Manually merge EDuke32 SVN commit 8541.

This commit is contained in:
Mitchell Richters 2020-03-18 07:37:26 +11:00 committed by Christoph Oelckers
parent 71ada1d674
commit 61135e2635

View file

@ -3236,7 +3236,7 @@ void P_GetInput(int playerNum)
if (mouseaim) if (mouseaim)
input.q16horz = fix16_div(fix16_from_int(info.mousey), F16(64)); input.q16horz = fix16_div(fix16_from_int(info.mousey), F16(64));
else else
input.fvel = -(info.mousey >> 6); input.fvel = -(info.mousey >> 3);
if (!in_mouseflip) input.q16horz = -input.q16horz; if (!in_mouseflip) input.q16horz = -input.q16horz;
@ -4060,7 +4060,7 @@ void P_DHGetInput(int const playerNum)
if (mouseaim) if (mouseaim)
input.q16horz = fix16_div(fix16_from_int(info.mousey), F16(64)); input.q16horz = fix16_div(fix16_from_int(info.mousey), F16(64));
else else
input.fvel = -(info.mousey >> 6); input.fvel = -(info.mousey >> 3);
if (!in_mouseflip) input.q16horz = -input.q16horz; if (!in_mouseflip) input.q16horz = -input.q16horz;