raze-gles/wadsrc/static/zscript/games/exhumed/ui/menu.zs

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class ExhumedMenuDelegate : RazeMenuDelegate
{
double zoomsize; // this is the only persistent place where it can be conveniently stored.
override int DrawCaption(String title, Font fnt, int y, bool drawit)
{
let font = generic_ui? NewConsoleFont : BigFont; // this ignores the passed font intentionally.
let cr = generic_ui ? Font.CR_FIRE : Font.CR_UNTRANSLATED; // this ignores the passed font intentionally.
let texid = TexMan.CheckForTexture("MENUBLANK");
let texsize = TexMan.GetScaledSize(texid);
let fonth = font.GetGlyphHeight("A");
if (drawit)
{
int width = font.StringWidth(title);
if (texid.isValid())
{
double scalex = 1.; // Expand the box if the text is longer
if (texsize.X - 18 < width) scalex = width / (texsize.X - 18);
screen.DrawTexture(texid, false, 160, 20, DTA_FullscreenScale, FSMode_Fit320x200Top, DTA_CenterOffset, true, DTA_ScaleX, scalex);
}
screen.DrawText(font, cr, 160 - width / 2, 20 - fonth / 2, title, DTA_FullscreenScale, FSMode_Fit320x200Top);
}
double fx, fy, fw, fh;
[fx, fy, fw, fh] = Screen.GetFullscreenRect(320, 200, FSMode_ScaleToFit43Top);
int h = texid.isValid()? texsize.Y : fonth;
return int((y+h) * fh / 200); // This must be the covered height of the header in true pixels.
}
override bool DrawSelector(ListMenuDescriptor desc)
{
double y = desc.mItems[desc.mSelectedItem].GetY();
let tex = TexMan.CheckForTexture("MENUCURSORTILE");
screen.DrawTexture(tex, false, 37, y - 12, DTA_FullscreenScale, FSMode_Fit320x200, DTA_TopLeft, true);
screen.DrawTexture(tex, false, 232, y - 12, DTA_FullscreenScale, FSMode_Fit320x200, DTA_TopLeft, true, DTA_FlipX, true);
return true;
}
}
//----------------------------------------------------------------------------
//
//
//
//----------------------------------------------------------------------------
class ListMenuItemExhumedPlasma : ListMenuItem
{
void Init(ListMenuDescriptor desc)
{
Super.Init(0, 0);
}
native override void Draw(bool selected, ListMenuDescriptor desc);
}
class ListMenuItemExhumedLogo : ListMenuItem
{
void Init(ListMenuDescriptor desc)
{
Super.Init(0, 0);
}
native override void Draw(bool selected, ListMenuDescriptor desc);
}
//----------------------------------------------------------------------------
//
// Menu related game interface functions
//
//----------------------------------------------------------------------------
class ListMenuItemExhumedTextItem : ListMenuItemTextItem
{
void Init(ListMenuDescriptor desc, String text, String hotkey, Name child, int param = 0)
{
Super.Init(desc, text, hotkey, child, param);
if (child == 'none') mEnabled = -1;
}
void InitDirect(double x, double y, int height, String hotkey, String text, Font font, int color, int color2, Name child, int param = 0)
{
Super.InitDirect(x, y, height, hotkey, text, font, color, color2, child, param);
}
override void Draw(bool selected, ListMenuDescriptor desc)
{
let font = generic_ui ? NewConsoleFont : BigFont; // this ignores the passed font intentionally.
let cr = generic_ui ? Font.CR_FIRE : Font.CR_UNTRANSLATED; // this ignores the passed font intentionally.
let tex = TexMan.CheckForTexture("MENUBLANK");
let texsize = TexMan.GetScaledSize(tex);
let fonth = font.GetGlyphHeight("A");
int width = font.StringWidth(mText);
let delegate = ExhumedMenuDelegate(menuDelegate);
let zoom = delegate ? delegate.zoomsize : 1.;
let v = TexMan.GetScaledSize(tex);
double y = mYpos + v.y / 2;
int shade;
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if (selected) shade = Raze.CalcSinTableValue(MSTime() * 16 * 120 / 1000) >> 9;
else if (Selectable()) shade = 0;
else shade = 25;
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let color = Raze.shadeToLight(shade);
double scalex = 1.; // Squash the text if it is too wide. Due to design limitations we cannot expand the box here. :(
if (texsize.X - 18 < width)
{
scalex = (texsize.X - 18) / width;
width = (texsize.X - 18);
}
screen.DrawTexture(tex, false, 160, y, DTA_FullscreenScale, FSMode_Fit320x200, DTA_CenterOffset, true, DTA_ScaleX, scalex, DTA_Color, color, DTA_ScaleX, zoom, DTA_ScaleY, zoom);
screen.DrawText(font, cr, 160 - zoom * width / 2, y - zoom * fonth / 2, mText, DTA_FullscreenScale, FSMode_Fit320x200, DTA_Color, color, DTA_ScaleX, zoom * scalex, DTA_ScaleY, zoom);
}
}
//----------------------------------------------------------------------------
//
//
//
//----------------------------------------------------------------------------
class ExhumedMainMenu : ListMenu
{
override void Ticker()
{
Super.Ticker();
let delegate = ExhumedMenuDelegate(menuDelegate);
if (!delegate) return;
// handle the menu zoom-in. The zoom is stored in the delegate so that it can be accessed by code which does not receive a reference to the menu.
if (delegate.zoomsize < 1.)
{
delegate.zoomsize += 0.0625;
if (delegate.zoomsize >= 1.)
delegate.zoomsize = 1.;
}
}
}