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- SW: Change smoothratio
from int to double for storing returned result from CalcSmoothRatio()
with full precision.
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2 changed files with 3 additions and 2 deletions
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@ -2205,8 +2205,9 @@ extern USER puser[MAX_SW_PLAYERS_REG];
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//
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///////////////////////////
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extern int ototalclock, save_totalclock, gotlastpacketclock,smoothratio;
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extern int ototalclock, save_totalclock, gotlastpacketclock;
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extern SWBOOL ready2send;
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extern double smoothratio;
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// local copy of variables updated by faketimerhandler
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extern int locselectedgun;
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@ -97,8 +97,8 @@ void GetSyncInfoFromPacket(uint8_t *packbuf, int packbufleng, int *j, int otherc
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// when you set totalclock to 0 also set this one
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int ototalclock;
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int smoothratio;
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int save_totalclock;
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double smoothratio;
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// must start out as 0
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