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raze-gles/source/core/precache.h

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#pragma once
void PrecacheHardwareTextures(int nTile);
void markTileForPrecache(int tilenum, int palnum);
void markTextureForPrecache(const char* texname);
2021-04-11 11:38:23 +00:00
void markVoxelForPrecache(int voxnum);
void precacheMarkedTiles();