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Fix non-Windows building.
DONT_BUILD. git-svn-id: https://svn.eduke32.com/eduke32@4497 1a8010ca-5511-0410-912e-c29ae57300e0
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@ -2472,8 +2472,10 @@ static int32_t M_MenuEntryOptionModify(MenuGroup_t* group, MenuEntry_t *entry, i
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ud.showweapons = newOption;
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ud.showweapons = newOption;
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else if (entry == &ME_GAMESETUP_CONSOLETEXT)
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else if (entry == &ME_GAMESETUP_CONSOLETEXT)
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OSD_SetTextMode(newOption);
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OSD_SetTextMode(newOption);
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#ifdef _WIN32
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else if (entry == &ME_GAMESETUP_UPDATES)
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else if (entry == &ME_GAMESETUP_UPDATES)
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ud.config.LastUpdateCheck = 0;
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ud.config.LastUpdateCheck = 0;
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#endif
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else if (entry == &ME_PLAYER_WEAPSWITCH_PICKUP)
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else if (entry == &ME_PLAYER_WEAPSWITCH_PICKUP)
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{
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{
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ud.weaponswitch &= ~(1|4);
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ud.weaponswitch &= ~(1|4);
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