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Sort some of the more recently added source and header files so they're in the right sections in the VS2010 project
git-svn-id: https://svn.eduke32.com/eduke32@3298 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 33 additions and 0 deletions
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@ -381,6 +381,24 @@
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<ClInclude Include="build\include\nedmalloc.h">
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<Filter>build\headers</Filter>
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</ClInclude>
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<ClInclude Include="source\actors_inline.h">
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<Filter>eduke32\headers</Filter>
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</ClInclude>
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<ClInclude Include="source\common_game.h">
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<Filter>eduke32\headers</Filter>
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</ClInclude>
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<ClInclude Include="source\game_inline.h">
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<Filter>eduke32\headers</Filter>
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</ClInclude>
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<ClInclude Include="source\sector_inline.h">
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<Filter>eduke32\headers</Filter>
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</ClInclude>
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<ClInclude Include="build\include\winbits.h">
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<Filter>build\headers</Filter>
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</ClInclude>
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<ClInclude Include="build\include\common.h">
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<Filter>build\headers</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="build\src\a-c.c">
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@ -671,6 +689,21 @@
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<ClCompile Include="source\enet\src\compress.c">
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<Filter>enet\source</Filter>
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</ClCompile>
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<ClCompile Include="source\actors_inline.c">
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<Filter>eduke32\source</Filter>
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</ClCompile>
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<ClCompile Include="source\game_inline.c">
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<Filter>eduke32\source</Filter>
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</ClCompile>
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<ClCompile Include="source\sector_inline.c">
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<Filter>eduke32\source</Filter>
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</ClCompile>
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<ClCompile Include="source\common.c">
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<Filter>eduke32\source</Filter>
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</ClCompile>
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<ClCompile Include="build\src\winbits.c">
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<Filter>build\source</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<None Include="Makefile.msvc">
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