From 3181e8be9e5d3cdba4d0e8808849c3a32b3dbd0b Mon Sep 17 00:00:00 2001 From: terminx Date: Sat, 24 Jun 2017 21:17:33 +0000 Subject: [PATCH] Rename snd_duketalk cvar to snd_speech git-svn-id: https://svn.eduke32.com/eduke32@6266 1a8010ca-5511-0410-912e-c29ae57300e0 --- source/duke3d/src/osdcmds.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/duke3d/src/osdcmds.cpp b/source/duke3d/src/osdcmds.cpp index 727f6ac0f..14e0edb62 100644 --- a/source/duke3d/src/osdcmds.cpp +++ b/source/duke3d/src/osdcmds.cpp @@ -1632,7 +1632,7 @@ int32_t registerosdcommands(void) { "skill","changes the game skill setting", (void *)&ud.m_player_skill, CVAR_INT|CVAR_FUNCPTR/*|CVAR_NOMULTI*/, 0, 5 }, { "snd_ambience", "enables/disables ambient sounds", (void *)&ud.config.AmbienceToggle, CVAR_BOOL, 0, 1 }, - { "snd_duketalk", "enables/disables Duke's speech", (void *)&ud.config.VoiceToggle, CVAR_INT, 0, 5 }, + { "snd_speech", "enables/disables player speech", (void *)&ud.config.VoiceToggle, CVAR_INT, 0, 5 }, { "snd_enabled", "enables/disables sound effects", (void *)&ud.config.SoundToggle, CVAR_BOOL, 0, 1 }, { "snd_mastervolume", "master volume for sound system", (void *)&ud.config.MasterVolume, CVAR_INT, 0, 255 }, { "snd_fxvolume", "volume of sound effects", (void *)&ud.config.FXVolume, CVAR_INT, 1, 255 },