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SW: Remove commented out code accessing non-existing variable
# Conflicts: # source/sw/src/network.cpp
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1 changed files with 0 additions and 10 deletions
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@ -931,16 +931,6 @@ faketimerhandler(void)
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PLAYERp pp;
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PLAYERp pp;
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extern SWBOOL BotMode;
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extern SWBOOL BotMode;
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#if 0
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if (inputState.GetKeyStatus(KEYSC_PERIOD))
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{
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extern unsigned int MoveThingsCount;
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MoveThingsCount++;
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MoveThingsCount--;
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return;
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}
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#endif
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timerUpdate();
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timerUpdate();
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if ((totalclock < ototalclock + synctics))
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if ((totalclock < ototalclock + synctics))
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return;
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return;
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