I don't even remember which platform this fixes building on... probably MSVC. Cleaning out my tree.

git-svn-id: https://svn.eduke32.com/eduke32@4533 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
terminx 2014-07-06 00:11:32 +00:00
parent 330119f482
commit 690c0abb16
2 changed files with 2 additions and 2 deletions

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@ -10,7 +10,7 @@
#if defined DYNAMIC_GL #if defined DYNAMIC_GL
#ifdef RENDERTYPESDL #ifdef RENDERTYPESDL
#include "sdl_inc.h" #include "sdlayer.h"
#endif #endif
bglClearColorProcPtr bglClearColor; bglClearColorProcPtr bglClearColor;

View file

@ -39,7 +39,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "duke3d.h" #include "duke3d.h"
#include "cache1d.h" #include "cache1d.h"
#include "sdl_inc.h" #include "sdlayer.h"
#include "music.h" #include "music.h"
#if !defined _WIN32 && !defined(GEKKO) #if !defined _WIN32 && !defined(GEKKO)