSECTORS)
|
||||||
|
{
|
||||||
|
radius = mulscale14(sprite[i].hitag,zoom);
|
||||||
|
col = 6;
|
||||||
|
if (i+16384 == pointhighlight)
|
||||||
|
if (totalclock & 32) col += (2<<2);
|
||||||
|
drawlinepat = 0xf0f0f0f0;
|
||||||
|
drawcircle16(halfxdim16+xp1, midydim16+yp1, radius, col);
|
||||||
|
drawlinepat = 0xffffffff;
|
||||||
|
// radius = mulscale15(sprite[i].hitag,zoom);
|
||||||
|
// drawcircle16(halfxdim16+xp1, midydim16+yp1, radius, col);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
enddrawing();
|
||||||
}
|
}
|
||||||
|
|
||||||
void ExtAnalyzeSprites(void)
|
void ExtAnalyzeSprites(void)
|
||||||
|
|
|
@ -22,6 +22,8 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||||
*/
|
*/
|
||||||
//-------------------------------------------------------------------------
|
//-------------------------------------------------------------------------
|
||||||
|
|
||||||
|
#ifndef _duke3d_h_
|
||||||
|
# define _duke3d_h_
|
||||||
#define APPNAME "EDuke32"
|
#define APPNAME "EDuke32"
|
||||||
#define VERSION " 1.5.0devel"
|
#define VERSION " 1.5.0devel"
|
||||||
// this is checked against http://eduke32.com/VERSION
|
// this is checked against http://eduke32.com/VERSION
|
||||||
|
@ -1088,3 +1090,4 @@ enum DukePacket_t
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
#endif
|
||||||
|
|
|
@ -140,7 +140,6 @@ extern void G_DrawTilePal(int x,int y,int tilenum,int shade,int orientation,int
|
||||||
extern void G_DrawFrags(void);
|
extern void G_DrawFrags(void);
|
||||||
extern void P_DoQuote(int q,DukePlayer_t *p);
|
extern void P_DoQuote(int q,DukePlayer_t *p);
|
||||||
extern void G_GameExit(const char *t);
|
extern void G_GameExit(const char *t);
|
||||||
extern inline int G_EnterText(int x,int y,char *t,int dalen,int c);
|
|
||||||
extern void G_DisplayRest(int smoothratio);
|
extern void G_DisplayRest(int smoothratio);
|
||||||
extern void updatesectorz(int x,int y,int z,short *sectnum);
|
extern void updatesectorz(int x,int y,int z,short *sectnum);
|
||||||
extern void G_DrawBackground(void);
|
extern void G_DrawBackground(void);
|
||||||
|
@ -199,7 +198,7 @@ extern inline void G_SetStatusBarScale(int sc);
|
||||||
extern void P_SetGamePalette(DukePlayer_t *player, char *pal, int set);
|
extern void P_SetGamePalette(DukePlayer_t *player, char *pal, int set);
|
||||||
extern void fadepal(int r, int g, int b, int start, int end, int step);
|
extern void fadepal(int r, int g, int b, int start, int end, int step);
|
||||||
|
|
||||||
extern inline int gametext_z(int small, int starttile, int x,int y,const char *t,int s,int p,int orientation,int x1, int y1, int x2, int y2,int z);
|
extern int gametext_z(int small, int starttile, int x,int y,const char *t,int s,int p,int orientation,int x1, int y1, int x2, int y2,int z);
|
||||||
extern void G_DrawTXDigiNumZ(int starttile, int x,int y,int n,int s,int pal,int cs,int x1, int y1, int x2, int y2, int z);
|
extern void G_DrawTXDigiNumZ(int starttile, int x,int y,int n,int s,int pal,int cs,int x1, int y1, int x2, int y2, int z);
|
||||||
extern void G_DrawTileSmall(int x,int y,int tilenum,int shade,int orientation);
|
extern void G_DrawTileSmall(int x,int y,int tilenum,int shade,int orientation);
|
||||||
extern void G_DrawTilePalSmall(int x,int y,int tilenum,int shade,int orientation,int p);
|
extern void G_DrawTilePalSmall(int x,int y,int tilenum,int shade,int orientation,int p);
|
||||||
|
@ -267,4 +266,10 @@ extern void G_FindLevelForFilename(const char *fn, char *volume, char *level);
|
||||||
extern void G_GetCrosshairColor(void);
|
extern void G_GetCrosshairColor(void);
|
||||||
extern void G_SetCrosshairColor(int r, int g, int b);
|
extern void G_SetCrosshairColor(int r, int g, int b);
|
||||||
extern int kopen4loadfrommod(char *filename, char searchfirst);
|
extern int kopen4loadfrommod(char *filename, char searchfirst);
|
||||||
|
|
||||||
|
extern int _EnterText(int small,int x,int y,char *t,int dalen,int c);
|
||||||
|
|
||||||
|
#define G_EnterText(x, y, t, dalen, c) _EnterText(0,x,y,t,dalen,c)
|
||||||
|
#define Net_EnterText(x, y, t, dalen, c) _EnterText(1,x,y,t,dalen,c)
|
||||||
|
|
||||||
#endif // __funct_h__
|
#endif // __funct_h__
|
||||||
|
|
|
@ -2895,7 +2895,7 @@ void G_GameExit(const char *t)
|
||||||
|
|
||||||
char inputloc = 0;
|
char inputloc = 0;
|
||||||
|
|
||||||
static int _EnterText(int small,int x,int y,char *t,int dalen,int c)
|
int _EnterText(int small,int x,int y,char *t,int dalen,int c)
|
||||||
{
|
{
|
||||||
char ch;
|
char ch;
|
||||||
int i;
|
int i;
|
||||||
|
@ -2972,16 +2972,6 @@ static int _EnterText(int small,int x,int y,char *t,int dalen,int c)
|
||||||
return (0);
|
return (0);
|
||||||
}
|
}
|
||||||
|
|
||||||
inline int G_EnterText(int x,int y,char *t,int dalen,int c)
|
|
||||||
{
|
|
||||||
return(_EnterText(0,x,y,t,dalen,c));
|
|
||||||
}
|
|
||||||
|
|
||||||
inline int Net_EnterText(int x,int y,char *t,int dalen,int c)
|
|
||||||
{
|
|
||||||
return(_EnterText(1,x,y,t,dalen,c));
|
|
||||||
}
|
|
||||||
|
|
||||||
static void Net_EnterMessage(void)
|
static void Net_EnterMessage(void)
|
||||||
{
|
{
|
||||||
short ch, hitstate, i, j, l;
|
short ch, hitstate, i, j, l;
|
||||||
|
@ -8117,13 +8107,13 @@ static void G_ShowScores(void)
|
||||||
|
|
||||||
t = 0;
|
t = 0;
|
||||||
minitext(23,80," NAME KILLS",8,2+8+16+128);
|
minitext(23,80," NAME KILLS",8,2+8+16+128);
|
||||||
for (i=0;i<playerswhenstarted;i++)
|
for (i=playerswhenstarted-1;i>=0;i--)
|
||||||
{
|
{
|
||||||
Bsprintf(tempbuf,"%-4d",i+1);
|
Bsprintf(tempbuf,"%-4d",i+1);
|
||||||
minitext(92+(i*23),80,tempbuf,3,2+8+16+128);
|
minitext(92+(i*23),80,tempbuf,3,2+8+16+128);
|
||||||
}
|
}
|
||||||
|
|
||||||
for (i=0;i<playerswhenstarted;i++)
|
for (i=playerswhenstarted-1;i>=0;i--)
|
||||||
{
|
{
|
||||||
xfragtotal = 0;
|
xfragtotal = 0;
|
||||||
Bsprintf(tempbuf,"%d",i+1);
|
Bsprintf(tempbuf,"%d",i+1);
|
||||||
|
@ -8131,7 +8121,7 @@ static void G_ShowScores(void)
|
||||||
minitext(30,90+t,tempbuf,0,2+8+16+128);
|
minitext(30,90+t,tempbuf,0,2+8+16+128);
|
||||||
minitext(38,90+t,g_player[i].user_name,g_player[i].ps->palookup,2+8+16+128);
|
minitext(38,90+t,g_player[i].user_name,g_player[i].ps->palookup,2+8+16+128);
|
||||||
|
|
||||||
for (y=0;y<playerswhenstarted;y++)
|
for (y=playerswhenstarted-1;y>=0;y--)
|
||||||
{
|
{
|
||||||
if (i == y)
|
if (i == y)
|
||||||
{
|
{
|
||||||
|
@ -8159,10 +8149,10 @@ static void G_ShowScores(void)
|
||||||
t += 7;
|
t += 7;
|
||||||
}
|
}
|
||||||
|
|
||||||
for (y=0;y<playerswhenstarted;y++)
|
for (y=playerswhenstarted-1;y>=0;y--)
|
||||||
{
|
{
|
||||||
yfragtotal = 0;
|
yfragtotal = 0;
|
||||||
for (i=0;i<playerswhenstarted;i++)
|
for (i=playerswhenstarted-1;i>=0;i--)
|
||||||
{
|
{
|
||||||
if (i == y)
|
if (i == y)
|
||||||
yfragtotal += g_player[i].ps->fraggedself;
|
yfragtotal += g_player[i].ps->fraggedself;
|
||||||
|
@ -8747,34 +8737,31 @@ static void G_ShowParameterHelp(void)
|
||||||
"Example: eduke32 -q4 -a -m -tx -map nukeland.map\n\n"
|
"Example: eduke32 -q4 -a -m -tx -map nukeland.map\n\n"
|
||||||
"Files can be *.grp/zip/con/def\n"
|
"Files can be *.grp/zip/con/def\n"
|
||||||
"\n"
|
"\n"
|
||||||
"-#\t\tLoad and run a game from slot # (0-9)\n"
|
|
||||||
"-a\t\tUse fake player AI (fake multiplayer only)\n"
|
|
||||||
"-c#\t\tUse MP mode #, 1 = Dukematch, 2 = Coop, 3 = Dukematch(no spawn)\n"
|
|
||||||
"-cfg [file.cfg]\tUse an alternate configuration file\n"
|
"-cfg [file.cfg]\tUse an alternate configuration file\n"
|
||||||
|
"-c#\t\tUse MP mode #, 1 = Dukematch, 2 = Coop, 3 = Dukematch(no spawn)\n"
|
||||||
"-d[file.dmo]\tPlay a demo\n"
|
"-d[file.dmo]\tPlay a demo\n"
|
||||||
"-g[file.grp]\tUse an extra group file\n"
|
"-g[file.grp]\tUse an extra group file\n"
|
||||||
"-nam/-ww2gi\tRun in NAM or WW2GI-compatible mode\n"
|
|
||||||
"-h[file.def]\tUse an alternate def\n"
|
"-h[file.def]\tUse an alternate def\n"
|
||||||
"-j[dir]\t\tAdds a directory to EDuke32's search list\n"
|
"-j[dir]\t\tAdds a directory to EDuke32's search list\n"
|
||||||
"-l#\t\tWarp to level #, see -v\n"
|
"-l#\t\tWarp to level #, see -v\n"
|
||||||
"-m\t\tDisable monsters\n"
|
|
||||||
"-map [file.map]\tLoads a map\n"
|
"-map [file.map]\tLoads a map\n"
|
||||||
|
"-m\t\tDisable monsters\n"
|
||||||
|
"-nam/-ww2gi\tRun in NAM or WW2GI-compatible mode\n"
|
||||||
"-net\t\tEnable multiplayer (see documentation)\n"
|
"-net\t\tEnable multiplayer (see documentation)\n"
|
||||||
"-ns/-nm\t\tDisable sound or music\n"
|
|
||||||
"-r\t\tRecord demo\n"
|
"-r\t\tRecord demo\n"
|
||||||
"-noautoload\tDisable loading content from autoload\n"
|
|
||||||
"-s#\t\tSet skill level (1-4)\n"
|
"-s#\t\tSet skill level (1-4)\n"
|
||||||
#if defined RENDERTYPEWIN || (defined RENDERTYPESDL && !defined __APPLE__ && defined HAVE_GTK2)
|
#if defined RENDERTYPEWIN || (defined RENDERTYPESDL && !defined __APPLE__ && defined HAVE_GTK2)
|
||||||
"-setup/nosetup\tEnables/disables startup window\n"
|
"-setup/nosetup\tEnables/disables startup window\n"
|
||||||
#endif
|
#endif
|
||||||
"-t#\t\tSet respawn mode: 1 = Monsters, 2 = Items, 3 = Inventory, x = All\n"
|
"-t#\t\tSet respawn mode: 1 = Monsters, 2 = Items, 3 = Inventory, x = All\n"
|
||||||
"-u#########\tUser's favorite weapon order (default: 3425689071)\n"
|
|
||||||
#if !defined(_WIN32)
|
#if !defined(_WIN32)
|
||||||
"-usecwd\t\tRead game data and configuration file from working directory\n"
|
"-usecwd\t\tRead game data and configuration file from working directory\n"
|
||||||
#endif
|
#endif
|
||||||
|
"-u#########\tUser's favorite weapon order (default: 3425689071)\n"
|
||||||
"-v#\t\tWarp to volume #, see -l\n"
|
"-v#\t\tWarp to volume #, see -l\n"
|
||||||
"-x[game.con]\tLoad custom CON script\n"
|
"-x[game.con]\tLoad custom CON script\n"
|
||||||
"\n-?/--help\tDisplay this help message and exit\n"
|
"-#\t\tLoad and run a game from slot # (0-9)\n"
|
||||||
|
// "\n-?/--help\tDisplay this help message and exit\n"
|
||||||
"\nSee eduke32 -debughelp for debug parameters"
|
"\nSee eduke32 -debughelp for debug parameters"
|
||||||
;
|
;
|
||||||
#if defined RENDERTYPEWIN
|
#if defined RENDERTYPEWIN
|
||||||
|
@ -8789,22 +8776,22 @@ static void G_ShowDebugHelp(void)
|
||||||
{
|
{
|
||||||
char *s = "Usage: eduke32 [files] [options]\n"
|
char *s = "Usage: eduke32 [files] [options]\n"
|
||||||
"\n"
|
"\n"
|
||||||
|
"-a\t\tUse fake player AI (fake multiplayer only)\n"
|
||||||
|
"-cachesize #\tSets cache size, in Kb\n"
|
||||||
"-fNUM\t\tSend fewer packets in multiplayer (1, 2, 4) (deprecated)\n"
|
"-fNUM\t\tSend fewer packets in multiplayer (1, 2, 4) (deprecated)\n"
|
||||||
"-game_dir [dir]\tDuke3d_w32 compatibility option, see -j\n"
|
"-game_dir [dir]\tDuke3d_w32 compatibility option, see -j\n"
|
||||||
"-gamegrp \tSelects which file to use as main grp\n"
|
"-gamegrp \tSelects which file to use as main grp\n"
|
||||||
"-i#\t\tUse networking mode (1/0)\n"
|
"-i#\t\tUse networking mode (1/0)\n"
|
||||||
"-name [name]\tPlayer name in multiplay\n"
|
"-name [name]\tPlayer name in multiplay\n"
|
||||||
"-nD\t\tDump default gamevars to gamevars.txt\n"
|
"-nD\t\tDump default gamevars to gamevars.txt\n"
|
||||||
"-q#\t\tFake multiplayer with (2-8) players\n"
|
"-noautoload\tDisable loading content from autoload dir\n"
|
||||||
"-rmnet\t\tUse network config file (OBSOLETE, see -net)\n"
|
|
||||||
#ifndef RANCID_NETWORKING
|
|
||||||
"-keepaddr\n"
|
|
||||||
#endif
|
|
||||||
"-stun\t\tUse UDP hole punching in multiplayer\n"
|
|
||||||
"-w\t\tShow coordinates\n"
|
|
||||||
"-nologo\t\tSkip the logo anim\n"
|
"-nologo\t\tSkip the logo anim\n"
|
||||||
"-cachesize #\tSets cache size, in Kb\n"
|
"-ns/-nm\t\tDisable sound or music\n"
|
||||||
"-unstable \tAllow EDuke32 to execute unsafe CON commands\n"
|
"-q#\t\tFake multiplayer with # (2-8) players\n"
|
||||||
|
"-rmnet\t\tUse network config file (OBSOLETE, see -net)\n"
|
||||||
|
"-stun\t\tUse UDP hole punching for multiplayer connections\n"
|
||||||
|
"-unstable \tForce EDuke32 to execute unsafe CON commands (and crash)\n"
|
||||||
|
"-w\t\tShow coordinates\n"
|
||||||
"-z#/-condebug\tEnable line-by-line CON compile debugging at level #\n"
|
"-z#/-condebug\tEnable line-by-line CON compile debugging at level #\n"
|
||||||
;
|
;
|
||||||
#if defined RENDERTYPEWIN
|
#if defined RENDERTYPEWIN
|
||||||
|
@ -9588,8 +9575,14 @@ static void G_CheckCommandLine(int argc, const char **argv)
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
if (!Bstrcasecmp(c+1,"sloppycmd"))
|
if (!Bstrcasecmp(c+1,"unstable"))
|
||||||
{
|
{
|
||||||
|
initprintf("WARNING WARNING WARNING WARNING\n"
|
||||||
|
"EDuke32's runtime script error detection has been disabled via "
|
||||||
|
"the '-unstable' command line parameter. Bug reports from this "
|
||||||
|
"mode are NOT welcome and you should expect crashes in certain "
|
||||||
|
"mods. Please run EDuke32 without '-unstable' before sending "
|
||||||
|
"any bug reports.\n");
|
||||||
g_scriptSanityChecks = 0;
|
g_scriptSanityChecks = 0;
|
||||||
i++;
|
i++;
|
||||||
continue;
|
continue;
|
||||||
|
@ -11068,12 +11061,12 @@ void app_main(int argc,const char **argv)
|
||||||
|
|
||||||
if (wm_ynbox("Obsolete Texture Cache Detected",tempbuf))
|
if (wm_ynbox("Obsolete Texture Cache Detected",tempbuf))
|
||||||
{
|
{
|
||||||
int ii = 0;
|
int recursion = 0;
|
||||||
|
|
||||||
Bsprintf(tempbuf,"%stexcache",dir);
|
Bsprintf(tempbuf,"%stexcache",dir);
|
||||||
getfilenames(tempbuf,"*");
|
getfilenames(tempbuf,"*");
|
||||||
RECURSE:
|
CLEAN_DIRECTORY:
|
||||||
// initprintf("Cleaning %s\n",tempbuf);
|
// initprintf("Cleaning '%s'\n",tempbuf);
|
||||||
while (findfiles)
|
while (findfiles)
|
||||||
{
|
{
|
||||||
Bsprintf(g_szBuf,"%s/%s",tempbuf,findfiles->name);
|
Bsprintf(g_szBuf,"%s/%s",tempbuf,findfiles->name);
|
||||||
|
@ -11093,10 +11086,10 @@ RECURSE:
|
||||||
{
|
{
|
||||||
if (errno == EEXIST || errno == ENOTEMPTY)
|
if (errno == EEXIST || errno == ENOTEMPTY)
|
||||||
{
|
{
|
||||||
ii = 1;
|
recursion = 1;
|
||||||
Bstrcpy(tempbuf,g_szBuf);
|
Bstrcpy(tempbuf,g_szBuf);
|
||||||
getfilenames(tempbuf,"*");
|
getfilenames(tempbuf,"*");
|
||||||
goto RECURSE;
|
goto CLEAN_DIRECTORY;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -11110,12 +11103,12 @@ RECURSE:
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (ii)
|
if (recursion)
|
||||||
{
|
{
|
||||||
Bsprintf(tempbuf,"%stexcache",dir);
|
Bsprintf(tempbuf,"%stexcache",dir);
|
||||||
getfilenames(tempbuf,"*");
|
getfilenames(tempbuf,"*");
|
||||||
ii = 0;
|
recursion = 0;
|
||||||
goto RECURSE;
|
goto CLEAN_DIRECTORY;
|
||||||
}
|
}
|
||||||
|
|
||||||
Bsprintf(tempbuf,"%stexcache",dir);
|
Bsprintf(tempbuf,"%stexcache",dir);
|
||||||
|
|
|
@ -22,6 +22,9 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||||
*/
|
*/
|
||||||
//-------------------------------------------------------------------------
|
//-------------------------------------------------------------------------
|
||||||
|
|
||||||
|
#ifndef _gamedef_h_
|
||||||
|
#define _gamedef_h_
|
||||||
|
|
||||||
#define MAXGAMEEVENTS 128
|
#define MAXGAMEEVENTS 128
|
||||||
#define LABEL_HASPARM2 1
|
#define LABEL_HASPARM2 1
|
||||||
#define LABEL_ISSTRING 2
|
#define LABEL_ISSTRING 2
|
||||||
|
@ -877,3 +880,4 @@ enum ScriptKeywords_t
|
||||||
CON_SAVENN, // 344
|
CON_SAVENN, // 344
|
||||||
CON_END
|
CON_END
|
||||||
};
|
};
|
||||||
|
#endif
|
||||||
|
|
|
@ -1577,7 +1577,6 @@ static int X_DoExecute(void)
|
||||||
case CON_QSTRCAT:
|
case CON_QSTRCAT:
|
||||||
case CON_QSTRCPY:
|
case CON_QSTRCPY:
|
||||||
case CON_QGETSYSSTR:
|
case CON_QGETSYSSTR:
|
||||||
case CON_CHANGESPRITESTAT:
|
|
||||||
case CON_CHANGESPRITESECT:
|
case CON_CHANGESPRITESECT:
|
||||||
insptr++;
|
insptr++;
|
||||||
{
|
{
|
||||||
|
@ -1645,7 +1644,21 @@ static int X_DoExecute(void)
|
||||||
}
|
}
|
||||||
Bstrcpy(ScriptQuotes[i],ScriptQuotes[j]);
|
Bstrcpy(ScriptQuotes[i],ScriptQuotes[j]);
|
||||||
break;
|
break;
|
||||||
case CON_CHANGESPRITESTAT:
|
case CON_CHANGESPRITESECT:
|
||||||
|
if ((i<0 || i>=MAXSPRITES) && g_scriptSanityChecks) {OSD_Printf(CON_ERROR "Invalid sprite %d\n",g_errorLineNum,keyw[g_tw],i);break;}
|
||||||
|
if ((j<0 || j>=numsectors) && g_scriptSanityChecks) {OSD_Printf(CON_ERROR "Invalid sector %d\n",g_errorLineNum,keyw[g_tw],j);break;}
|
||||||
|
changespritesect(i,j);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
case CON_CHANGESPRITESTAT:
|
||||||
|
insptr++;
|
||||||
|
{
|
||||||
|
int i = Gv_GetVar(*insptr++, g_i, g_p);
|
||||||
|
j = Gv_GetVar(*insptr++, g_i, g_p);
|
||||||
|
|
||||||
if ((i<0 || i>=MAXSPRITES) && g_scriptSanityChecks)
|
if ((i<0 || i>=MAXSPRITES) && g_scriptSanityChecks)
|
||||||
{
|
{
|
||||||
OSD_Printf(CON_ERROR "Invalid sprite: %d\n",g_errorLineNum,keyw[g_tw],i);
|
OSD_Printf(CON_ERROR "Invalid sprite: %d\n",g_errorLineNum,keyw[g_tw],i);
|
||||||
|
@ -1661,7 +1674,7 @@ static int X_DoExecute(void)
|
||||||
/* initialize actor data when changing to an actor statnum because there's usually
|
/* initialize actor data when changing to an actor statnum because there's usually
|
||||||
garbage left over from being handled as a hard coded object */
|
garbage left over from being handled as a hard coded object */
|
||||||
|
|
||||||
if (j == 1 || j == 2)
|
if (sprite[i].statnum > STAT_ZOMBIEACTOR && (j == STAT_ACTOR || j == STAT_ZOMBIEACTOR))
|
||||||
{
|
{
|
||||||
ActorExtra[i].lastvx = 0;
|
ActorExtra[i].lastvx = 0;
|
||||||
ActorExtra[i].lastvy = 0;
|
ActorExtra[i].lastvy = 0;
|
||||||
|
@ -1684,13 +1697,6 @@ static int X_DoExecute(void)
|
||||||
}
|
}
|
||||||
changespritestat(i,j);
|
changespritestat(i,j);
|
||||||
break;
|
break;
|
||||||
case CON_CHANGESPRITESECT:
|
|
||||||
if ((i<0 || i>=MAXSPRITES) && g_scriptSanityChecks) {OSD_Printf(CON_ERROR "Invalid sprite %d\n",g_errorLineNum,keyw[g_tw],i);break;}
|
|
||||||
if ((j<0 || j>=numsectors) && g_scriptSanityChecks) {OSD_Printf(CON_ERROR "Invalid sector %d\n",g_errorLineNum,keyw[g_tw],j);break;}
|
|
||||||
changespritesect(i,j);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
case CON_STARTLEVEL:
|
case CON_STARTLEVEL:
|
||||||
|
@ -3134,21 +3140,23 @@ static int X_DoExecute(void)
|
||||||
}
|
}
|
||||||
j = nextspritestat[j];
|
j = nextspritestat[j];
|
||||||
}
|
}
|
||||||
|
if (j == MAXSPRITES || tw == CON_FINDNEARACTOR3D)
|
||||||
|
break;
|
||||||
|
continue;
|
||||||
}
|
}
|
||||||
else
|
|
||||||
|
while (j>=0)
|
||||||
{
|
{
|
||||||
while (j>=0)
|
if (sprite[j].picnum == lType && j != g_i && ldist(&sprite[g_i], &sprite[j]) < lMaxDist)
|
||||||
{
|
{
|
||||||
if (sprite[j].picnum == lType && j != g_i && ldist(&sprite[g_i], &sprite[j]) < lMaxDist)
|
lFound=j;
|
||||||
{
|
j = MAXSPRITES;
|
||||||
lFound=j;
|
break;
|
||||||
j = MAXSPRITES;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
j = nextspritestat[j];
|
|
||||||
}
|
}
|
||||||
|
j = nextspritestat[j];
|
||||||
}
|
}
|
||||||
if (j == MAXSPRITES || tw == CON_FINDNEARACTOR || tw == CON_FINDNEARACTOR3D)
|
|
||||||
|
if (j == MAXSPRITES || tw == CON_FINDNEARACTOR)
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
while (k--);
|
while (k--);
|
||||||
|
@ -3168,10 +3176,10 @@ static int X_DoExecute(void)
|
||||||
// -1 for none found
|
// -1 for none found
|
||||||
// <type> <maxdistvarid> <varid>
|
// <type> <maxdistvarid> <varid>
|
||||||
int lType=*insptr++, lMaxDist=Gv_GetVar(*insptr++, g_i, g_p), lVarID=*insptr++;
|
int lType=*insptr++, lMaxDist=Gv_GetVar(*insptr++, g_i, g_p), lVarID=*insptr++;
|
||||||
int lFound=-1, j, k = MAXSTATUS-1;
|
int lFound=-1, j, k = 1;
|
||||||
|
|
||||||
if (tw == CON_FINDNEARACTORVAR || tw == CON_FINDNEARACTOR3DVAR)
|
if (tw == CON_FINDNEARSPRITEVAR || tw == CON_FINDNEARSPRITE3DVAR)
|
||||||
k = 1;
|
k = MAXSTATUS-1;
|
||||||
|
|
||||||
do
|
do
|
||||||
{
|
{
|
||||||
|
@ -3188,21 +3196,23 @@ static int X_DoExecute(void)
|
||||||
}
|
}
|
||||||
j = nextspritestat[j];
|
j = nextspritestat[j];
|
||||||
}
|
}
|
||||||
|
if (j == MAXSPRITES || tw==CON_FINDNEARACTOR3DVAR)
|
||||||
|
break;
|
||||||
|
continue;
|
||||||
}
|
}
|
||||||
else
|
|
||||||
|
while (j >= 0)
|
||||||
{
|
{
|
||||||
while (j >= 0)
|
if (sprite[j].picnum == lType && j != g_i && ldist(&sprite[g_i], &sprite[j]) < lMaxDist)
|
||||||
{
|
{
|
||||||
if (sprite[j].picnum == lType && j != g_i && ldist(&sprite[g_i], &sprite[j]) < lMaxDist)
|
lFound=j;
|
||||||
{
|
j = MAXSPRITES;
|
||||||
lFound=j;
|
break;
|
||||||
j = MAXSPRITES;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
j = nextspritestat[j];
|
|
||||||
}
|
}
|
||||||
|
j = nextspritestat[j];
|
||||||
}
|
}
|
||||||
if (j == MAXSPRITES || tw==CON_FINDNEARACTORVAR || tw==CON_FINDNEARACTOR3DVAR)
|
|
||||||
|
if (j == MAXSPRITES || tw==CON_FINDNEARACTORVAR)
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
while (k--);
|
while (k--);
|
||||||
|
@ -3219,7 +3229,8 @@ static int X_DoExecute(void)
|
||||||
// that is of <type> into <getvar>
|
// that is of <type> into <getvar>
|
||||||
// -1 for none found
|
// -1 for none found
|
||||||
// <type> <maxdistvarid> <varid>
|
// <type> <maxdistvarid> <varid>
|
||||||
int lType=*insptr++, lMaxDist=Gv_GetVar(*insptr++, g_i, g_p), lMaxZDist=Gv_GetVar(*insptr++, g_i, g_p);
|
int lType=*insptr++, lMaxDist=Gv_GetVar(*insptr++, g_i, g_p);
|
||||||
|
int lMaxZDist=Gv_GetVar(*insptr++, g_i, g_p);
|
||||||
int lVarID=*insptr++, lFound=-1, lTemp, lTemp2, j, k=MAXSTATUS-1;
|
int lVarID=*insptr++, lFound=-1, lTemp, lTemp2, j, k=MAXSTATUS-1;
|
||||||
do
|
do
|
||||||
{
|
{
|
||||||
|
@ -4231,7 +4242,7 @@ void A_LoadActor(int iActor)
|
||||||
|
|
||||||
void A_Execute(int iActor,int iPlayer,int lDist)
|
void A_Execute(int iActor,int iPlayer,int lDist)
|
||||||
{
|
{
|
||||||
int temp, temp2;
|
// int temp, temp2;
|
||||||
|
|
||||||
// if (actorscrptr[sprite[iActor].picnum] == 0) return;
|
// if (actorscrptr[sprite[iActor].picnum] == 0) return;
|
||||||
|
|
||||||
|
|
|
@ -21,8 +21,6 @@
|
||||||
#define AFLAMABLE(X) (X==BOX||X==TREE1||X==TREE2||X==TIRE||X==CONE)
|
#define AFLAMABLE(X) (X==BOX||X==TREE1||X==TREE2||X==TIRE||X==CONE)
|
||||||
#define rnd(X) ((krand()>>8)>=(255-(X)))
|
#define rnd(X) ((krand()>>8)>=(255-(X)))
|
||||||
|
|
||||||
#define clamp(in, min, max) ((in) <= (min) ? (min) : (in) >= (max) ? (max) : (in))
|
|
||||||
|
|
||||||
//
|
//
|
||||||
// NETWORK - REDEFINABLE SHARED (SYNC) KEYS BIT POSITIONS
|
// NETWORK - REDEFINABLE SHARED (SYNC) KEYS BIT POSITIONS
|
||||||
//
|
//
|
||||||
|
|
|
@ -28,7 +28,7 @@ BEGIN
|
||||||
CONTROL "&Fullscreen", IDCFULLSCREEN, "BUTTON", BS_CHECKBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 148, 8, 49, 10
|
CONTROL "&Fullscreen", IDCFULLSCREEN, "BUTTON", BS_CHECKBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 148, 8, 49, 10
|
||||||
CONTROL "&3D Video mode:", -1, "STATIC", SS_LEFT | WS_CHILD | WS_VISIBLE, 5, 24, 50, 8
|
CONTROL "&3D Video mode:", -1, "STATIC", SS_LEFT | WS_CHILD | WS_VISIBLE, 5, 24, 50, 8
|
||||||
CONTROL "", IDC3DVMODE, "COMBOBOX", CBS_DROPDOWNLIST | WS_CHILD | WS_VISIBLE | WS_VSCROLL | WS_TABSTOP, 60, 22, 80, 56
|
CONTROL "", IDC3DVMODE, "COMBOBOX", CBS_DROPDOWNLIST | WS_CHILD | WS_VISIBLE | WS_VSCROLL | WS_TABSTOP, 60, 22, 80, 56
|
||||||
CONTROL "&Always show configuration on start", IDCALWAYSSHOW, "BUTTON", BS_AUTOCHECKBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 118, 116, 140, 8
|
CONTROL "&Always show this window at startup", IDCALWAYSSHOW, "BUTTON", BS_AUTOCHECKBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 118, 116, 140, 8
|
||||||
END
|
END
|
||||||
|
|
||||||
#define FILEVER 1,1,9,9
|
#define FILEVER 1,1,9,9
|
||||||
|
|
|
@ -36,7 +36,7 @@ BEGIN
|
||||||
CONTROL "Custom game content &directory:", -1, "STATIC", SS_LEFT | WS_CHILD | WS_VISIBLE, 5, 90, 160, 8
|
CONTROL "Custom game content &directory:", -1, "STATIC", SS_LEFT | WS_CHILD | WS_VISIBLE, 5, 90, 160, 8
|
||||||
CONTROL "", IDCGAMEDIR, "COMBOBOX", CBS_DROPDOWNLIST | WS_CHILD | WS_VISIBLE | WS_VSCROLL | WS_TABSTOP, 10, 99, 226, 156
|
CONTROL "", IDCGAMEDIR, "COMBOBOX", CBS_DROPDOWNLIST | WS_CHILD | WS_VISIBLE | WS_VSCROLL | WS_TABSTOP, 10, 99, 226, 156
|
||||||
|
|
||||||
CONTROL "&Always show configuration on start", IDCALWAYSSHOW, "BUTTON", BS_AUTOCHECKBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 118, 116, 140, 8
|
CONTROL "&Always show this window at startup", IDCALWAYSSHOW, "BUTTON", BS_AUTOCHECKBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 118, 116, 140, 8
|
||||||
END
|
END
|
||||||
|
|
||||||
#define FILEVER 1,4,9,9
|
#define FILEVER 1,4,9,9
|
||||||
|
|
|
@ -400,10 +400,10 @@ static INT_PTR CALLBACK startup_dlgproc(HWND hwndDlg, UINT uMsg, WPARAM wParam,
|
||||||
|
|
||||||
ZeroMemory(&tab, sizeof(tab));
|
ZeroMemory(&tab, sizeof(tab));
|
||||||
tab.mask = TCIF_TEXT;
|
tab.mask = TCIF_TEXT;
|
||||||
tab.pszText = TEXT("Configuration");
|
tab.pszText = TEXT("Setup");
|
||||||
SendMessage(hwnd, TCM_INSERTITEM, (WPARAM)TAB_CONFIG, (LPARAM)&tab);
|
SendMessage(hwnd, TCM_INSERTITEM, (WPARAM)TAB_CONFIG, (LPARAM)&tab);
|
||||||
tab.mask = TCIF_TEXT;
|
tab.mask = TCIF_TEXT;
|
||||||
tab.pszText = TEXT("Messages");
|
tab.pszText = TEXT("Message Log");
|
||||||
SendMessage(hwnd, TCM_INSERTITEM, (WPARAM)TAB_MESSAGES, (LPARAM)&tab);
|
SendMessage(hwnd, TCM_INSERTITEM, (WPARAM)TAB_MESSAGES, (LPARAM)&tab);
|
||||||
|
|
||||||
// Work out the position and size of the area inside the tab control for the pages
|
// Work out the position and size of the area inside the tab control for the pages
|
||||||
|
|
Loading…
Reference in a new issue