mirror of
https://github.com/ZDoom/raze-gles.git
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129 lines
4.1 KiB
C
129 lines
4.1 KiB
C
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//-------------------------------------------------------------------------
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/*
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Copyright (C) 2010-2019 EDuke32 developers and contributors
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Copyright (C) 2019 Nuke.YKT
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This file is part of NBlood.
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NBlood is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License version 2
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as published by the Free Software Foundation.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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//-------------------------------------------------------------------------
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#ifndef config_public_h_
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#define config_public_h_
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#include "keyboard.h"
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#include "function.h"
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#include "control.h"
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#include "_control.h"
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#include "hash.h"
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#define MAXRIDECULE 10
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#define MAXRIDECULELENGTH 40
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#define MAXPLAYERNAME 16
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extern int32_t MouseDeadZone, MouseBias;
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extern int32_t SmoothInput;
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extern int32_t MouseFunctions[MAXMOUSEBUTTONS][2];
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extern int32_t MouseDigitalFunctions[MAXMOUSEAXES][2];
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extern int32_t MouseAnalogueAxes[MAXMOUSEAXES];
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extern int32_t MouseAnalogueScale[MAXMOUSEAXES];
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extern int32_t JoystickFunctions[MAXJOYBUTTONSANDHATS][2];
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extern int32_t JoystickDigitalFunctions[MAXJOYAXES][2];
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extern int32_t JoystickAnalogueAxes[MAXJOYAXES];
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extern int32_t JoystickAnalogueScale[MAXJOYAXES];
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extern int32_t JoystickAnalogueDead[MAXJOYAXES];
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extern int32_t JoystickAnalogueSaturate[MAXJOYAXES];
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extern uint8_t KeyboardKeys[NUMGAMEFUNCTIONS][2];
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extern int32_t scripthandle;
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extern int32_t setupread;
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extern int32_t SoundToggle;
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extern int32_t MusicToggle;
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extern int32_t MusicRestartsOnLoadToggle;
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extern int32_t CDAudioToggle;
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extern int32_t FXVolume;
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extern int32_t MusicVolume;
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extern int32_t CDVolume;
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extern int32_t NumVoices;
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extern int32_t NumChannels;
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extern int32_t NumBits;
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extern int32_t MixRate;
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extern int32_t ReverseStereo;
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extern int32_t MusicDevice;
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extern int32_t configversion;
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extern int32_t CheckForUpdates;
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extern int32_t LastUpdateCheck;
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extern int32_t useprecache;
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extern char CommbatMacro[MAXRIDECULE][MAXRIDECULELENGTH];
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extern char szPlayerName[MAXPLAYERNAME];
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extern int32_t gTurnSpeed;
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extern int32_t gDetail;
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extern int32_t gAutoAim;
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extern int32_t gWeaponSwitch;
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extern int32_t gAutoRun;
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extern int32_t gViewInterpolate;
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extern int32_t gViewHBobbing;
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extern int32_t gViewVBobbing;
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extern int32_t gFollowMap;
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extern int32_t gOverlayMap;
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extern int32_t gRotateMap;
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extern int32_t gAimReticle;
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extern int32_t gSlopeTilting;
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extern int32_t gMessageState;
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extern int32_t gMessageCount;
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extern int32_t gMessageTime;
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extern int32_t gMessageFont;
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extern int32_t gbAdultContent;
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extern char gzAdultPassword[9];
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extern int32_t gDoppler;
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extern int32_t gShowWeapon;
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extern int32_t gMouseSensitivity;
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extern int32_t gMouseAiming;
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extern int32_t gMouseAimingFlipped;
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extern int32_t gRunKeyMode;
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extern bool gNoClip;
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extern bool gInfiniteAmmo;
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extern bool gFullMap;
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extern hashtable_t h_gamefuncs;
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extern int32_t gUpscaleFactor;
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extern int32_t gBrightness;
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extern int32_t gLevelStats;
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extern int32_t gPowerupDuration;
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extern int32_t gShowMapTitle;
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extern int32_t MAXCACHE1DSIZE;
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extern int32_t gFov;
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extern int32_t gCenterHoriz;
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extern int32_t gDeliriumBlur;
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int CONFIG_ReadSetup(void);
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void CONFIG_WriteSetup(uint32_t flags);
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void CONFIG_SetDefaults(void);
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void CONFIG_SetupMouse(void);
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void CONFIG_SetupJoystick(void);
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void CONFIG_SetDefaultKeys(const char (*keyptr)[MAXGAMEFUNCLEN], bool lazy=false);
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int32_t CONFIG_GetMapBestTime(char const *mapname, uint8_t const *mapmd4);
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int CONFIG_SetMapBestTime(uint8_t const *mapmd4, int32_t tm);
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int32_t CONFIG_FunctionNameToNum(const char *func);
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char * CONFIG_FunctionNumToName(int32_t func);
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int32_t CONFIG_AnalogNameToNum(const char *func);
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const char *CONFIG_AnalogNumToName(int32_t func);
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void CONFIG_MapKey(int which, kb_scancode key1, kb_scancode oldkey1, kb_scancode key2, kb_scancode oldkey2);
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#endif
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