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- corrected savegame signatures.
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1 changed files with 3 additions and 3 deletions
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@ -61,9 +61,9 @@ const char *GetVersionString();
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#define ENGINERES_FILE GAMENAMELOWERCASE ".pk3"
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#define SAVESIG_DN3D GAMENAME ".Duke"
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#define SAVESIG_BLD GAMENAME "Blood"
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#define SAVESIG_RR GAMENAME "Redneck"
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#define SAVESIG_SW GAMENAME "SW"
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#define SAVESIG_BLD GAMENAME ".Blood"
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#define SAVESIG_RR GAMENAME ".Redneck"
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#define SAVESIG_SW GAMENAME ".ShadowWarrior"
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#define MINSAVEVER_DN3D 1
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#define MINSAVEVER_BLD 1
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