mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-30 21:31:03 +00:00
- Duke: Fix potential interpolation issues for RR's shotgun observed while working on something else.
This commit is contained in:
parent
8bb13bc4c2
commit
0c55c3983c
1 changed files with 2 additions and 2 deletions
|
@ -2994,7 +2994,7 @@ static void operateweapon(int snum, ESyncBits sb_snum, int psect)
|
||||||
S_PlayActorSound(SHOTGUN_COCK, pi);
|
S_PlayActorSound(SHOTGUN_COCK, pi);
|
||||||
break;
|
break;
|
||||||
case 38:
|
case 38:
|
||||||
p->kickback_pic = 0;
|
p->okickback_pic = p->kickback_pic = 0;
|
||||||
p->shotgun_state[0] = 0;
|
p->shotgun_state[0] = 0;
|
||||||
p->shotgun_state[1] = 0;
|
p->shotgun_state[1] = 0;
|
||||||
return;
|
return;
|
||||||
|
@ -3006,7 +3006,7 @@ static void operateweapon(int snum, ESyncBits sb_snum, int psect)
|
||||||
{
|
{
|
||||||
case 16:
|
case 16:
|
||||||
checkavailweapon(p);
|
checkavailweapon(p);
|
||||||
p->kickback_pic = 0;
|
p->okickback_pic = p->kickback_pic = 0;
|
||||||
p->shotgun_state[0] = 1;
|
p->shotgun_state[0] = 1;
|
||||||
p->shotgun_state[1] = 0;
|
p->shotgun_state[1] = 0;
|
||||||
return;
|
return;
|
||||||
|
|
Loading…
Reference in a new issue