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- Exhumed: Fix alignment issues with ammo counter and compass on full HUD.
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5e96e955f3
commit
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1 changed files with 4 additions and 4 deletions
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@ -415,14 +415,14 @@ class ExhumedStatusBar : RazeStatusBar
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if (nHurt > 0) DrawStatusSequence(4, nHurt - 1, 0);
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if (nHurt > 0) DrawStatusSequence(4, nHurt - 1, 0);
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// draw compass
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// draw compass
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if (hud_size <= Hud_StbarOverlay) DrawStatusSequence(35, ((pp.GetAngle() + 128) & Raze.kAngleMask) >> 8, 0, 0.5);
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if (hud_size <= Hud_StbarOverlay) DrawStatusSequence(35, ((pp.GetAngle() + 128) & Raze.kAngleMask) >> 8, 0, 0.5, true);
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//if (hud_size < Hud_full)
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//if (hud_size < Hud_full)
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{
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{
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// draw ammo count
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// draw ammo count
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DrawStatusSequence(44, nDigit[2], 0, 0.5);
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DrawStatusSequence(44, nDigit[2], 0, 0.5, true);
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DrawStatusSequence(45, nDigit[1], 0, 0.5);
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DrawStatusSequence(45, nDigit[1], 0, 0.5, true);
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DrawStatusSequence(46, nDigit[0], 0, 0.5);
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DrawStatusSequence(46, nDigit[0], 0, 0.5, true);
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}
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}
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}
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}
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