diff --git a/polymer/eduke32/source/actors.c b/polymer/eduke32/source/actors.c index 1d393d661..c5a086c4a 100644 --- a/polymer/eduke32/source/actors.c +++ b/polymer/eduke32/source/actors.c @@ -826,7 +826,7 @@ ACTOR_STATIC void G_MoveZombieActors(void) if (j) { - switch (DynamicTileMap[s->picnum]) + switch (DYNAMICTILEMAP(s->picnum)) { case RUBBERCAN__STATIC: case EXPLODINGBARREL__STATIC: