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Fix moving cloud panning like in E4L1.
git-svn-id: https://svn.eduke32.com/eduke32@2140 1a8010ca-5511-0410-912e-c29ae57300e0
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@ -2154,7 +2154,7 @@ static inline void G_MoveClouds(void)
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{
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{
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int32_t i;
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int32_t i;
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if (totalclock <= cloudtotalclock || totalclock >= (cloudtotalclock-7))
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if (totalclock <= cloudtotalclock && totalclock >= (cloudtotalclock-7))
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return;
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return;
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cloudtotalclock = totalclock+6;
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cloudtotalclock = totalclock+6;
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