mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-26 11:40:44 +00:00
Fix music init code
# Conflicts: # source/blood/src/config.cpp # source/blood/src/menu.cpp # source/blood/src/osdcmd.cpp
This commit is contained in:
parent
e6f53f7c30
commit
7f094d3a73
4 changed files with 29 additions and 5 deletions
|
@ -28,6 +28,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||||
#include "common_game.h"
|
#include "common_game.h"
|
||||||
#include "build.h"
|
#include "build.h"
|
||||||
#include "cache1d.h"
|
#include "cache1d.h"
|
||||||
|
#include "sndcards.h"
|
||||||
#include "hash.h"
|
#include "hash.h"
|
||||||
#include "scriplib.h"
|
#include "scriplib.h"
|
||||||
#include "renderlayer.h"
|
#include "renderlayer.h"
|
||||||
|
|
|
@ -573,9 +573,18 @@ int nSoundRateValues[] = {
|
||||||
48000
|
48000
|
||||||
};
|
};
|
||||||
|
|
||||||
|
int nMusicDeviceValues[] = {
|
||||||
|
ASS_OPL3,
|
||||||
|
#ifdef _WIN32
|
||||||
|
ASS_WinMM,
|
||||||
|
#endif
|
||||||
|
};
|
||||||
|
|
||||||
const char *pzMusicDeviceStrings[] = {
|
const char *pzMusicDeviceStrings[] = {
|
||||||
|
"OPL3(SB/ADLIB)",
|
||||||
|
#ifdef _WIN32
|
||||||
"SYSTEM MIDI",
|
"SYSTEM MIDI",
|
||||||
"OPL3(SB/ADLIB)"
|
#endif
|
||||||
};
|
};
|
||||||
|
|
||||||
CGameMenuItemTitle itemOptionsSoundTitle("SOUND SETUP", 1, 160, 20, 2038);
|
CGameMenuItemTitle itemOptionsSoundTitle("SOUND SETUP", 1, 160, 20, 2038);
|
||||||
|
@ -1826,7 +1835,7 @@ void SetSound(CGameMenuItemChain *pItem)
|
||||||
UNREFERENCED_PARAMETER(pItem);
|
UNREFERENCED_PARAMETER(pItem);
|
||||||
snd_mixrate = nSoundRateValues[itemOptionsSoundSampleRate.m_nFocus];
|
snd_mixrate = nSoundRateValues[itemOptionsSoundSampleRate.m_nFocus];
|
||||||
snd_numvoices = itemOptionsSoundNumVoices.nValue;
|
snd_numvoices = itemOptionsSoundNumVoices.nValue;
|
||||||
//MusicDevice = itemOptionsSoundMusicDevice.m_nFocus;
|
MusicDevice = nMusicDeviceValues[itemOptionsSoundMusicDevice.m_nFocus];
|
||||||
sfxTerm();
|
sfxTerm();
|
||||||
sndTerm();
|
sndTerm();
|
||||||
|
|
||||||
|
@ -1859,7 +1868,15 @@ void SetupOptionsSound(CGameMenuItemChain *pItem)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
itemOptionsSoundNumVoices.nValue = snd_numvoices;
|
itemOptionsSoundNumVoices.nValue = snd_numvoices;
|
||||||
itemOptionsSoundMusicDevice.m_nFocus = 1;// MusicDevice;
|
itemOptionsSoundMusicDevice.m_nFocus = 0;
|
||||||
|
for (int i = 0; i < 2; i++)
|
||||||
|
{
|
||||||
|
if (nMusicDeviceValues[i] == MusicDevice)
|
||||||
|
{
|
||||||
|
itemOptionsSoundMusicDevice.m_nFocus = i;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void UpdatePlayerName(CGameMenuItemZEdit *pItem, CGameMenuEvent *pEvent)
|
void UpdatePlayerName(CGameMenuItemZEdit *pItem, CGameMenuEvent *pEvent)
|
||||||
|
|
|
@ -29,6 +29,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||||
#include "osd.h"
|
#include "osd.h"
|
||||||
#include "compat.h"
|
#include "compat.h"
|
||||||
#include "mmulti.h"
|
#include "mmulti.h"
|
||||||
|
#include "sndcards.h"
|
||||||
#include "common_game.h"
|
#include "common_game.h"
|
||||||
#include "config.h"
|
#include "config.h"
|
||||||
#include "blood.h"
|
#include "blood.h"
|
||||||
|
|
|
@ -437,8 +437,13 @@ void DeinitSoundDevice(void)
|
||||||
|
|
||||||
void InitMusicDevice(void)
|
void InitMusicDevice(void)
|
||||||
{
|
{
|
||||||
int nStatus = MUSIC_Init(MusicDevice);
|
int nStatus;
|
||||||
if (nStatus != 0)
|
if ((nStatus = MUSIC_Init(MusicDevice)) == MUSIC_Ok)
|
||||||
|
{
|
||||||
|
if (MusicDevice == ASS_AutoDetect)
|
||||||
|
MusicDevice = MIDI_GetDevice();
|
||||||
|
}
|
||||||
|
else if ((nStatus = MUSIC_Init(ASS_AutoDetect)) == MUSIC_Ok)
|
||||||
{
|
{
|
||||||
initprintf("InitMusicDevice: %s\n", MUSIC_ErrorString(nStatus));
|
initprintf("InitMusicDevice: %s\n", MUSIC_ErrorString(nStatus));
|
||||||
return;
|
return;
|
||||||
|
|
Loading…
Reference in a new issue