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Fix issue with editor not allowing wall and floor aligned sprites to be resized in 2d mode without textured view mode enabled
git-svn-id: https://svn.eduke32.com/eduke32@7289 1a8010ca-5511-0410-912e-c29ae57300e0
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89df4950d4
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1 changed files with 38 additions and 41 deletions
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@ -7575,8 +7575,6 @@ static void Keys2d(void)
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}
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}
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}
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}
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if (graphicsmode)
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{
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for (k=0; k<2; k++) // panning/repeat
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for (k=0; k<2; k++) // panning/repeat
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{
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{
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if (k==0)
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if (k==0)
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@ -7600,7 +7598,7 @@ static void Keys2d(void)
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TrackerCast(sprite[cursprite].xrepeat),
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TrackerCast(sprite[cursprite].xrepeat),
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TrackerCast(sprite[cursprite].yrepeat));
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TrackerCast(sprite[cursprite].yrepeat));
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}
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}
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else
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else if (graphicsmode)
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{
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{
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i = tcursectornum;
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i = tcursectornum;
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@ -7625,7 +7623,6 @@ static void Keys2d(void)
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else
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else
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repeatcnt[k] = 0;
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repeatcnt[k] = 0;
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}
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}
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}
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if (PRESSED_KEYSC(R)) // R (relative alignment, rotation)
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if (PRESSED_KEYSC(R)) // R (relative alignment, rotation)
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{
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{
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