raze-gles/polymer/eduke32/osxbuild.sh

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#!/bin/bash
# build debug/release x86/x86_64/ppc versions of mapster32 and eduke32 on OS X
# Variable presets:
buildppc=1
build86=1
build64=1
builddebug=0
onlyzip=0
# Enforce OS:
if [ `uname -s` != Darwin ]; then
echo This script is for OS X only.
exit 1
fi
# Detect and account for OS X version:
darwinversion=`uname -r | cut -d . -f 1`
if [ `expr $darwinversion \< 8` == 1 ]; then
echo OS X 10.4 is the minimum requirement for building.
exit 1
fi
if [ `expr $darwinversion \< 9` == 1 ]; then
build64=0
fi
if [ `expr $darwinversion \> 10` == 1 ]; then
buildppc=0
fi
# Parse arguments:
for i in $*; do
case $i in
onlyzip)
onlyzip=1
;;
noppc)
buildppc=0
;;
no86)
build86=0
;;
no64)
build64=0
;;
--debug=*)
builddebug=${i#*=}
;;
*)
echo usage: osxbuild [onlyzip] [noppc] [no86] [no64] [--debug=\<0|1\>]
exit 1
;;
esac
done
# Detect versioning systems and pull the revision number:
rev=`svn info | grep Revision | awk '{ print $2 }'`
vc=svn
if [ -z "$rev" ]; then
vc=git
rev=`git svn info | grep 'Revision' | awk '{ print $2 }'`
fi
if [ -n "$rev" ]; then
# throw the svn revision into a header. this is ugly.
echo "const char *s_buildRev = \"r$rev\";" > source/rev.h
else
rev=unknown
vc=none
fi
# The build process itself:
if [ $onlyzip -eq 0 ]; then
rm -f {eduke32,mapster32}{.debug,}{.x86,.x64,.ppc,}
rm -rf {EDuke32,Mapster32}{.debug,}.app
if [ $build64 == 1 ]; then
if [ $builddebug == 1 ]; then
make veryclean
OSX_STARTUPWINDOW=1 WITHOUT_GTK=1 RELEASE=0 BUILD32_ON_64=0 USE_LIBVPX=1 make -j 3
if [ $? ]; then
echo x86_64 debug build succeeded.
cp "Mapster32.app/Contents/MacOS/mapster32" mapster32.debug.x64
cp "EDuke32.app/Contents/MacOS/eduke32" eduke32.debug.x64
else
echo x86_64 debug build failed.
fi
fi
make veryclean
OSX_STARTUPWINDOW=1 WITHOUT_GTK=1 RELEASE=1 BUILD32_ON_64=0 USE_LIBVPX=1 make -j 3
if [ $? ]; then
echo x86_64 release build succeeded.
cp "Mapster32.app/Contents/MacOS/mapster32" mapster32.x64
cp "EDuke32.app/Contents/MacOS/eduke32" eduke32.x64
else
echo x86_64 release build failed.
fi
fi
if [ $build86 == 1 ]; then
if [ $builddebug == 1 ]; then
make veryclean
OSX_STARTUPWINDOW=1 WITHOUT_GTK=1 RELEASE=0 BUILD32_ON_64=1 USE_LIBVPX=0 make -j 3
if [ $? ]; then
echo x86 debug build succeeded.
cp "Mapster32.app/Contents/MacOS/mapster32" mapster32.debug.x86
cp "EDuke32.app/Contents/MacOS/eduke32" eduke32.debug.x86
else
echo x86 debug build failed.
fi
fi
make veryclean
OSX_STARTUPWINDOW=1 WITHOUT_GTK=1 RELEASE=1 BUILD32_ON_64=1 USE_LIBVPX=0 make -j 3
if [ $? ]; then
echo x86 release build succeeded.
cp "Mapster32.app/Contents/MacOS/mapster32" mapster32.x86
cp "EDuke32.app/Contents/MacOS/eduke32" eduke32.x86
else
echo x86 release build failed.
fi
fi
if [ $buildppc == 1 ]; then
if [ $builddebug == 1 ]; then
make veryclean
ARCH='-arch ppc' OSX_STARTUPWINDOW=1 WITHOUT_GTK=1 RELEASE=0 BUILD32_ON_64=0 USE_LIBVPX=0 make -j 3
if [ $? ]; then
echo PowerPC debug build succeeded.
cp "Mapster32.app/Contents/MacOS/mapster32" mapster32.debug.ppc
cp "EDuke32.app/Contents/MacOS/eduke32" eduke32.debug.ppc
else
echo PowerPC debug build failed.
fi
fi
make veryclean
ARCH='-arch ppc' OSX_STARTUPWINDOW=1 WITHOUT_GTK=1 RELEASE=1 BUILD32_ON_64=0 USE_LIBVPX=0 make -j 3
if [ $? ]; then
echo PowerPC release build succeeded.
cp "Mapster32.app/Contents/MacOS/mapster32" mapster32.ppc
cp "EDuke32.app/Contents/MacOS/eduke32" eduke32.ppc
else
echo PowerPC release build failed.
fi
fi
fi
# clean up, clean up, everybody everywhere, clean up, clean up, everybody do your share
if [ "$vc" == "svn" ]; then
svn revert "source/rev.h"
elif [ "$vc" == "git" ]; then
git checkout "source/rev.h"
fi
# Duplicating .app bundles for debug build:
if [ $builddebug == 1 ]; then
for i in Mapster32 EDuke32; do
if [ -d "$i.app" ]; then
cp -RP "$i.app" "$i.debug.app"
fi
done
fi
# Begin assembling archive contents:
arcontents="README.OSX"
echo Creating fat binaries.
success=0
for i in {eduke32,mapster32}{.debug,}; do
binaries=
for j in ${i}.{x86,x64,ppc}; do
if [ -f "$j" ]; then
binaries="$binaries $j"
success=1
fi
done
if [ -n "$binaries" ]; then
lipo -create $binaries -output $i
app=${i//eduke32/EDuke32}
app=${app//mapster32/Mapster32}.app
cp -f $i "$app/Contents/MacOS/${i%.debug}"
arcontents="$arcontents $app"
fi
done
# Almost done...
if [ $success == 1 ]; then
# Output README.OSX:
let "darwinversion -= 4"
echo "This archive was produced from revision $rev by the osxbuild.sh script." > README.OSX
echo "Built on: Mac OS X 10.$darwinversion" >> README.OSX
echo "EDuke32 home: http://www.eduke32.com" >> README.OSX
echo "OS X build discussion on Duke4.net: http://forums.duke4.net/topic/4242-building-eduke-on-mac-os-x/" >> README.OSX
echo "The 64-bit build in this archive has LibVPX (http://www.webmproject.org/code/)" >> README.OSX
echo "from MacPorts (http://www.macports.org/) statically linked into it." >> README.OSX
arfilename="eduke32-osx-$rev.zip"
rm -f "$arfilename"
zip -r -y "$arfilename" $arcontents -x "*.svn*" "*.git*"
fi