- binaryangle.h: Fix issues with PlayerAngle.settarget() following changes in bf5bd01164.

* Just was not working whatsoever, really...
This commit is contained in:
Mitchell Richters 2020-10-18 21:31:36 +11:00
parent 666fe71201
commit 19d9e1a947

View file

@ -93,8 +93,7 @@ struct PlayerAngle
{
binangle ang, oang;
lookangle look_ang, olook_ang, rotscrnang, orotscrnang, spin;
uint32_t target;
double adjustment;
double adjustment, target;
void backup()
{
@ -131,7 +130,7 @@ struct PlayerAngle
{
if (!cl_syncinput)
{
target = xs_CRoundToUInt(value * BAMUNIT);
target = value * BAMUNIT;
if (target == 0) target += 1;
}
else