raze-gles/source/blood/src/osdcmds.h

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2019-09-19 22:42:45 +00:00
//-------------------------------------------------------------------------
/*
Copyright (C) 2010-2019 EDuke32 developers and contributors
Copyright (C) 2019 Nuke.YKT
This file is part of NBlood.
NBlood is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License version 2
as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
//-------------------------------------------------------------------------
#pragma once
#ifdef __cplusplus
extern "C" {
#endif
//struct osdcmd_cheatsinfo {
// int32_t cheatnum; // -1 = none, else = see DoCheats()
// int32_t volume,level;
//};
//
//extern struct osdcmd_cheatsinfo osdcmd_cheatsinfo_stat;
int32_t registerosdcommands(void);
void onvideomodechange(int32_t newmode);
void GAME_onshowosd(int32_t shown);
void GAME_clearbackground(int32_t numcols, int32_t numrows);
// extern float r_ambientlight,r_ambientlightrecip;
extern const char *const ConsoleButtons[];
extern uint32_t cl_cheatmask;
#ifdef __cplusplus
}
#endif