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astub.c: Fix typos in console function definitions. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5418 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 2 additions and 2 deletions
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@ -9081,10 +9081,10 @@ static int32_t registerosdcommands(void)
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OSD_RegisterFunction("pk_quickmapcycling", "pk_quickmapcycling: toggles quick cycling of maps with (Shift-)Ctrl-X", osdcmd_vars_pk);
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OSD_RegisterFunction("testplay_addparam", "testplay_addparam \"string\": sets additional parameters for test playing", osdcmd_testplay_addparam);
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OSD_RegisterFunction("show_heightindicators", "show_heightindicators {0, 1 or 2}: sets display of height indicators in 2D mode", osdcmd_vars_pk);
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OSD_RegisterFunction("show_ambiencesounds", "show_ambiencesounds {0, 1 or 2}>: sets display of MUSICANDSFX circles in 2D mode", osdcmd_vars_pk);
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OSD_RegisterFunction("show_ambiencesounds", "show_ambiencesounds {0, 1 or 2}: sets display of MUSICANDSFX circles in 2D mode", osdcmd_vars_pk);
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OSD_RegisterFunction("corruptcheck_noalreadyrefd", "corruptcheck_noalreadyrefd: toggles ignoring of one-to-many red wall connections", osdcmd_vars_pk);
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OSD_RegisterFunction("corruptcheck_heinum", "corruptcheck_heinum: toggles auto-correcting inconsistent c/fstat bit 2 and heinum (2: also warn)", osdcmd_vars_pk);
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OSD_RegisterFunction("keeptexturestretch", "toggles keeping texture stretching when dragging wall vertices", osdcmd_vars_pk);
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OSD_RegisterFunction("keeptexturestretch", "keeptexturestretch: toggles keeping texture stretching when dragging wall vertices", osdcmd_vars_pk);
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OSD_RegisterFunction("corruptcheck", "corruptcheck {<seconds>|now|tryfix}: sets auto corruption check interval if <seconds> given, otherwise as indicated", osdcmd_vars_pk);
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#ifdef USE_OPENGL
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