mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-24 10:40:46 +00:00
I don't know if this is actually better or not but it feels like it should be
git-svn-id: https://svn.eduke32.com/eduke32@6819 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
260fb278d9
commit
7d0249b9ee
1 changed files with 4 additions and 7 deletions
|
@ -1028,25 +1028,22 @@ perr:
|
|||
|
||||
void __fastcall Gv_GetManyVars(int const numVars, int32_t * const outBuf)
|
||||
{
|
||||
for (bssize_t j = 0; j < numVars; ++j)
|
||||
for (native_t j = 0; j < numVars; ++j)
|
||||
{
|
||||
int gameVar = *insptr++;
|
||||
int const invertResult = !!(gameVar & (MAXGAMEVARS << 1));
|
||||
|
||||
if (gameVar == MAXGAMEVARS)
|
||||
{
|
||||
outBuf[j] = *insptr++;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (gameVar == g_thisActorVarID)
|
||||
else if (gameVar == g_thisActorVarID)
|
||||
{
|
||||
outBuf[j] = vm.spriteNum;
|
||||
continue;
|
||||
}
|
||||
|
||||
int const invertResult = !!(gameVar & (MAXGAMEVARS << 1));
|
||||
|
||||
if (gameVar >= g_gameVarCount && !invertResult)
|
||||
else if (gameVar >= g_gameVarCount && !invertResult)
|
||||
{
|
||||
outBuf[j] = Gv_GetSpecialVarX(gameVar);
|
||||
continue;
|
||||
|
|
Loading…
Reference in a new issue