mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-10 23:02:03 +00:00
- changespritestat literal number replacement
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parent
71213bf8bd
commit
67985b7819
2 changed files with 39 additions and 39 deletions
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@ -148,7 +148,7 @@ int spawn_d(int j, int pn)
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break;
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case FOF:
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sp->xrepeat = sp->yrepeat = 0;
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changespritestat(i,5);
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changespritestat(i, STAT_MISC);
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break;
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case WATERSPLASH2:
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if(j >= 0)
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@ -201,7 +201,7 @@ int spawn_d(int j, int pn)
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case DUKETORSO:
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case DUKEGUN:
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case DUKELEG:
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changespritestat(i,5);
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changespritestat(i, STAT_MISC);
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break;
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case TONGUE:
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if(j >= 0)
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@ -229,7 +229,7 @@ int spawn_d(int j, int pn)
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}
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else sp->xrepeat = sp->yrepeat = 0;
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changespritestat(i,5);
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changespritestat(i, STAT_MISC);
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break;
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@ -248,7 +248,7 @@ int spawn_d(int j, int pn)
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}
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if(j >= 0) sp->ang = hittype[j].temp_data[5]+512;
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changespritestat(i,5);
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changespritestat(i, STAT_MISC);
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break;
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case FORCESPHERE:
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@ -260,7 +260,7 @@ int spawn_d(int j, int pn)
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else
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{
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sp->xrepeat = sp->yrepeat = 1;
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changespritestat(i,5);
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changespritestat(i, STAT_MISC);
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}
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break;
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@ -269,7 +269,7 @@ int spawn_d(int j, int pn)
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sp->z -= (26<<8);
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if( j >= 0 && sprite[j].pal == 6 )
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sp->pal = 6;
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changespritestat(i,5);
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changespritestat(i, STAT_MISC);
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break;
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case LAVAPOOL:
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if (!isWorldTour()) // Twentieth Anniversary World Tour
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@ -327,7 +327,7 @@ int spawn_d(int j, int pn)
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if( sp->lotag > ud.player_skill )
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{
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sp->xrepeat=sp->yrepeat=0;
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changespritestat(i,5);
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changespritestat(i, STAT_MISC);
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break;
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}
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@ -433,7 +433,7 @@ int spawn_d(int j, int pn)
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if(ud.multimode < 2 && sp->pal)
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{
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sp->xrepeat = sp->yrepeat = 0;
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changespritestat(i,5);
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changespritestat(i, STAT_MISC);
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}
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else sp->pal = 0;
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break;
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@ -552,7 +552,7 @@ int spawn_d(int j, int pn)
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sp->xrepeat = sp->yrepeat = 8;
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sp->ang = krand()&2047;
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}
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changespritestat(i,5);
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changespritestat(i, STAT_MISC);
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break;
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case VIEWSCREEN:
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@ -574,7 +574,7 @@ int spawn_d(int j, int pn)
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if( ud.multimode < 2 && sp->pal == 1)
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{
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sp->xrepeat = sp->yrepeat = 0;
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changespritestat(i,5);
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changespritestat(i, STAT_MISC);
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break;
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}
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sp->cstat = (short)32768;
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@ -640,7 +640,7 @@ int spawn_d(int j, int pn)
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sp->cstat |= 0x80;
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}
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changespritestat(i,5);
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changespritestat(i, STAT_MISC);
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break;
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@ -653,7 +653,7 @@ int spawn_d(int j, int pn)
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if(sector[sp->sectnum].lotag != 2)
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sp->cstat |= 32768;
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}
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changespritestat(i,13);
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changespritestat(i, STAT_DUMMYPLAYER);
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break;
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case APLAYER:
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@ -661,10 +661,10 @@ int spawn_d(int j, int pn)
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j = ud.coop;
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if(j == 2) j = 0;
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if( ud.multimode < 2 || (ud.multimode > 1 && j != sp->lotag) )
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changespritestat(i,5);
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if (ud.multimode < 2 || (ud.multimode > 1 && j != sp->lotag))
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changespritestat(i, STAT_MISC);
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else
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changespritestat(i,10);
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changespritestat(i, STAT_PLAYER);
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break;
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case WATERBUBBLE:
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if(j >= 0 && sprite[j].picnum == APLAYER)
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@ -677,7 +677,7 @@ int spawn_d(int j, int pn)
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}
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else sp->xrepeat = sp->yrepeat = 32;
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changespritestat(i,5);
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changespritestat(i, STAT_MISC);
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break;
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case CRANE:
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@ -851,7 +851,7 @@ int spawn_d(int j, int pn)
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if( ( sp->lotag > ud.player_skill ) || ud.monsters_off == 1 )
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{
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sp->xrepeat=sp->yrepeat=0;
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changespritestat(i,5);
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changespritestat(i, STAT_MISC);
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break;
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}
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else
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@ -995,7 +995,7 @@ int spawn_d(int j, int pn)
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if( ( ud.multimode < 2 && sp->pal != 0) || (sp->lotag > ud.player_skill) )
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{
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sp->xrepeat = sp->yrepeat = 0;
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changespritestat(i,5);
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changespritestat(i, STAT_MISC);
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break;
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}
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@ -1009,7 +1009,7 @@ int spawn_d(int j, int pn)
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if(ud.multimode > 1 && ud.coop != 1 && sp->picnum == ACCESSCARD)
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{
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sp->xrepeat = sp->yrepeat = 0;
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changespritestat(i,5);
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changespritestat(i, STAT_MISC);
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break;
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}
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else
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@ -1072,7 +1072,7 @@ int spawn_d(int j, int pn)
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if( ud.multimode < 2 && sp->pal != 0 )
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{
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sp->xrepeat = sp->yrepeat = 0;
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changespritestat(i,5);
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changespritestat(i, STAT_MISC);
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break;
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}
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else sp->pal = 0;
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@ -1134,7 +1134,7 @@ int spawn_d(int j, int pn)
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if( ud.multimode < 2 && sp->pal != 0)
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{
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sp->xrepeat = sp->yrepeat = 0;
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changespritestat(i,5);
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changespritestat(i, STAT_MISC);
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break;
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}
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@ -1178,7 +1178,7 @@ int spawn_d(int j, int pn)
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if( ud.monsters_off == 1 && sp->picnum == EGG )
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{
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sp->xrepeat = sp->yrepeat = 0;
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changespritestat(i,5);
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changespritestat(i, STAT_MISC);
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}
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else
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{
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@ -284,7 +284,7 @@ int spawn_r(int j, int pn)
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sp->yrepeat = 54;
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}
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}
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changespritestat(i,5);
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changespritestat(i, STAT_MISC);
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break;
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case TONGUE:
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if(j >= 0)
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@ -311,7 +311,7 @@ int spawn_r(int j, int pn)
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}
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else sp->xrepeat = sp->yrepeat = 0;
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changespritestat(i,5);
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changespritestat(i, STAT_MISC);
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break;
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case FORCESPHERE:
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@ -323,14 +323,14 @@ int spawn_r(int j, int pn)
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else
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{
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sp->xrepeat = sp->yrepeat = 1;
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changespritestat(i,5);
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changespritestat(i, STAT_MISC);
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}
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break;
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case BLOOD:
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sp->xrepeat = sp->yrepeat = 4;
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sp->z -= (26<<8);
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changespritestat(i,5);
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changespritestat(i, STAT_MISC);
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break;
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case BLOODPOOL:
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if (spawnbloodpoolpart1(j, i)) break;
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@ -361,7 +361,7 @@ int spawn_r(int j, int pn)
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if(j >= 0 && sprite[j].pal == 6)
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sp->pal = 6;
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insertspriteq(i);
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changespritestat(i,5);
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changespritestat(i, STAT_MISC);
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break;
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case HYDRENT:
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@ -583,7 +583,7 @@ int spawn_r(int j, int pn)
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sp->xrepeat = sp->yrepeat = 8;
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sp->ang = krand()&2047;
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}
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changespritestat(i,5);
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changespritestat(i, STAT_MISC);
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break;
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case SHELL: //From the player
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@ -596,7 +596,7 @@ int spawn_r(int j, int pn)
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if (ud.multimode < 2 && sp->pal == 1)
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{
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sp->xrepeat = sp->yrepeat = 0;
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changespritestat(i,5);
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changespritestat(i, STAT_MISC);
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break;
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}
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sp->cstat = (short)32768;
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@ -654,7 +654,7 @@ int spawn_r(int j, int pn)
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sp->z = x-(12<<8);
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}
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changespritestat(i,5);
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changespritestat(i, STAT_MISC);
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break;
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@ -676,7 +676,7 @@ int spawn_r(int j, int pn)
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if(j == 2) j = 0;
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if( ud.multimode < 2 || (ud.multimode > 1 && j != sp->lotag) )
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changespritestat(i,5);
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changespritestat(i, STAT_MISC);
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else
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changespritestat(i,10);
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break;
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@ -692,7 +692,7 @@ int spawn_r(int j, int pn)
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}
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else
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sp->xrepeat = sp->yrepeat = 32;
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changespritestat(i,5);
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changespritestat(i, STAT_MISC);
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break;
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case CRANE:
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initcrane(j, i, CRANEPOLE);
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@ -720,7 +720,7 @@ int spawn_r(int j, int pn)
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if(sp->pal && ud.multimode > 1)
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{
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sp->xrepeat=sp->yrepeat=0;
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changespritestat(i,5);
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changespritestat(i, STAT_MISC);
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break;
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}
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case WATERBUBBLEMAKER:
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@ -1022,7 +1022,7 @@ int spawn_r(int j, int pn)
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if( ( sp->lotag > ud.player_skill ) || ud.monsters_off == 1 )
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{
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sp->xrepeat=sp->yrepeat=0;
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changespritestat(i,5);
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changespritestat(i, STAT_MISC);
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break;
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}
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else
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@ -1168,7 +1168,7 @@ int spawn_r(int j, int pn)
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if( ( ud.multimode < 2 && sp->pal != 0) || (sp->lotag > ud.player_skill) )
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{
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sp->xrepeat = sp->yrepeat = 0;
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changespritestat(i,5);
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changespritestat(i, STAT_MISC);
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break;
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}
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@ -1182,7 +1182,7 @@ int spawn_r(int j, int pn)
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if(ud.multimode > 1 && ud.coop != 1 && sp->picnum == ACCESSCARD)
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{
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sp->xrepeat = sp->yrepeat = 0;
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changespritestat(i,5);
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changespritestat(i, STAT_MISC);
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break;
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}
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else
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@ -1336,7 +1336,7 @@ int spawn_r(int j, int pn)
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if( ud.multimode < 2 && sp->pal != 0 )
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{
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sp->xrepeat = sp->yrepeat = 0;
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changespritestat(i,5);
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changespritestat(i, STAT_MISC);
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break;
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}
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else sp->pal = 0;
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@ -1386,7 +1386,7 @@ int spawn_r(int j, int pn)
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if( ud.multimode < 2 && sp->pal != 0)
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{
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sp->xrepeat = sp->yrepeat = 0;
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changespritestat(i,5);
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changespritestat(i, STAT_MISC);
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break;
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}
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@ -1462,7 +1462,7 @@ int spawn_r(int j, int pn)
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if( ud.monsters_off == 1 && sp->picnum == EGG )
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{
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sp->xrepeat = sp->yrepeat = 0;
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changespritestat(i,5);
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changespritestat(i, STAT_MISC);
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}
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else
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{
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