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https://github.com/ZDoom/raze-gles.git
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Misc small fixes
git-svn-id: https://svn.eduke32.com/eduke32@1390 1a8010ca-5511-0410-912e-c29ae57300e0
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82211327e8
commit
8474211c95
10 changed files with 43 additions and 23 deletions
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@ -268,6 +268,7 @@ typedef struct s_pranimatespritesinfo {
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// EXTERNAL FUNCTIONS
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// EXTERNAL FUNCTIONS
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int32_t polymer_init(void);
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int32_t polymer_init(void);
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void polymer_uninit(void);
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void polymer_glinit(void);
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void polymer_glinit(void);
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void polymer_loadboard(void);
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void polymer_loadboard(void);
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void polymer_drawrooms(int32_t daposx, int32_t daposy, int32_t daposz, int16_t daang, int32_t dahoriz, int16_t dacursectnum);
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void polymer_drawrooms(int32_t daposx, int32_t daposy, int32_t daposz, int16_t daang, int32_t dahoriz, int16_t dacursectnum);
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@ -284,7 +285,7 @@ static void polymer_displayrooms(int16_t sectnum);
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static void polymer_drawplane(_prplane* plane);
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static void polymer_drawplane(_prplane* plane);
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static inline void polymer_inb4mirror(GLfloat* buffer, GLfloat* plane);
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static inline void polymer_inb4mirror(GLfloat* buffer, GLfloat* plane);
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static void polymer_animatesprites(void);
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static void polymer_animatesprites(void);
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static void polymer_clearmapdata(void);
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static void polymer_freeboard(void);
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static void polymer_editorselect(void);
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static void polymer_editorselect(void);
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// SECTORS
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// SECTORS
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static int32_t polymer_initsector(int16_t sectnum);
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static int32_t polymer_initsector(int16_t sectnum);
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@ -5698,6 +5698,9 @@ void uninitengine(void)
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polymost_glreset();
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polymost_glreset();
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hicinit();
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hicinit();
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freeallmodels();
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freeallmodels();
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#ifdef POLYMER
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polymer_uninit();
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#endif
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/* if (cachefilehandle > -1)
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/* if (cachefilehandle > -1)
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Bclose(cachefilehandle);
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Bclose(cachefilehandle);
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if (cacheindexptr != NULL)
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if (cacheindexptr != NULL)
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@ -625,6 +625,11 @@ int32_t polymer_init(void)
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return (1);
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return (1);
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}
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}
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void polymer_uninit(void)
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{
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polymer_freeboard();
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}
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void polymer_glinit(void)
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void polymer_glinit(void)
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{
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{
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bglClearColor(0.0f, 0.0f, 0.0f, 1.0f);
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bglClearColor(0.0f, 0.0f, 0.0f, 1.0f);
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@ -668,7 +673,7 @@ void polymer_loadboard(void)
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{
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{
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int32_t i;
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int32_t i;
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polymer_clearmapdata();
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polymer_freeboard();
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i = 0;
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i = 0;
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while (i < numsectors)
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while (i < numsectors)
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@ -1563,7 +1568,7 @@ static void polymer_animatesprites(void)
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asi.animatesprites(globalposx, globalposy, viewangle, asi.smoothratio);
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asi.animatesprites(globalposx, globalposy, viewangle, asi.smoothratio);
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}
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}
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static void polymer_clearmapdata(void)
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static void polymer_freeboard(void)
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{
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{
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int32_t i;
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int32_t i;
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@ -341,7 +341,7 @@ void initprintf(const char *f, ...)
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va_end(va);
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va_end(va);
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OSD_Printf(buf);
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OSD_Printf(buf);
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Bprintf(buf);
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Bprintf("%s", buf);
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if (Bstrlen(dabuf) + Bstrlen(buf) > 1022)
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if (Bstrlen(dabuf) + Bstrlen(buf) > 1022)
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{
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{
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@ -38,7 +38,7 @@
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#include "build.h"
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#include "build.h"
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#include "a.h"
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#include "a.h"
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#include "osd.h"
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#include "osd.h"
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#include "mmulti.h"
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// undefine to restrict windowed resolutions to conventional sizes
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// undefine to restrict windowed resolutions to conventional sizes
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#define ANY_WINDOWED_SIZE
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#define ANY_WINDOWED_SIZE
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@ -626,7 +626,7 @@ void initprintf(const char *f, ...)
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Bstrcat(dabuf,buf);
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Bstrcat(dabuf,buf);
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if (++cnt < 16 || flushlogwindow || Bstrlen(dabuf) > 768)
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if (++cnt < 16 || flushlogwindow || Bstrlen(dabuf) > 768 || numplayers > 1)
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{
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{
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startwin_puts(dabuf);
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startwin_puts(dabuf);
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handleevents();
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handleevents();
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@ -2285,6 +2285,8 @@ static void G_MoveWeapons(void)
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// if( g_sounds[WIERDSHOT_FLY].num == 0 )
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// if( g_sounds[WIERDSHOT_FLY].num == 0 )
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// A_PlaySound(WIERDSHOT_FLY,i);
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// A_PlaySound(WIERDSHOT_FLY,i);
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Bmemcpy(&davect,s,sizeof(vec3_t));
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if (ActorExtra[i].projectile.flashcolor)
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if (ActorExtra[i].projectile.flashcolor)
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G_AddGameLight(0, s->sectnum, s->x, s->y, s->z-((s->yrepeat*tilesizy[s->picnum])<<1), 2048, ActorExtra[i].projectile.flashcolor,PR_LIGHT_PRIO_LOW_GAME);
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G_AddGameLight(0, s->sectnum, s->x, s->y, s->z-((s->yrepeat*tilesizy[s->picnum])<<1), 2048, ActorExtra[i].projectile.flashcolor,PR_LIGHT_PRIO_LOW_GAME);
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@ -2299,7 +2301,7 @@ static void G_MoveWeapons(void)
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{
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{
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k = A_Spawn(i,ActorExtra[i].projectile.spawns);
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k = A_Spawn(i,ActorExtra[i].projectile.spawns);
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Bmemcpy(&sprite[k],&davect,sizeof(vec3_t));
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// Bmemcpy(&sprite[k],&davect,sizeof(vec3_t));
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/*
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/*
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sprite[k].x = dax;
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sprite[k].x = dax;
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sprite[k].y = day;
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sprite[k].y = day;
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@ -2350,8 +2352,6 @@ static void G_MoveWeapons(void)
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ll = s->zvel>>1;
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ll = s->zvel>>1;
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}
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}
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Bmemcpy(&davect,s,sizeof(vec3_t));
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A_GetZLimits(i);
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A_GetZLimits(i);
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qq = CLIPMASK1;
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qq = CLIPMASK1;
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@ -50,7 +50,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include <shellapi.h>
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#include <shellapi.h>
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#endif
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#endif
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#define BUILDDATE " 20090512"
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#define BUILDDATE " 20090522"
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static int32_t floor_over_floor;
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static int32_t floor_over_floor;
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@ -166,10 +166,11 @@ void create_map_snapshot(void)
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while (next->prev)
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while (next->prev)
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{
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{
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next = next->prev;
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next = next->prev;
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if (next->next->sectors && next->next->sectors != next->sectors) Bfree(next->next->sectors);
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if (next->next->sectors && (next->next->sectors != next->sectors)) Bfree(next->next->sectors);
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if (next->next->walls && next->next->walls != next->walls) Bfree(next->next->walls);
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if (next->next->walls && (next->next->walls != next->walls)) Bfree(next->next->walls);
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if (next->next->sprites && next->next->sprites != next->sprites) Bfree(next->next->sprites);
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if (next->next->sprites && (next->next->sprites != next->sprites)) Bfree(next->next->sprites);
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Bfree(next->next);
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Bfree(next->next);
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next->next = NULL;
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}
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}
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}
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}
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@ -265,13 +266,17 @@ void map_undoredo_free(void)
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while (next->prev)
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while (next->prev)
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{
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{
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next = next->prev;
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next = next->prev;
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if (next->next->sectors && next->next->sectors != next->sectors) Bfree(next->next->sectors);
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if (next->next->sectors && (next->next->sectors != next->sectors)) Bfree(next->next->sectors);
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if (next->next->walls && next->next->walls != next->walls) Bfree(next->next->walls);
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if (next->next->walls && (next->next->walls != next->walls)) Bfree(next->next->walls);
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if (next->next->sprites && next->next->sprites != next->sprites) Bfree(next->next->sprites);
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if (next->next->sprites && (next->next->sprites != next->sprites)) Bfree(next->next->sprites);
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if (next->next == mapstate)
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mapstate = NULL;
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Bfree(next->next);
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Bfree(next->next);
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next->next = NULL;
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}
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}
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}
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}
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if (mapstate)
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Bfree(mapstate);
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Bfree(mapstate);
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mapstate = NULL;
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mapstate = NULL;
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}
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}
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@ -196,7 +196,7 @@ void CONFIG_SetDefaults(void)
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#endif
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#endif
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ud.config.useprecache = 1;
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ud.config.useprecache = 1;
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ud.config.ForceSetup = 1;
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ud.config.ForceSetup = 1;
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ud.config.NoAutoLoad = 0;
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ud.config.NoAutoLoad = 1;
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ud.config.AmbienceToggle = 1;
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ud.config.AmbienceToggle = 1;
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ud.config.AutoAim = 1;
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ud.config.AutoAim = 1;
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ud.config.FXDevice = 0;
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ud.config.FXDevice = 0;
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@ -1011,6 +1011,7 @@ void C_FreeHashes(void)
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hash_free(&labelH);
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hash_free(&labelH);
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}
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}
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// "magic" number for { and }, overrides line number in compiled code for later detection
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#define IFELSE_MAGIC 31337
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#define IFELSE_MAGIC 31337
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static int32_t g_ifElseAborted;
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static int32_t g_ifElseAborted;
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@ -1097,12 +1098,17 @@ static int32_t C_SetScriptSize(int32_t size)
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// Bmemset(&bitptr[osize],0,size-osize);
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// Bmemset(&bitptr[osize],0,size-osize);
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Bmemcpy(newbitptr,bitptr,sizeof(uint8_t) *((osize+7)>>3));
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Bmemcpy(newbitptr,bitptr,sizeof(uint8_t) *((osize+7)>>3));
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}
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}
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else if (size < osize)
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else
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Bmemcpy(newbitptr,bitptr,sizeof(uint8_t) *((size+7)>>3));
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Bmemcpy(newbitptr,bitptr,sizeof(uint8_t) *((size+7)>>3));
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Bfree(bitptr);
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Bfree(bitptr);
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bitptr = newbitptr;
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bitptr = newbitptr;
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if (script != newscript)
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{
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initprintf("Relocating compiled code from to 0x%x to 0x%x\n", script, newscript);
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script = newscript;
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script = newscript;
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}
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g_scriptPtr = (intptr_t *)(script+oscriptPtr);
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g_scriptPtr = (intptr_t *)(script+oscriptPtr);
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// initprintf("script: %d, bitptr: %d\n",script,bitptr);
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// initprintf("script: %d, bitptr: %d\n",script,bitptr);
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@ -1122,7 +1128,7 @@ static int32_t C_SetScriptSize(int32_t size)
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}
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}
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}
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}
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if (size > osize)
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if (size >= osize)
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{
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{
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for (i=g_scriptSize-(size-osize)-1; i>=0; i--)
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for (i=g_scriptSize-(size-osize)-1; i>=0; i--)
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if (scriptptrs[i])
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if (scriptptrs[i])
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@ -23,7 +23,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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//-------------------------------------------------------------------------
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//-------------------------------------------------------------------------
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#include "duke3d.h"
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#include "duke3d.h"
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const char *s_buildDate = "20090512";
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const char *s_buildDate = "20090522";
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char *MusicPtr = NULL;
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char *MusicPtr = NULL;
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int32_t g_musicSize;
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int32_t g_musicSize;
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@ -115,7 +115,7 @@ char *label;
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char ActorType[MAXTILES];
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char ActorType[MAXTILES];
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intptr_t *script = NULL;
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intptr_t *script = NULL;
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int32_t g_scriptSize = 16384;
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int32_t g_scriptSize = 1048576;
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char typebuflen,typebuf[141];
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char typebuflen,typebuf[141];
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