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Rename snd_duketalk cvar to snd_speech
git-svn-id: https://svn.eduke32.com/eduke32@6266 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 1 additions and 1 deletions
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@ -1632,7 +1632,7 @@ int32_t registerosdcommands(void)
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{ "skill","changes the game skill setting", (void *)&ud.m_player_skill, CVAR_INT|CVAR_FUNCPTR/*|CVAR_NOMULTI*/, 0, 5 },
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{ "skill","changes the game skill setting", (void *)&ud.m_player_skill, CVAR_INT|CVAR_FUNCPTR/*|CVAR_NOMULTI*/, 0, 5 },
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{ "snd_ambience", "enables/disables ambient sounds", (void *)&ud.config.AmbienceToggle, CVAR_BOOL, 0, 1 },
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{ "snd_ambience", "enables/disables ambient sounds", (void *)&ud.config.AmbienceToggle, CVAR_BOOL, 0, 1 },
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{ "snd_duketalk", "enables/disables Duke's speech", (void *)&ud.config.VoiceToggle, CVAR_INT, 0, 5 },
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{ "snd_speech", "enables/disables player speech", (void *)&ud.config.VoiceToggle, CVAR_INT, 0, 5 },
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{ "snd_enabled", "enables/disables sound effects", (void *)&ud.config.SoundToggle, CVAR_BOOL, 0, 1 },
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{ "snd_enabled", "enables/disables sound effects", (void *)&ud.config.SoundToggle, CVAR_BOOL, 0, 1 },
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{ "snd_mastervolume", "master volume for sound system", (void *)&ud.config.MasterVolume, CVAR_INT, 0, 255 },
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{ "snd_mastervolume", "master volume for sound system", (void *)&ud.config.MasterVolume, CVAR_INT, 0, 255 },
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{ "snd_fxvolume", "volume of sound effects", (void *)&ud.config.FXVolume, CVAR_INT, 1, 255 },
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{ "snd_fxvolume", "volume of sound effects", (void *)&ud.config.FXVolume, CVAR_INT, 1, 255 },
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