1 line fix for a change that accidentally got reverted when merging newer svn updates into an older local branch

git-svn-id: https://svn.eduke32.com/eduke32@2653 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
terminx 2012-05-14 22:45:40 +00:00
parent 4ba6da5007
commit 298e4f9716

View file

@ -826,7 +826,7 @@ ACTOR_STATIC void G_MoveZombieActors(void)
if (j) if (j)
{ {
switch (DynamicTileMap[s->picnum]) switch (DYNAMICTILEMAP(s->picnum))
{ {
case RUBBERCAN__STATIC: case RUBBERCAN__STATIC:
case EXPLODINGBARREL__STATIC: case EXPLODINGBARREL__STATIC: