#!/bin/bash # build debug/release x86/x86_64/ppc versions of mapster32 and eduke32 on OS X # Variable presets: buildppc=1 build86=1 build64=1 builddebug=0 onlyzip=0 # Enforce OS: if [ `uname -s` != Darwin ]; then echo This script is for OS X only. exit 1 fi # Detect and account for OS X version: darwinversion=`uname -r | cut -d . -f 1` if [ `expr $darwinversion \< 8` == 1 ]; then echo OS X 10.4 is the minimum requirement for building. exit 1 fi if [ `expr $darwinversion \< 9` == 1 ]; then build64=0 fi if [ `expr $darwinversion \> 10` == 1 ]; then buildppc=0 fi # Parse arguments: for i in $*; do case $i in onlyzip) onlyzip=1 ;; noppc) buildppc=0 ;; no86) build86=0 ;; no64) build64=0 ;; --debug=*) builddebug=${i#*=} ;; *) echo usage: osxbuild [onlyzip] [noppc] [no86] [no64] [--debug=\<0|1\>] exit 1 ;; esac done # Detect versioning systems and pull the revision number: rev=`svn info | grep Revision | awk '{ print $2 }'` vc=svn if [ -z "$rev" ]; then vc=git rev=`git svn info | grep 'Revision' | awk '{ print $2 }'` fi if [ -n "$rev" ]; then # throw the svn revision into a header. this is ugly. echo "const char *s_buildRev = \"r$rev\";" > source/rev.h else rev=unknown vc=none fi # The build process itself: if [ $onlyzip -eq 0 ]; then rm -f {eduke32,mapster32}{.debug,}{.x86,.x64,.ppc,} rm -rf {EDuke32,Mapster32}{.debug,}.app if [ $build64 == 1 ]; then if [ $builddebug == 1 ]; then make veryclean OSX_STARTUPWINDOW=1 WITHOUT_GTK=1 RELEASE=0 BUILD32_ON_64=0 USE_LIBVPX=1 make -j 3 if [ $? ]; then echo x86_64 debug build succeeded. cp "Mapster32.app/Contents/MacOS/mapster32" mapster32.debug.x64 cp "EDuke32.app/Contents/MacOS/eduke32" eduke32.debug.x64 else echo x86_64 debug build failed. fi fi make veryclean OSX_STARTUPWINDOW=1 WITHOUT_GTK=1 RELEASE=1 BUILD32_ON_64=0 USE_LIBVPX=1 make -j 3 if [ $? ]; then echo x86_64 release build succeeded. cp "Mapster32.app/Contents/MacOS/mapster32" mapster32.x64 cp "EDuke32.app/Contents/MacOS/eduke32" eduke32.x64 else echo x86_64 release build failed. fi fi if [ $build86 == 1 ]; then if [ $builddebug == 1 ]; then make veryclean OSX_STARTUPWINDOW=1 WITHOUT_GTK=1 RELEASE=0 BUILD32_ON_64=1 USE_LIBVPX=0 make -j 3 if [ $? ]; then echo x86 debug build succeeded. cp "Mapster32.app/Contents/MacOS/mapster32" mapster32.debug.x86 cp "EDuke32.app/Contents/MacOS/eduke32" eduke32.debug.x86 else echo x86 debug build failed. fi fi make veryclean OSX_STARTUPWINDOW=1 WITHOUT_GTK=1 RELEASE=1 BUILD32_ON_64=1 USE_LIBVPX=0 make -j 3 if [ $? ]; then echo x86 release build succeeded. cp "Mapster32.app/Contents/MacOS/mapster32" mapster32.x86 cp "EDuke32.app/Contents/MacOS/eduke32" eduke32.x86 else echo x86 release build failed. fi fi if [ $buildppc == 1 ]; then if [ $builddebug == 1 ]; then make veryclean ARCH='-arch ppc' OSX_STARTUPWINDOW=1 WITHOUT_GTK=1 RELEASE=0 BUILD32_ON_64=0 USE_LIBVPX=0 make -j 3 if [ $? ]; then echo PowerPC debug build succeeded. cp "Mapster32.app/Contents/MacOS/mapster32" mapster32.debug.ppc cp "EDuke32.app/Contents/MacOS/eduke32" eduke32.debug.ppc else echo PowerPC debug build failed. fi fi make veryclean ARCH='-arch ppc' OSX_STARTUPWINDOW=1 WITHOUT_GTK=1 RELEASE=1 BUILD32_ON_64=0 USE_LIBVPX=0 make -j 3 if [ $? ]; then echo PowerPC release build succeeded. cp "Mapster32.app/Contents/MacOS/mapster32" mapster32.ppc cp "EDuke32.app/Contents/MacOS/eduke32" eduke32.ppc else echo PowerPC release build failed. fi fi fi # clean up, clean up, everybody everywhere, clean up, clean up, everybody do your share if [ "$vc" == "svn" ]; then svn revert "source/rev.h" elif [ "$vc" == "git" ]; then git checkout "source/rev.h" fi # Duplicating .app bundles for debug build: if [ $builddebug == 1 ]; then for i in Mapster32 EDuke32; do if [ -d "$i.app" ]; then cp -RP "$i.app" "$i.debug.app" fi done fi # Begin assembling archive contents: arcontents="README.OSX" echo Creating fat binaries. success=0 for i in {eduke32,mapster32}{.debug,}; do binaries= for j in ${i}.{x86,x64,ppc}; do if [ -f "$j" ]; then binaries="$binaries $j" success=1 fi done if [ -n "$binaries" ]; then lipo -create $binaries -output $i app=${i//eduke32/EDuke32} app=${app//mapster32/Mapster32}.app cp -f $i "$app/Contents/MacOS/${i%.debug}" arcontents="$arcontents $app" fi done # Almost done... if [ $success == 1 ]; then # Output README.OSX: let "darwinversion -= 4" echo "This archive was produced from revision $rev by the osxbuild.sh script." > README.OSX echo "Built on: Mac OS X 10.$darwinversion" >> README.OSX echo "EDuke32 home: http://www.eduke32.com" >> README.OSX echo "OS X build discussion on Duke4.net: http://forums.duke4.net/topic/4242-building-eduke-on-mac-os-x/" >> README.OSX echo "The 64-bit build in this archive has LibVPX (http://www.webmproject.org/code/)" >> README.OSX echo "from MacPorts (http://www.macports.org/) statically linked into it." >> README.OSX arfilename="eduke32-osx-$rev.zip" rm -f "$arfilename" zip -r -y "$arfilename" $arcontents -x "*.svn*" "*.git*" fi