From a2ff8b3354a69f0d098a163ba0b7010348529231 Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Tue, 28 Jul 2020 20:31:08 +0200 Subject: [PATCH] - removed JFDuke-based kill count reduction for slimers because it doesn't seem to work right. --- source/games/duke/src/actors_d.cpp | 4 ---- 1 file changed, 4 deletions(-) diff --git a/source/games/duke/src/actors_d.cpp b/source/games/duke/src/actors_d.cpp index 63620aef7..cc1a74474 100644 --- a/source/games/duke/src/actors_d.cpp +++ b/source/games/duke/src/actors_d.cpp @@ -2649,10 +2649,6 @@ static void greenslime(int i) x = ldist(s, &sprite[t[5]]); if (x < 768) { sprite[t[5]].xrepeat = 0; - - // JBF 20041129: a slimer eating another enemy really ought - // to decrease the maximum kill count by one. - if (ps[myconnectindex].max_actors_killed > 0) ps[myconnectindex].max_actors_killed--; } } }