Mapster32: stop playing sounds when entering the tile selector in 3d mode

git-svn-id: https://svn.eduke32.com/eduke32@7220 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
terminx 2018-11-18 18:13:09 +00:00
parent 21958bc110
commit 992d5abac2

View file

@ -2541,6 +2541,9 @@ static int32_t m32gettile(int32_t idInitialTile)
int32_t noTilesMarked=1;
int32_t mark_lastk = -1;
FX_StopAllSounds();
S_ClearSoundLocks();
pushDisableFog();
// Enable following line for testing. I couldn't work out how to change vidmode on the fly