//------------------------------------------------------------------------- /* Copyright (C) 2010-2019 EDuke32 developers and contributors Copyright (C) 2019 Nuke.YKT This file is part of NBlood. NBlood is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License version 2 as published by the Free Software Foundation. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ //------------------------------------------------------------------------- #pragma once #ifdef __cplusplus extern "C" { #endif //struct osdcmd_cheatsinfo { // int32_t cheatnum; // -1 = none, else = see DoCheats() // int32_t volume,level; //}; // //extern struct osdcmd_cheatsinfo osdcmd_cheatsinfo_stat; int32_t registerosdcommands(void); void onvideomodechange(int32_t newmode); void GAME_onshowosd(int32_t shown); void GAME_clearbackground(int32_t numcols, int32_t numrows); // extern float r_ambientlight,r_ambientlightrecip; extern const char *const ConsoleButtons[]; extern uint32_t cl_cheatmask; #ifdef __cplusplus } #endif