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- Duke/RR: Convert remaining vehicle function local ints to bools where appropriate.
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parent
c223a50b29
commit
1545610501
1 changed files with 9 additions and 9 deletions
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@ -1573,17 +1573,17 @@ static void onMotorcycle(int snum, ESyncBits &actions)
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auto pact = p->GetActor();
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auto s = &pact->s;
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int braking;
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bool braking;
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short rng;
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if (p->MotoSpeed < 0)
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p->MotoSpeed = 0;
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if (actions & SB_CROUCH)
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{
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braking = 1;
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braking = true;
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actions &= ~SB_CROUCH;
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}
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else
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braking = 0;
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braking = false;
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if (p->vehForwardScale != 0)
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{
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@ -1842,7 +1842,7 @@ static void onBoat(int snum, ESyncBits &actions)
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auto pact = p->GetActor();
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auto s = &pact->s;
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int heeltoe, braking;
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bool heeltoe, braking;
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short rng;
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if (p->NotOnWater)
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{
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@ -1861,13 +1861,13 @@ static void onBoat(int snum, ESyncBits &actions)
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p->MotoSpeed = 0;
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if ((actions & SB_CROUCH) && (p->vehForwardScale != 0))
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{
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heeltoe = 1;
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braking = 0;
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heeltoe = true;
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braking = false;
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p->vehForwardScale = 0;
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actions &= ~SB_CROUCH;
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}
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else
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heeltoe = 0;
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heeltoe = false;
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if (p->vehForwardScale != 0)
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{
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if (p->MotoSpeed == 0 && !S_CheckActorSoundPlaying(pact, 89))
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@ -1901,11 +1901,11 @@ static void onBoat(int snum, ESyncBits &actions)
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if (actions & SB_CROUCH)
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{
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braking = 1;
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braking = true;
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actions &= ~SB_CROUCH;
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}
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else
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braking = 0;
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braking = false;
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if (p->vehTurnLeft)
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{
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if (!S_CheckActorSoundPlaying(pact, 91) && p->MotoSpeed > 30 && !p->NotOnWater)
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