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Blood: Workaround for map view showing 1px of non-border at the bottom.
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1 changed files with 1 additions and 1 deletions
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@ -194,7 +194,7 @@ void CViewMap::sub_25C74(void)
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tm = 1;
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tm = 1;
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}
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}
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// only clear the actual window.
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// only clear the actual window.
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twod->AddColorOnlyQuad(windowxy1.x, windowxy1.y, windowxy2.x - windowxy1.x + 1, windowxy2.y - windowxy1.y - 1, 0xff000000);
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twod->AddColorOnlyQuad(windowxy1.x, windowxy1.y, (windowxy2.x + 1) - windowxy1.x, (windowxy2.y + 1) - windowxy1.y, 0xff000000);
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renderDrawMapView(x,y,nZoom>>2,angle);
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renderDrawMapView(x,y,nZoom>>2,angle);
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sub_2541C(x,y,nZoom>>2,angle);
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sub_2541C(x,y,nZoom>>2,angle);
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const char *pTitle = levelGetTitle();
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const char *pTitle = levelGetTitle();
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