After parsing the cfg, fill in the default bindings for any control functions that are completely missing, with function unbound and key unused by anything else.

git-svn-id: https://svn.eduke32.com/eduke32@7212 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
terminx 2018-11-18 18:12:21 +00:00
parent ca1494262c
commit 073987fa42
3 changed files with 30 additions and 10 deletions

View file

@ -116,24 +116,42 @@ const char *CONFIG_AnalogNumToName(int32_t func)
} }
void CONFIG_SetDefaultKeys(const char (*keyptr)[MAXGAMEFUNCLEN]) void CONFIG_SetDefaultKeys(const char (*keyptr)[MAXGAMEFUNCLEN], bool lazy/*=false*/)
{
if (!lazy)
{ {
Bmemset(ud.config.KeyboardKeys, 0xff, sizeof(ud.config.KeyboardKeys)); Bmemset(ud.config.KeyboardKeys, 0xff, sizeof(ud.config.KeyboardKeys));
CONTROL_ClearAllBinds(); CONTROL_ClearAllBinds();
}
for (size_t i=0; i < ARRAY_SIZE(gamefunctions); ++i) for (int i=0; i < ARRAY_SSIZE(gamefunctions); ++i)
{ {
if (gamefunctions[i][0] == '\0') if (gamefunctions[i][0] == '\0')
continue; continue;
ud.config.KeyboardKeys[i][0] = KB_StringToScanCode(keyptr[i<<1]); auto &key = ud.config.KeyboardKeys[i];
ud.config.KeyboardKeys[i][1] = KB_StringToScanCode(keyptr[(i<<1)+1]);
int const default0 = KB_StringToScanCode(keyptr[i<<1]);
int const default1 = KB_StringToScanCode(keyptr[(i<<1)+1]);
// skip the function if the default key is already used
// or the function is assigned to another key
if (lazy && (CONTROL_KeyIsBound(default0) || key[0] != 0xff))
continue;
key[0] = default0;
key[1] = default1;
if (key[0])
CONTROL_FreeKeyBind(key[0]);
if (key[1])
CONTROL_FreeKeyBind(key[1]);
if (i == gamefunc_Show_Console) if (i == gamefunc_Show_Console)
OSD_CaptureKey(ud.config.KeyboardKeys[i][0]); OSD_CaptureKey(key[0]);
else else
CONFIG_MapKey(i, ud.config.KeyboardKeys[i][0], 0, ud.config.KeyboardKeys[i][1], 0); CONFIG_MapKey(i, key[0], 0, key[1], 0);
} }
} }

View file

@ -30,7 +30,7 @@ void CONFIG_WriteSetup(uint32_t flags);
void CONFIG_SetDefaults(void); void CONFIG_SetDefaults(void);
void CONFIG_SetupMouse(void); void CONFIG_SetupMouse(void);
void CONFIG_SetupJoystick(void); void CONFIG_SetupJoystick(void);
void CONFIG_SetDefaultKeys(const char (*keyptr)[MAXGAMEFUNCLEN]); void CONFIG_SetDefaultKeys(const char (*keyptr)[MAXGAMEFUNCLEN], bool lazy=false);
int32_t CONFIG_GetMapBestTime(char const *mapname, uint8_t const *mapmd4); int32_t CONFIG_GetMapBestTime(char const *mapname, uint8_t const *mapmd4);
int CONFIG_SetMapBestTime(uint8_t const *mapmd4, int32_t tm); int CONFIG_SetMapBestTime(uint8_t const *mapmd4, int32_t tm);

View file

@ -6519,6 +6519,8 @@ int app_main(int argc, char const * const * argv)
OSD_Exec(tempbuf); OSD_Exec(tempbuf);
OSD_Exec("autoexec.cfg"); OSD_Exec("autoexec.cfg");
CONFIG_SetDefaultKeys(keydefaults, true);
system_getcvars(); system_getcvars();
if (g_networkMode != NET_DEDICATED_SERVER) if (g_networkMode != NET_DEDICATED_SERVER)