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2 changed files with 3 additions and 3 deletions
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@ -1709,7 +1709,7 @@ void runlist_RadialDamageEnemy(short nSprite, short nDamage, short nRadius)
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}
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}
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}
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}
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void runlist_DamageEnemy(short nSprite, short nSprite2, short nDamage)
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void runlist_DamageEnemy(int nSprite, int nSprite2, short nDamage)
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{
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{
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if (sprite[nSprite].statnum >= kMaxStatus) {
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if (sprite[nSprite].statnum >= kMaxStatus) {
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return;
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return;
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@ -1721,7 +1721,7 @@ void runlist_DamageEnemy(short nSprite, short nSprite2, short nDamage)
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return;
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return;
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}
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}
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runlist_SendMessageToRunRec(nRun, nSprite2 | 0x80000, nDamage * 4);
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runlist_SendMessageToRunRec(nRun, (nSprite2 & 0xFFFF) | 0x80000, nDamage * 4);
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if (nCreaturesLeft <= 0) {
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if (nCreaturesLeft <= 0) {
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return;
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return;
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@ -55,7 +55,7 @@ void runlist_SubRunRec(int RunPtr);
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void runlist_ProcessWallTag(int nWall, short lotag, short hitag);
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void runlist_ProcessWallTag(int nWall, short lotag, short hitag);
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int runlist_CheckRadialDamage(short nSprite);
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int runlist_CheckRadialDamage(short nSprite);
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void runlist_RadialDamageEnemy(short nSprite, short nDamage, short nRadius);
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void runlist_RadialDamageEnemy(short nSprite, short nDamage, short nRadius);
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void runlist_DamageEnemy(short nSprite, short nSprite2, short nDamage);
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void runlist_DamageEnemy(int nSprite, int nSprite2, short nDamage);
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void runlist_SignalRun(int NxtPtr, int edx);
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void runlist_SignalRun(int NxtPtr, int edx);
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void runlist_CleanRunRecs();
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void runlist_CleanRunRecs();
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