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- removed JFDuke-based kill count reduction for slimers because it doesn't seem to work right.
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@ -2649,10 +2649,6 @@ static void greenslime(int i)
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x = ldist(s, &sprite[t[5]]);
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if (x < 768) {
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sprite[t[5]].xrepeat = 0;
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// JBF 20041129: a slimer eating another enemy really ought
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// to decrease the maximum kill count by one.
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if (ps[myconnectindex].max_actors_killed > 0) ps[myconnectindex].max_actors_killed--;
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}
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}
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}
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