- This is version 0.8.0

Finally out of alpha, now that the model code is working. :)
This commit is contained in:
Christoph Oelckers 2020-12-06 10:51:35 +01:00
parent d644065103
commit c92aaaee20

View file

@ -41,11 +41,11 @@ const char *GetVersionString();
/** Lots of different version numbers **/
#define VERSIONSTR "0.7.3 alpha"
#define VERSIONSTR "0.8.0 beta"
// The version as seen in the Windows resource
#define RC_FILEVERSION 0,7,3,0
#define RC_PRODUCTVERSION 0,7,3,0
#define RC_FILEVERSION 0,8,0,0
#define RC_PRODUCTVERSION 0,8,0,0
#define RC_PRODUCTVERSION2 VERSIONSTR
// These are for content versioning.
#define VER_MAJOR 4
@ -53,7 +53,7 @@ const char *GetVersionString();
#define VER_REVISION 0
#define ENG_MAJOR 0
#define ENG_MINOR 7
#define ENG_MINOR 8
#define ENG_REVISION 0
// More stuff that needs to be different for derivatives.
@ -70,14 +70,14 @@ const char *GetVersionString();
#define SAVESIG_PS GAMENAME ".Exhumed"
#define MINSAVEVER_DN3D 10
#define MINSAVEVER_BLD 10
#define MINSAVEVER_SW 11
#define MINSAVEVER_PS 10
#define MINSAVEVER_BLD 11
#define MINSAVEVER_SW 12
#define MINSAVEVER_PS 11
#define SAVEVER_DN3D 10
#define SAVEVER_BLD 10
#define SAVEVER_SW 11
#define SAVEVER_PS 10
#define SAVEVER_BLD 11
#define SAVEVER_SW 12
#define SAVEVER_PS 11
#define NETGAMEVERSION 1