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I don't even remember which platform this fixes building on... probably MSVC. Cleaning out my tree.
git-svn-id: https://svn.eduke32.com/eduke32@4533 1a8010ca-5511-0410-912e-c29ae57300e0
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2 changed files with 2 additions and 2 deletions
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@ -10,7 +10,7 @@
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#if defined DYNAMIC_GL
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#if defined DYNAMIC_GL
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#ifdef RENDERTYPESDL
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#ifdef RENDERTYPESDL
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#include "sdl_inc.h"
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#include "sdlayer.h"
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#endif
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#endif
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bglClearColorProcPtr bglClearColor;
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bglClearColorProcPtr bglClearColor;
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@ -39,7 +39,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "duke3d.h"
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#include "duke3d.h"
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#include "cache1d.h"
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#include "cache1d.h"
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#include "sdl_inc.h"
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#include "sdlayer.h"
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#include "music.h"
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#include "music.h"
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#if !defined _WIN32 && !defined(GEKKO)
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#if !defined _WIN32 && !defined(GEKKO)
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