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https://github.com/ZDoom/raze-gles.git
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Improve selection of a failsafe video mode if videoSetGameMode() fails at game startup
git-svn-id: https://svn.eduke32.com/eduke32@7221 1a8010ca-5511-0410-912e-c29ae57300e0
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parent
992d5abac2
commit
592ee52d2b
1 changed files with 32 additions and 30 deletions
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@ -195,7 +195,7 @@ void G_HandleSpecialKeys(void)
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if (g_networkMode != NET_DEDICATED_SERVER && ALT_IS_PRESSED && KB_KeyPressed(sc_Enter))
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{
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if (videoSetGameMode(!ud.setup.fullscreen,ud.setup.xdim,ud.setup.ydim,ud.setup.bpp,ud.detail))
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if (videoSetGameMode(!ud.setup.fullscreen, ud.setup.xdim, ud.setup.ydim, ud.setup.bpp, ud.detail))
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{
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OSD_Printf(OSD_ERROR "Failed setting fullscreen video mode.\n");
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if (videoSetGameMode(ud.setup.fullscreen, ud.setup.xdim, ud.setup.ydim, ud.setup.bpp, ud.detail))
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@ -290,7 +290,7 @@ void G_GameExit(const char *msg)
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g_mostConcurrentPlayers > 1 && g_player[myconnectindex].ps->gm & MODE_GAME && GTFLAGS(GAMETYPE_SCORESHEET) && *msg == ' ')
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{
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G_BonusScreen(1);
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videoSetGameMode(ud.setup.fullscreen,ud.setup.xdim,ud.setup.ydim,ud.setup.bpp,ud.detail);
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videoSetGameMode(ud.setup.fullscreen, ud.setup.xdim, ud.setup.ydim, ud.setup.bpp, ud.detail);
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}
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// shareware and TEN screens
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@ -6492,7 +6492,7 @@ int app_main(int argc, char const * const * argv)
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CONTROL_MouseEnabled = (ud.setup.usemouse && CONTROL_MousePresent);
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// JBF 20040215: evil and nasty place to do this, but joysticks are evil and nasty too
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for (bssize_t i=0; i<joystick.numAxes; i++)
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for (int i=0; i<joystick.numAxes; i++)
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joySetDeadZone(i,ud.config.JoystickAnalogueDead[i],ud.config.JoystickAnalogueSaturate[i]);
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}
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@ -6525,44 +6525,46 @@ int app_main(int argc, char const * const * argv)
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if (g_networkMode != NET_DEDICATED_SERVER)
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{
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if (videoSetGameMode(ud.setup.fullscreen,ud.setup.xdim,ud.setup.ydim,ud.setup.bpp,ud.detail) < 0)
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if (videoSetGameMode(ud.setup.fullscreen, ud.setup.xdim, ud.setup.ydim, ud.setup.bpp, ud.detail) < 0)
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{
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vec2_t const res[] = {
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{ ud.setup.xdim, ud.setup.ydim }, { 800, 600 }, { 640, 480 }, { 320, 240 },
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};
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#ifdef USE_OPENGL
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int const bpp[] = { 32, 16, 8 };
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#else
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int const bpp[] = { 8 };
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#endif
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initprintf("Failure setting video mode %dx%dx%d %s! Attempting safer mode...\n", ud.setup.xdim, ud.setup.ydim,
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initprintf("Failure setting video mode %dx%dx%d %s! Trying next mode...\n", ud.setup.xdim, ud.setup.ydim,
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ud.setup.bpp, ud.setup.fullscreen ? "fullscreen" : "windowed");
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int resIdx = 0;
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int bppIdx = 0;
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while (videoSetGameMode(0, res[resIdx].x, res[resIdx].y, bpp[bppIdx], ud.detail) < 0)
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for (int i=0; i < validmodecnt; i++)
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{
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initprintf("Failure setting video mode %dx%dx%d windowed! Attempting safer mode...\n", res[resIdx].x, res[resIdx].y,
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bpp[bppIdx]);
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if (++bppIdx == ARRAY_SIZE(bpp))
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if (validmode[i].xdim == ud.setup.xdim && validmode[i].ydim == ud.setup.ydim)
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{
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if (++resIdx == ARRAY_SIZE(res))
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G_GameExit("Unable to set failsafe video mode!");
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bppIdx = 0;
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resIdx = i;
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break;
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}
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}
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ud.setup.xdim = res[resIdx].x;
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ud.setup.ydim = res[resIdx].y;
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ud.setup.bpp = bpp[bppIdx];
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int const savedIdx = resIdx;
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int bpp = ud.setup.bpp;
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while (videoSetGameMode(0, validmode[resIdx].xdim, validmode[resIdx].ydim, bpp, ud.detail) < 0)
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{
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initprintf("Failure setting video mode %dx%dx%d windowed! Trying next mode...\n",
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validmode[resIdx].xdim, validmode[resIdx].ydim, bpp);
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if (++resIdx == validmodecnt)
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{
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if (bpp == 8)
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G_GameExit("Fatal error: unable to set any video mode!");
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resIdx = savedIdx;
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bpp = 8;
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}
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}
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ud.setup.xdim = validmode[resIdx].xdim;
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ud.setup.ydim = validmode[resIdx].ydim;
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ud.setup.bpp = bpp;
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}
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videoSetPalette(ud.brightness>>2,myplayer.palette,0);
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videoSetPalette(ud.brightness>>2, myplayer.palette, 0);
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S_MusicStartup();
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S_SoundStartup();
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}
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@ -6571,7 +6573,7 @@ int app_main(int argc, char const * const * argv)
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// there is room for them in tiles012.art between "[\]^_." and "{|}~"
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minitext_lowercase = 1;
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for (bssize_t i = MINIFONT + ('a'-'!'); minitext_lowercase && i < MINIFONT + ('z'-'!') + 1; ++i)
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for (int i = MINIFONT + ('a'-'!'); minitext_lowercase && i < MINIFONT + ('z'-'!') + 1; ++i)
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minitext_lowercase &= (int)tileLoad(i);
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if (g_networkMode != NET_DEDICATED_SERVER)
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