- moveclouds.

This commit is contained in:
Christoph Oelckers 2020-07-06 02:05:31 +02:00
parent 25bff01c70
commit 827672a775
4 changed files with 26 additions and 58 deletions

View file

@ -51,7 +51,6 @@ set( PCH_SOURCES
src/zz_premap.cpp
src/zz_savegame.cpp
src/zz_screens.cpp
src/zz_sector.cpp
)
add_game_library2( duke )

View file

@ -1099,6 +1099,30 @@ void allignwarpelevators(void)
}
}
//---------------------------------------------------------------------------
//
//
//
//---------------------------------------------------------------------------
void moveclouds(void)
{
if (totalclock > cloudtotalclock || totalclock < (cloudtotalclock - 7))
{
cloudtotalclock = totalclock + 6;
// cloudx/y were an array, but all entries were always having the same value so a single pair is enough.
cloudx += (sintable[(ps[screenpeek].getang() + 512) & 2047] >> 9);
cloudy += (sintable[ps[screenpeek].getang() & 2047] >> 9);
for (int i = 0; i < numclouds; i++)
{
sector[clouds[i]].ceilingxpanning = cloudx >> 6;
sector[clouds[i]].ceilingypanning = cloudy >> 6;
}
}
}
END_DUKE_NS

View file

@ -117,28 +117,9 @@ static int32_t gtextsc(int32_t sc)
////////// DISPLAYREST //////////
static inline void G_MoveClouds(void)
{
int32_t i;
if (totalclock <= g_cloudClock && totalclock >= (g_cloudClock-7))
return;
g_cloudClock = totalclock+6;
g_cloudX += sintable[(fix16_to_int(g_player[screenpeek].ps->q16ang)+512)&2047]>>9;
g_cloudY += sintable[fix16_to_int(g_player[screenpeek].ps->q16ang)&2047]>>9;
for (i=numclouds-1; i>=0; i--)
{
sector[clouds[i]].ceilingxpanning = g_cloudX>>6;
sector[clouds[i]].ceilingypanning = g_cloudY>>6;
}
}
void displayweapon(int snum);
void moveclouds();
void G_DisplayRest(int32_t smoothratio)
{
@ -236,7 +217,7 @@ void G_DisplayRest(int32_t smoothratio)
fi.displaymasks(screenpeek);
}
if (!RR)
G_MoveClouds();
moveclouds();
}
if (ud.overhead_on > 0)

View file

@ -1,36 +0,0 @@
//-------------------------------------------------------------------------
/*
Copyright (C) 2010 EDuke32 developers and contributors
This file is part of EDuke32.
EDuke32 is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License version 2
as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
//-------------------------------------------------------------------------
#include "ns.h" // Must come before everything else!
#define sector_c_
#include "duke3d.h"
#include "secrets.h"
#include "v_video.h"
#include "glbackend/glbackend.h"
BEGIN_DUKE_NS
END_DUKE_NS