From d4cfdb7da04673140617c989abd243f79a5ccab9 Mon Sep 17 00:00:00 2001 From: hendricks266 Date: Sat, 31 May 2014 15:36:41 +0000 Subject: [PATCH] Fix non-Windows building. DONT_BUILD. git-svn-id: https://svn.eduke32.com/eduke32@4497 1a8010ca-5511-0410-912e-c29ae57300e0 --- polymer/eduke32/source/menus.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/polymer/eduke32/source/menus.c b/polymer/eduke32/source/menus.c index 0e90f738c..1e21cd3fc 100644 --- a/polymer/eduke32/source/menus.c +++ b/polymer/eduke32/source/menus.c @@ -2472,8 +2472,10 @@ static int32_t M_MenuEntryOptionModify(MenuGroup_t* group, MenuEntry_t *entry, i ud.showweapons = newOption; else if (entry == &ME_GAMESETUP_CONSOLETEXT) OSD_SetTextMode(newOption); +#ifdef _WIN32 else if (entry == &ME_GAMESETUP_UPDATES) ud.config.LastUpdateCheck = 0; +#endif else if (entry == &ME_PLAYER_WEAPSWITCH_PICKUP) { ud.weaponswitch &= ~(1|4);