- removed more unused content.

This commit is contained in:
Christoph Oelckers 2019-12-26 19:41:42 +01:00
parent 7fd86c8640
commit 90fecbc6c0
5 changed files with 6 additions and 525 deletions

View file

@ -43,7 +43,6 @@ set( PCH_SOURCES
src/cd.cpp src/cd.cpp
src/enginesubs.cpp src/enginesubs.cpp
src/exhumed.cpp src/exhumed.cpp
src/exscript.cpp
src/fish.cpp src/fish.cpp
src/grenade.cpp src/grenade.cpp
src/gun.cpp src/gun.cpp

View file

@ -434,24 +434,6 @@ const char *gString[] =
}; };
struct grpfile_t const *g_selectedGrp;
// g_gameNamePtr can point to one of: grpfiles[].name (string literal), string
// literal, malloc'd block (XXX: possible leak)
const char *g_gameNamePtr = NULL;
int32_t g_commandSetup = 0;
int32_t g_noSetup = 0;
int32_t g_noAutoLoad = 0;
int g_useCwd;
int32_t g_groupFileHandle;
static struct strllist *CommandPaths, *CommandGrps;
void G_ExtInit(void)
{
}
////////// //////////
enum gametokens enum gametokens
@ -579,8 +561,6 @@ static int parsedefinitions_game(scriptfile *pScript, int firstPass)
break; break;
} }
case T_NOAUTOLOAD: case T_NOAUTOLOAD:
if (firstPass)
g_noAutoLoad = 1;
break; break;
case T_GLOBALGAMEFLAGS: scriptfile_getnumber(pScript, &exhumed_globalflags); break; case T_GLOBALGAMEFLAGS: scriptfile_getnumber(pScript, &exhumed_globalflags); break;
case T_EOF: return 0; case T_EOF: return 0;
@ -707,7 +687,6 @@ int lLocalCodes = 0;
short bHiRes = kFalse; short bHiRes = kFalse;
short bCoordinates = kFalse; short bCoordinates = kFalse;
short bNoCDCheck = kFalse;
int nNetTime = -1; int nNetTime = -1;
short nCodeMin = 0; short nCodeMin = 0;
@ -740,18 +719,6 @@ short nFirstPassword = 0;
short nFirstPassInfo = 0; short nFirstPassInfo = 0;
short nPasswordCount = 0; short nPasswordCount = 0;
short word_964B0 = 0;
short word_9AC30 = 0;
short word_96E3C = 0;
short word_96E3E = -1;
short word_96E40 = 0;
short nGamma = 0;
short word_CB326;
short screensize; short screensize;
short bSnakeCam = kFalse; short bSnakeCam = kFalse;
@ -772,8 +739,6 @@ int nTimeLimit;
int bVanilla = 0; int bVanilla = 0;
char debugBuffer[256];
short wConsoleNode; // TODO - move me into network file short wConsoleNode; // TODO - move me into network file
ClockTicks tclocks, tclocks2; ClockTicks tclocks, tclocks2;
@ -1836,13 +1801,6 @@ void CheckCommandLine(int argc, char const* const* argv, int &doTitle)
doTitle = kFalse; doTitle = kFalse;
} }
else if (Bstrcasecmp(pChar, "setup") == 0) {
g_commandSetup = 1;
}
else if (Bstrcasecmp(pChar, "nosetup") == 0) {
g_noSetup = 1;
g_commandSetup = 0;
}
else else
{ {
char c = tolower(*pChar); char c = tolower(*pChar);
@ -1868,11 +1826,6 @@ void CheckCommandLine(int argc, char const* const* argv, int &doTitle)
break; break;
case 'c': case 'c':
{ {
// CHANGEME? - make this a strcmp. this is how the original does it though...
if (pChar[1] == 'd' && pChar[2] == 'o' && pChar[3] == 'f' && pChar[4] == 'f') {
bNoCDCheck = kTrue;
}
break; break;
} }
default: default:
@ -1915,11 +1868,6 @@ int GameInterface::app_main()
forcelevel = 1; forcelevel = 1;
} }
// This needs to happen afterwards, as G_CheckCommandLine() is where we set
// up the command-line-provided search paths (duh).
// TODO:
//G_ExtInit();
#if defined(RENDERTYPEWIN) && defined(USE_OPENGL) #if defined(RENDERTYPEWIN) && defined(USE_OPENGL)
if (forcegl) initprintf("GL driver blacklist disabled.\n"); if (forcegl) initprintf("GL driver blacklist disabled.\n");
#endif #endif
@ -3442,6 +3390,12 @@ int DoSpiritHead()
return 0; return 0;
} }
#if 0
bool GameInterface::CanSave()
{
return !bRecord && !bPlayback && !bPause && !bInDemo && nTotalPlayers == 1;
}
#endif
::GameInterface* CreateInterface() ::GameInterface* CreateInterface()
{ {
return new GameInterface; return new GameInterface;

View file

@ -186,8 +186,6 @@ extern short nEnergyChan;
extern short nSpiritSprite; extern short nSpiritSprite;
extern short bNoCDCheck;
extern short bInDemo; extern short bInDemo;
extern short nFreeze; extern short nFreeze;
@ -266,8 +264,6 @@ enum {
extern char g_modDir[BMAX_PATH]; extern char g_modDir[BMAX_PATH];
extern struct grpfile_t const* g_selectedGrp;
extern int loaddefinitions_game(const char* fn, int32_t preload); extern int loaddefinitions_game(const char* fn, int32_t preload);
void G_LoadGroupsInDir(const char* dirname); void G_LoadGroupsInDir(const char* dirname);
void G_DoAutoload(const char* dirname); void G_DoAutoload(const char* dirname);

View file

@ -1,444 +0,0 @@
//-------------------------------------------------------------------------
/*
Copyright (C) 2010-2019 EDuke32 developers and contributors
Copyright (C) 2019 sirlemonhead, Nuke.YKT
This file is part of PCExhumed.
PCExhumed is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License version 2
as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
//-------------------------------------------------------------------------
#include "ns.h"
// Our replacement for the MACT scripting library as the one Exhumed/Powerslave uses is from an older version. This code is based on that older version
#include "typedefs.h"
#include "exscript.h"
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
BEGIN_PS_NS
#if 0
// 16 bytes in size?
struct Script
{
char * _0;
Script *_4;
Script * _8;
Script * _12;
};
int ScriptGrabbed = 0;
Script *currentsection = 0;
int scriptline = 0;
Script *script = 0;
uint8_t *scriptbuffer = 0;
uint8_t *script_p = 0;
uint8_t *scriptend_p = 0;
int tokenready = 0;
char scriptfilename[128];
void FreeScriptSection()
{
}
void FreeScript()
{
}
void Error(const char *fmt, ...)
{
// TODO
exit(-1);
}
bool TokenAvailable(int nLine)
{
uint8_t *pOffs = script_p;
if (pOffs >= scriptend_p) {
return false;
}
while (1)
{
char c = *pOffs;
if (c > ' ')
{
if (c != ';') {
return true;
}
while (1)
{
c = *pOffs;
if (c == 0xA) {
break;
}
if (pOffs >= scriptend_p) {
return 0;
}
pOffs++;
}
}
else
{
if (c == 0x0A && !nLine)
{
Error("Line %i is incomplete\nin file %s\n", scriptline, scriptfilename);
}
pOffs++;
if (pOffs >= scriptend_p) {
return false;
}
}
}
}
void CheckParseOverflow()
{
if (script_p >= scriptend_p) {
Error("End of script reached prematurely\n");
}
}
void SkipWhiteSpace(int nLine)
{
while (1)
{
CheckParseOverflow();
char c = *script_p;
if (c > ' ')
{
if (c != ';') {
return;
}
while (1)
{
c = *script_p;
if (c == 0xA || script_p >= scriptend_p) {
continue;
}
script_p++;
}
}
else
{
script_p++;
if (c != 0xA) {
continue;
}
if (!nLine)
{
Error("Line %i is incomplete\nin file %s\n");
}
scriptline++;
}
}
}
void AddScriptEntry(char *entry, Script *pScript)
{
Script *eax = 0;
if (!currentsection) {
Error("No current section adding %s", entry);
}
if (currentsection->_4->_8 != currentsection->_4)
{
while (1)
{
if (stricmp(entry, currentsection->_4->_8->_0) == 0)
{
eax = currentsection->_4->_8;
break;
}
if (currentsection->_4->_8->_8 == currentsection->_4)
{
break;
}
}
}
if (!eax)
{
Script *pScript = new Script;
Script *ecx = currentsection->_4;
pScript->_8 = currentsection->_4;
pScript->_12 = ecx->_12;
ecx = currentsection->_4;
ecx->_12->_8 = pScript;
currentsection->_4->_12 = pScript;
pScript->_0 = entry;
pScript->_4 = pScript;
}
else
{
eax = 0;
if (currentsection->_4->_8 != currentsection->_4)
{
while (1)
{
if (stricmp(entry, currentsection->_4->_8->_0) == 0)
{
eax = currentsection->_4->_8;
break;
}
if (currentsection->_4->_8->_8 == currentsection->_4) {
break;
}
}
}
eax->_0 = entry;
eax->_4 = pScript;
}
}
void AddScriptSection(char *section)
{
Script *eax = 0;
if (script->_8 != script)
{
while (1)
{
if (stricmp(section, script->_8->_0))
{
if (script->_8 == script) {
eax = 0;
break;
}
}
else {
eax = script->_8;
break;
}
}
}
if (!eax)
{
Script *pNew = new Script;
pNew->_8 = script;
Script *ebx = script->_12;
pNew->_12 = ebx;
ebx->_8 = pNew;
script->_12 = pNew;
pNew->_0 = section;
pNew->_4 = new Script;
pNew->_4->_12 = pNew->_4;
pNew->_4->_8 = pNew->_4;
}
eax = 0;
if (script->_8 != script)
{
while (1)
{
if (!stricmp(section, script->_8->_0))
{
eax = script->_8;
break;
}
if (script->_8->_8 == script)
{
break;
}
}
}
currentsection = eax;
}
void DecodeToken()
{
char c = *script_p;
if (c == '[')
{
char *pSection = (char*)script_p;
while (1)
{
c = *script_p;
if (c <= ' ' || c == '=') {
break;
}
script_p++;
CheckParseOverflow();
}
c = *script_p;
if (c != '=')
{
script_p = '\0';
SkipWhiteSpace(1);
c = *script_p;
if (c != '=')
{
Error("No entry separator found for %s\n", pSection);
}
script_p = '\0';
SkipWhiteSpace(1);
AddScriptEntry(pSection, script_p);
while (1)
{
}
}
}
else
{
script_p++;
char *pSection = (char*)script_p;
while (1)
{
c = *script_p;
if (c != ']')
{
if (c == 0xA) {
Error("No matching bracket found for section %s", pSection);
}
script_p++;
CheckParseOverflow();
}
else
{
script_p = '\0';
AddScriptSection(pSection);
while (1)
{
c = *script_p;
if (c == 0xA) {
return;
}
if (script_p >= scriptend_p) {
return;
}
script_p++;
}
}
}
}
}
void LoadScript(char *filename, int nVal)
{
if (!ScriptGrabbed) {
FreeScript();
}
script = new Script;
currentsection = 0;
script->_12 = script;
script->_8 = script;
int nScriptSize = 0;
// LoadFile(filename);
{
FILE *fp = fopen(filename, "rb");
if (!fp) {
// TODO - do error message
return;
}
fseek(fp, 0, SEEK_END);
nScriptSize = ftell(fp);
fseek(fp, 0, SEEK_SET);
scriptbuffer = new uint8_t[nScriptSize];
if (!scriptbuffer) {
// TODO - do error message
return;
}
fread(scriptbuffer, 1, nScriptSize, fp);
fclose(fp);
}
strcpy(scriptfilename, filename);
scriptline = 1;
script_p = scriptbuffer;
tokenready = 0;
scriptend_p = scriptbuffer + nScriptSize;
int edx = 0;
if (nVal)
{
int nLine = 1;
while (1)
{
if (edx) {
return;
}
if (TokenAvailable(nLine))
{
SkipWhiteSpace(nLine);
DecodeToken();
}
else
{
edx = nLine;
}
}
}
}
#endif
END_PS_NS

View file

@ -1,24 +0,0 @@
//-------------------------------------------------------------------------
/*
Copyright (C) 2010-2019 EDuke32 developers and contributors
Copyright (C) 2019 sirlemonhead, Nuke.YKT
This file is part of PCExhumed.
PCExhumed is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License version 2
as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
//-------------------------------------------------------------------------
#ifndef __exscript_h__
#define __exscript_h__
#endif