Remove a couple of redundant declarations.

git-svn-id: https://svn.eduke32.com/eduke32@2330 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
helixhorned 2012-02-09 22:45:38 +00:00
parent ebd7fc402b
commit 15532fa96a
3 changed files with 0 additions and 7 deletions

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@ -732,7 +732,6 @@ int32_t drawline16(int32_t x1, int32_t y1, int32_t x2, int32_t y2, char col);
void drawcircle16(int32_t x1, int32_t y1, int32_t r, int32_t eccen, char col); void drawcircle16(int32_t x1, int32_t y1, int32_t r, int32_t eccen, char col);
int32_t setrendermode(int32_t renderer); int32_t setrendermode(int32_t renderer);
int32_t getrendermode(void);
#ifdef USE_OPENGL #ifdef USE_OPENGL
void setrollangle(int32_t rolla); void setrollangle(int32_t rolla);

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@ -45,7 +45,6 @@ extern int8_t m32_clipping; // 0: none, 1: only white walls, 2: like game
extern int16_t editstatus, searchit; extern int16_t editstatus, searchit;
extern int32_t searchx, searchy, osearchx, osearchy; //search input extern int32_t searchx, searchy, osearchx, osearchy; //search input
extern int32_t qsetmode;
extern int16_t searchsector, searchwall, searchstat; //search output extern int16_t searchsector, searchwall, searchstat; //search output
extern int16_t searchbottomwall, searchisbottom; extern int16_t searchbottomwall, searchisbottom;
extern int32_t zmode, kensplayerheight, zlock; extern int32_t zmode, kensplayerheight, zlock;
@ -223,7 +222,6 @@ const char* getstring_simple(const char *querystr, const char *defaultstr, int32
//int32_t snfillprintf(char *outbuf, size_t bufsiz, int32_t fill, const char *fmt, ...); //int32_t snfillprintf(char *outbuf, size_t bufsiz, int32_t fill, const char *fmt, ...);
void _printmessage16(const char *fmt, ...) ATTRIBUTE((format(printf,1,2))); void _printmessage16(const char *fmt, ...) ATTRIBUTE((format(printf,1,2)));
extern int32_t lastpm16time;
#define printmessage16(fmt, ...) lastpm16time = totalclock, _printmessage16(fmt, ## __VA_ARGS__) #define printmessage16(fmt, ...) lastpm16time = totalclock, _printmessage16(fmt, ## __VA_ARGS__)
extern char lastpm16buf[156]; extern char lastpm16buf[156];

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@ -68,10 +68,6 @@ static int32_t autosavetimer;
static void SearchSectors(int32_t dir); static void SearchSectors(int32_t dir);
static inline void SpriteName(int16_t spritenum, char *lo2); static inline void SpriteName(int16_t spritenum, char *lo2);
//static void PrintStatus(const char *string,int32_t num,char x,char y,char color); //static void PrintStatus(const char *string,int32_t num,char x,char y,char color);
void SetBOSS1Palette();
void SetSLIMEPalette();
void SetWATERPalette();
void SetGAMEPalette();
static void EditSpriteData(int16_t spritenum); static void EditSpriteData(int16_t spritenum);
static void EditWallData(int16_t wallnum); static void EditWallData(int16_t wallnum);