mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-10 23:02:03 +00:00
git-svn-id: https://svn.eduke32.com/eduke32@1100 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
60a4224533
commit
2a77b42672
10 changed files with 144 additions and 81 deletions
|
@ -95,6 +95,14 @@ void _printmessage16(const char *fmt, ...);
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void getpoint(int searchxe, int searchye, int *x, int *y);
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int getpointhighlight(int xplc, int yplc, int point);
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#ifdef _WIN32
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#define DEFAULT_GAME_EXEC "eduke32.exe"
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#define DEFAULT_GAME_LOCAL_EXEC "eduke32.exe"
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#else
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#define DEFAULT_GAME_EXEC "eduke32"
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#define DEFAULT_GAME_LOCAL_EXEC "./eduke32"
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#endif
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#ifdef __cplusplus
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}
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#endif
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@ -91,6 +91,7 @@ extern int cachesize, artsize;
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static short oldmousebstatus = 0;
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short brightness = 0;
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char game_executable[BMAX_PATH] = DEFAULT_GAME_LOCAL_EXEC;
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int zlock = 0x7fffffff, zmode = 0, whitecol, kensplayerheight = 32;
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short defaultspritecstat = 0;
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@ -56,6 +56,7 @@ static int readconfig(BFILE *fp, const char *key, char *value, unsigned len)
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}
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extern short brightness;
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extern char game_executable[BMAX_PATH];
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extern int fullscreen;
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extern char option[8];
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extern char keys[NUMBUILDKEYS];
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@ -165,6 +166,9 @@ int loadsetup(const char *fn)
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}
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#endif
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if (readconfig(fp, "gameexecutable", val, VL) > 0)
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Bstrcpy(game_executable, val);
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option[0] = 1; // vesa all the way...
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option[1] = 1; // sound all the way...
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option[4] = 0; // no multiplayer
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@ -299,6 +303,9 @@ int writesetup(const char *fn)
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"; 15 - highest\n"
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"brightness = %d\n"
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"\n"
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"; Game executable used for map testing\n"
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"gameexecutable = %s\n"
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"\n"
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#if 0
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"; Sound sample frequency\n"
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"; 0 - 6 KHz\n"
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@ -411,7 +418,7 @@ int writesetup(const char *fn)
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#ifdef RENDERTYPEWIN
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maxrefreshfreq, windowpos, windowx, windowy,
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#endif
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brightness,
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brightness, game_executable,
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#if 0
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option[7]>>4, option[2],
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#endif
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@ -693,7 +693,7 @@ int mdloadskin(md2model *m, int number, int pal, int surf)
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if ((int)sk->palette == pal && sk->skinnum == number && sk->surfnum == surf)
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{
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skinfile = sk->fn;
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texidx = &sk->texid[(globalnoeffect)?0:hictinting[pal].f ];
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texidx = &sk->texid[(globalnoeffect)?0:(hictinting[pal].f&HICEFFECTMASK) ];
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strcpy(fn,skinfile);
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//OSD_Printf("Using exact match skin (pal=%d,skinnum=%d,surfnum=%d) %s\n",pal,number,surf,skinfile);
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break;
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@ -713,7 +713,7 @@ int mdloadskin(md2model *m, int number, int pal, int surf)
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if (skzero)
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{
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skinfile = skzero->fn;
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texidx = &skzero->texid[(globalnoeffect)?0:hictinting[pal].f ];
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texidx = &skzero->texid[(globalnoeffect)?0:(hictinting[pal].f&HICEFFECTMASK) ];
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strcpy(fn,skinfile);
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//OSD_Printf("Using def skin 0,0 as fallback, pal=%d\n", pal);
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}
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@ -721,7 +721,7 @@ int mdloadskin(md2model *m, int number, int pal, int surf)
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{
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if ((unsigned)number >= (unsigned)m->numskins) number = 0;
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skinfile = m->skinfn + number*64;
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texidx = &m->texid[ number * (HICEFFECTMASK+1) + (globalnoeffect)?0:hictinting[pal].f ];
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texidx = &m->texid[ number * (HICEFFECTMASK+1) + (globalnoeffect)?0:(hictinting[pal].f&HICEFFECTMASK) ];
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strcpy(fn,m->basepath); strcat(fn,skinfile);
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//OSD_Printf("Using MD2/MD3 skin (%d) %s, pal=%d\n",number,skinfile,pal);
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}
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@ -735,10 +735,10 @@ int mdloadskin(md2model *m, int number, int pal, int surf)
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if (pal >= (MAXPALOOKUPS - RESERVEDPALS))
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for (i=0;i<nextmodelid;i++)
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for (skzero = ((md2model *)models[i])->skinmap; skzero; skzero = skzero->next)
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if (!Bstrcasecmp(skzero->fn, sk->fn) && skzero->texid[(globalnoeffect)?0:hictinting[pal].f])
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if (!Bstrcasecmp(skzero->fn, sk->fn) && skzero->texid[(globalnoeffect)?0:(hictinting[pal].f&HICEFFECTMASK)])
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{
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sk->texid[(globalnoeffect)?0:hictinting[pal].f] = skzero->texid[(globalnoeffect)?0:hictinting[pal].f];
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return sk->texid[(globalnoeffect)?0:hictinting[pal].f];
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sk->texid[(globalnoeffect)?0:(hictinting[pal].f&HICEFFECTMASK)] = skzero->texid[(globalnoeffect)?0:(hictinting[pal].f&HICEFFECTMASK)];
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return sk->texid[(globalnoeffect)?0:(hictinting[pal].f&HICEFFECTMASK)];
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}
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*texidx = 0;
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@ -753,7 +753,7 @@ int mdloadskin(md2model *m, int number, int pal, int surf)
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picfillen = kfilelength(filh);
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kclose(filh); // FIXME: shouldn't have to do this. bug in cache1d.c
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cachefil = mdloadskin_trytexcache(fn, picfillen, pal<<8, (globalnoeffect)?0:hictinting[pal].f, &cachead);
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cachefil = mdloadskin_trytexcache(fn, picfillen, pal<<8, (globalnoeffect)?0:(hictinting[pal].f&HICEFFECTMASK), &cachead);
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if (cachefil >= 0 && !mdloadskin_cached(cachefil, &cachead, &doalloc, texidx, &xsiz, &ysiz, pal))
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{
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osizx = cachead.xdim;
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@ -770,7 +770,7 @@ int mdloadskin(md2model *m, int number, int pal, int surf)
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cachefil = -1; // the compressed version will be saved to disk
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if ((filh = kopen4load(fn, 0)) < 0) return -1;
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if (daskinloader(filh,&fptr,&bpl,&xsiz,&ysiz,&osizx,&osizy,&hasalpha,pal,(globalnoeffect)?0:hictinting[pal].f,m,number,surf))
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if (daskinloader(filh,&fptr,&bpl,&xsiz,&ysiz,&osizx,&osizy,&hasalpha,pal,(globalnoeffect)?0:(hictinting[pal].f&HICEFFECTMASK),m,number,surf))
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{
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kclose(filh);
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OSD_Printf("Failed loading skin file \"%s\"\n", fn);
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@ -862,7 +862,7 @@ int mdloadskin(md2model *m, int number, int pal, int surf)
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}
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cachead.flags = (i!=3) | (hasalpha ? 2 : 0);
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OSD_Printf("No cached tex for %s.\n",fn);
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writexcache(fn, picfillen, pal<<8, (globalnoeffect)?0:hictinting[pal].f, &cachead);
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writexcache(fn, picfillen, pal<<8, (globalnoeffect)?0:(hictinting[pal].f&HICEFFECTMASK), &cachead);
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}
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return(*texidx);
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@ -155,6 +155,7 @@ static void on_vmode3dcombo_changed(GtkComboBox *combobox, gpointer user_data)
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gtk_tree_model_get(data, &iter, 1, &val, -1);
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settings.xdim3d = validmode[val].xdim;
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settings.ydim3d = validmode[val].ydim;
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settings.bpp3d = validmode[val].bpp;
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}
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static void on_fullscreencheck_toggled(GtkToggleButton *togglebutton, gpointer user_data)
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@ -41,6 +41,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#ifdef _WIN32
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#include <shellapi.h>
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#endif
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#define BUILDDATE " 20081011"
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@ -175,6 +176,7 @@ static int infobox=3; // bit0: current window, bit1: mouse pointer, the variable
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extern char mskip;
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extern short capturecount;
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extern int editorgridextent; // in engine.c
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extern char game_executable[BMAX_PATH];
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static void clearfilenames(void)
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{
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@ -7353,28 +7355,26 @@ static void addgroup(const char *buffer)
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CommandGrps = s;
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}
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#ifdef _WIN32
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#define COPYARG(i) \
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Bmemcpy(&testplay_addparam[j], argv[i], lengths[i]); \
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j += lengths[i]; \
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testplay_addparam[j++] = ' ';
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#else
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#define COPYARG(i)
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#endif
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static void checkcommandline(int argc, const char **argv)
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{
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int i = 1, j, maxlen=0, *lengths;
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char *c, *k;
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mapster32_fullpath = (char*)argv[0];
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if (argc > 1)
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{
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lengths = Bmalloc(argc*sizeof(int));
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for (j=1; j<argc; j++) maxlen += (lengths[j] = Bstrlen(argv[j]));
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#ifdef _WIN32
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testplay_addparam = Bmalloc(maxlen+argc);
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testplay_addparam[0] = 0;
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#endif
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j = 0;
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while (i < argc)
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@ -7530,7 +7530,7 @@ static void checkcommandline(int argc, const char **argv)
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}
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Bfree(lengths);
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#ifdef _WIN32
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if (j > 0)
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{
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testplay_addparam[j-1] = 0;
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@ -7541,7 +7541,6 @@ static void checkcommandline(int argc, const char **argv)
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Bfree(testplay_addparam);
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testplay_addparam = NULL;
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}
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#endif
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}
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}
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#undef COPYARG
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@ -7706,7 +7705,6 @@ static int osdcmd_noclip(const osdfuncparm_t *parm)
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return OSDCMD_OK;
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}
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#ifdef _WIN32
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static int osdcmd_testplay_addparam(const osdfuncparm_t *parm)
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{
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int slen;
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@ -7743,7 +7741,6 @@ static int osdcmd_testplay_addparam(const osdfuncparm_t *parm)
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return OSDCMD_OK;
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}
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#endif
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static int osdcmd_showheightindicators(const osdfuncparm_t *parm)
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{
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@ -7829,9 +7826,7 @@ static int registerosdcommands(void)
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OSD_RegisterFunction("pk_turndecel", "pk_turndecel: sets turning deceleration", osdcmd_vars_pk);
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OSD_RegisterFunction("pk_uedaccel", "pk_uedaccel: sets UnrealEd movement speed factor (0-5, exponentially)", osdcmd_vars_pk);
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OSD_RegisterFunction("pk_quickmapcycling", "pk_quickmapcycling: allows cycling of maps with (Shift-)Ctrl-X", osdcmd_vars_pk);
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#ifdef _WIN32
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OSD_RegisterFunction("testplay_addparam", "testplay_addparam \"string\": set additional parameters for test playing", osdcmd_testplay_addparam);
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#endif
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OSD_RegisterFunction("showheightindicators", "showheightindicators [012]: toggles height indicators in 2D mode", osdcmd_showheightindicators);
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return 0;
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}
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@ -8442,7 +8437,10 @@ int ExtInit(void)
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addsearchpath(seekinappcontainer);
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#endif
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addsearchpath(cwd);
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Bstrcpy(program_origcwd, cwd);
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}
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else
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program_origcwd[0] = '\0';
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if (CommandPaths)
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{
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@ -8881,11 +8879,6 @@ void ExtAnalyzeSprites(void)
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#define MESSAGEX 3 // (xdimgame>>1)
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#define MESSAGEY 3 // ((i/charsperline)<<3)+(ydimgame-(ydimgame>>3))-(((getmessageleng-1)/charsperline)<<3)
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#ifdef _WIN32
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#include <windows.h>
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#include <shellapi.h>
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#endif
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static void Keys2d3d(void)
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{
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int i;
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@ -8900,7 +8893,10 @@ static void Keys2d3d(void)
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if (keystatus[KEYSC_QUOTE] && keystatus[KEYSC_A]) // ' a
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{
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keystatus[KEYSC_A] = 0;
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autosave=autosave?0:180; // 3 minutes
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if (qsetmode == 200) autosave=autosave?0:getnumber256("Autosave interval, in seconds: ",180,3600,0);
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else autosave=autosave?0:getnumber16("Autosave interval, in seconds: ",180,3600,0);
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if (autosave) message("Autosave enabled, interval: %d seconds",autosave);
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else message("Autosave disabled");
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}
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@ -8948,11 +8944,8 @@ static void Keys2d3d(void)
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if (!f) f = levelname; else f++;
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}
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#ifdef _WIN32
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if (keystatus[KEYSC_P]) // Ctrl-P: Map playtesting
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{
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static int tp_lastkeypresstime=0;
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keystatus[KEYSC_P] = 0;
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if (!eitherALT)
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@ -8962,24 +8955,56 @@ static void Keys2d3d(void)
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if ((!eitherALT && cursectnum >= 0) || (eitherALT && startsectnum >= 0))
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{
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if (tp_lastkeypresstime+120*4 >= totalclock)
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message("Please wait while starting EDuke32...");
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else
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{
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SHELLEXECUTEINFOA sinfo;
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char *prog = "eduke32";
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char *param = " -map autosave.map -noinstancechecking";
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char *fullparam;
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int slen;
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char current_cwd[BMAX_PATH];
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int slen = 0;
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BFILE *fp;
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tp_lastkeypresstime = totalclock;
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if ((program_origcwd[0] == '\0') || !getcwd(current_cwd, BMAX_PATH))
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current_cwd[0] = '\0';
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else // Before we check if file exists, for the case there's no absolute path.
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chdir(program_origcwd);
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slen = testplay_addparam ? Bstrlen(testplay_addparam) : 0;
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fullparam = Bmalloc(Bstrlen(param)+slen+1);
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if (testplay_addparam)
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Bstrcpy(fullparam, testplay_addparam);
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fp = fopen(game_executable, "rb"); // File exists?
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if (fp != NULL)
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fclose(fp);
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else
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fullparam[0]=0;
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{
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#ifdef _WIN32
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fullparam = Bstrrchr(mapster32_fullpath, '\\');
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#else
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fullparam = Bstrrchr(mapster32_fullpath, '/');
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#endif
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if (fullparam)
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{
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slen = fullparam-mapster32_fullpath+1;
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Bstrncpy(game_executable, mapster32_fullpath, slen);
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// game_executable is now expected to not be NULL-terminated!
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Bstrcpy(game_executable+slen, DEFAULT_GAME_EXEC);
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}
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else
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Bstrcpy(game_executable, DEFAULT_GAME_LOCAL_EXEC);
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}
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if (current_cwd[0] != '\0') // Temporarily changing back,
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chdir(current_cwd); // after checking if file exists.
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if (testplay_addparam)
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slen = Bstrlen(testplay_addparam);
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// Considering the NULL character, quatation marks
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// and a possible extra space not in testplay_addparam,
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// the length should be Bstrlen(game_executable)+Bstrlen(param)+(slen+1)+2+1.
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fullparam = Bmalloc(Bstrlen(game_executable)+Bstrlen(param)+slen+4);
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Bsprintf(fullparam,"\"%s\"",game_executable);
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if (testplay_addparam)
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{
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Bstrcat(fullparam, " ");
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Bstrcat(fullparam, testplay_addparam);
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}
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Bstrcat(fullparam, param);
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fixspritesectors(); //Do this before saving!
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@ -8988,26 +9013,41 @@ static void Keys2d3d(void)
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saveboard("autosave.map",&startposx,&startposy,&startposz,&startang,&startsectnum);
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else
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saveboard("autosave.map",&posx,&posy,&posz,&ang,&cursectnum);
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message("Board saved to AUTOSAVE.MAP. Starting EDuke32...");
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message("Board saved to AUTOSAVE.MAP. Starting the game...");
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Bmemset(&sinfo, 0, sizeof(sinfo));
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sinfo.cbSize = sizeof(sinfo);
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sinfo.fMask = SEE_MASK_FLAG_NO_UI;
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sinfo.lpVerb = "open";
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sinfo.lpFile = prog;
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sinfo.lpParameters = fullparam;
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sinfo.nShow = SW_SHOWNORMAL;
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uninitmouse();
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#ifdef _WIN32
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{
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STARTUPINFO si;
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PROCESS_INFORMATION pi;
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if (!ShellExecuteExA(&sinfo))
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message("Error launching EDuke32!");
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ZeroMemory(&si,sizeof(si));
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ZeroMemory(&pi,sizeof(pi));
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si.cb = sizeof(si);
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if (!CreateProcess(NULL,fullparam,NULL,NULL,0,0,NULL,NULL,&si,&pi))
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message("Error launching the game!");
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else WaitForSingleObject(pi.hProcess,INFINITE);
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}
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#else
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if (current_cwd[0] != '\0')
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{
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chdir(program_origcwd);
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system(fullparam);
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// message("Error launching the game!");
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chdir(current_cwd);
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}
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else system(fullparam);
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#endif
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// message("Error launching the game!");
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message("Game process exited");
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initmouse();
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Bfree(fullparam);
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}
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}
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else
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message("Must be in valid player space for test playing.");
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message("Position must be in valid player space to test map!");
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}
|
||||
#endif
|
||||
|
||||
if (keystatus[KEYSC_S]) // S
|
||||
{
|
||||
|
@ -9135,6 +9175,8 @@ static void Keys2d3d(void)
|
|||
}
|
||||
|
||||
}
|
||||
#undef EDUKE32_EXEC
|
||||
#undef EDUKE32_LOCALEXEC
|
||||
|
||||
void ExtCheckKeys(void)
|
||||
{
|
||||
|
|
|
@ -624,6 +624,8 @@ int32 CONFIG_ReadSetup(void)
|
|||
|
||||
if (ud.config.scripthandle >= 0)
|
||||
{
|
||||
char dummybuf[64];
|
||||
|
||||
for (dummy = 0;dummy < 10;dummy++)
|
||||
{
|
||||
commmacro[13] = dummy+'0';
|
||||
|
@ -632,7 +634,7 @@ int32 CONFIG_ReadSetup(void)
|
|||
|
||||
SCRIPT_GetString(ud.config.scripthandle, "Comm Setup","PlayerName",&tempbuf[0]);
|
||||
|
||||
while (Bstrlen(stripcolorcodes(tempbuf,tempbuf)) > 10)
|
||||
while (Bstrlen(stripcolorcodes(dummybuf,tempbuf)) > 10)
|
||||
tempbuf[Bstrlen(tempbuf)-1] = '\0';
|
||||
|
||||
Bstrncpy(myname,tempbuf,sizeof(myname)-1);
|
||||
|
|
|
@ -10466,22 +10466,6 @@ static void Startup(void)
|
|||
if (numplayers > 1)
|
||||
initprintf("Multiplayer initialized.\n");
|
||||
|
||||
if (CONTROL_Startup(1, &GetTime, TICRATE))
|
||||
{
|
||||
uninitengine();
|
||||
exit(1);
|
||||
}
|
||||
SetupGameButtons();
|
||||
CONFIG_SetupMouse();
|
||||
CONFIG_SetupJoystick();
|
||||
|
||||
CONTROL_JoystickEnabled = (ud.config.UseJoystick && CONTROL_JoyPresent);
|
||||
CONTROL_MouseEnabled = (ud.config.UseMouse && CONTROL_MousePresent);
|
||||
|
||||
// JBF 20040215: evil and nasty place to do this, but joysticks are evil and nasty too
|
||||
for (i=0;i<joynumaxes;i++)
|
||||
setjoydeadzone(i,ud.config.JoystickAnalogueDead[i],ud.config.JoystickAnalogueSaturate[i]);
|
||||
|
||||
//initprintf("* Hold Esc to Abort. *\n");
|
||||
// initprintf("Loading art header...\n");
|
||||
|
||||
|
@ -11249,11 +11233,27 @@ void app_main(int argc,const char **argv)
|
|||
SoundStartup();
|
||||
loadtmb();
|
||||
|
||||
if (VOLUMEONE)
|
||||
/* if (VOLUMEONE)
|
||||
{
|
||||
if (numplayers > 4 || ud.multimode > 4)
|
||||
gameexit(" The full version of Duke Nukem 3D supports 5 or more players.");
|
||||
} */
|
||||
|
||||
if (CONTROL_Startup(1, &GetTime, TICRATE))
|
||||
{
|
||||
if (numplayers > 4 || ud.multimode > 4)
|
||||
gameexit(" The full version of Duke Nukem 3D supports 5 or more players.");
|
||||
uninitengine();
|
||||
exit(1);
|
||||
}
|
||||
SetupGameButtons();
|
||||
CONFIG_SetupMouse();
|
||||
CONFIG_SetupJoystick();
|
||||
|
||||
CONTROL_JoystickEnabled = (ud.config.UseJoystick && CONTROL_JoyPresent);
|
||||
CONTROL_MouseEnabled = (ud.config.UseMouse && CONTROL_MousePresent);
|
||||
|
||||
// JBF 20040215: evil and nasty place to do this, but joysticks are evil and nasty too
|
||||
for (i=0;i<joynumaxes;i++)
|
||||
setjoydeadzone(i,ud.config.JoystickAnalogueDead[i],ud.config.JoystickAnalogueSaturate[i]);
|
||||
|
||||
setbrightness(ud.brightness>>2,&g_player[myconnectindex].ps->palette[0],0);
|
||||
|
||||
|
|
|
@ -218,9 +218,9 @@ extern short localartlookup[MAXTILES], localartlookupnum;
|
|||
extern int lockclock;
|
||||
extern void clearkeys(void);
|
||||
|
||||
#ifdef _WIN32
|
||||
static char program_origcwd[BMAX_PATH];
|
||||
static char *mapster32_fullpath;
|
||||
static char *testplay_addparam = 0;
|
||||
#endif
|
||||
|
||||
int gs_sprite[3][7];
|
||||
char gs_spritewhat[3][7];
|
||||
|
|
|
@ -876,9 +876,11 @@ void menus(void)
|
|||
}
|
||||
else
|
||||
{
|
||||
// because stripcolorcodes needs a valid target and tempbuf is used in strget()
|
||||
char dummybuf[64];
|
||||
x = strget(d-50,37,buf,30,0);
|
||||
|
||||
while (Bstrlen(stripcolorcodes(tempbuf,buf)) > 10)
|
||||
while (Bstrlen(stripcolorcodes(dummybuf,buf)) > 10)
|
||||
{
|
||||
buf[Bstrlen(buf)-1] = '\0';
|
||||
inputloc--;
|
||||
|
@ -3742,7 +3744,7 @@ cheat_for_port_credits:
|
|||
modval(0,1,(int *)&ud.config.SmoothInput,1,probey == (MAXMOUSEBUTTONS-2)*2+2+2+1);
|
||||
if (probey == (MAXMOUSEBUTTONS-2)*2+2+2+1)
|
||||
{
|
||||
mgametext(160,160+9,"THIS OPTION INCURS A MOVEMENT DELAY",0,2+8+16);
|
||||
// mgametext(160,160+9,"THIS OPTION INCURS A MOVEMENT DELAY",0,2+8+16);
|
||||
control_smoothmouse = ud.config.SmoothInput;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue