raze-gles/polymer/synthesis.sh

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#!/bin/bash
# The extension for executables.
exe=.exe
# some paths
top=/var/www/synthesis/eduke32
lockfile=$top/synthesis_building
source=eduke32
output=/var/www/dukeworld.duke4.net/eduke32/synthesis
make=( make SYNTHESIS=1 PLATFORM=WINDOWS CROSS='i686-w64-mingw32-' CC='i686-w64-mingw32-gcc-4.8.0' AS='nasm' PRETTY_OUTPUT=0 )
make64=( make SYNTHESIS=1 PLATFORM=WINDOWS CROSS='x86_64-w64-mingw32-' CC='x86_64-w64-mingw32-gcc-4.8.0' AS='nasm' PRETTY_OUTPUT=0 )
clean=veryclean
# the following file paths are relative to $source
targets=( eduke32$exe mapster32$exe )
package=$top/$source/package/package
not_src_packaged=( package/debug/win32/ebacktrace1.dll package/debug/win64/ebacktrace1-64.dll )
# group that owns the resulting packages
group=dukeworld
# some variables
dobuild=
# controls resulting package filenames... will support linux later
basename=eduke32
# if the output dir doesn't exist, create it
if [ ! -e $output ]
then
mkdir -p $output
fi
if [ -f $lockfile ]
then
echo "Build already in progress!"
exit
else
touch $lockfile
fi
cd $top
# update the code repository and get the last revision number from SVN
head=`svn update | tail -n1 | awk '{ print $NF }' | cut -d. -f1`
echo "HEAD is revision $head."
headlog=`svn log -r $head`
lastrevision=`ls -A1 $output/????????-???? | grep ${basename}_ - | tail -n1 | cut -d- -f2 | cut -d. -f1`
# If the log of HEAD contains DONT_BUILD, obey.
if [ -n "`echo $headlog | grep DONT_BUILD`" ]; then
echo "HEAD requested to not build. Bailing out..."
rm -f $lockfile
exit
fi
# if the output dir is empty, we build no matter what
if [ ! $lastrevision ]
then
echo "No builds yet."
dobuild=1
else
echo "Last built revision is $lastrevision."
# if the last built revision is less than HEAD, we also build
if [ $lastrevision -lt $head ]
then
echo "Need a new build."
dobuild=1
fi
fi
function verifytargets ()
{
for i in "${targets[@]}"; do
if [ ! -e $i ]
then
echo "Build failed! Bailing out..."
rm -f $lockfile
exit
fi
done
# create the output directory
mkdir -p $output/$date-$head
}
function package_start ()
{
mkdir -p $package
cd $package
cp -R $top/$source/package/common/* ./
}
function package_debug ()
{
cp -R $top/$source/package/debug/${*}/* ./
}
function package_game_lunatic ()
{
# Package some Lunatic test and demo files.
mkdir -p ./lunatic/test
cp $top/$source/source/lunatic/test.lua ./lunatic/
cp $top/$source/source/lunatic/test/test_{bitar,geom,rotspr}.lua ./lunatic/test/
cp $top/$source/source/lunatic/test/{damagehplane,delmusicsfx,helixspawner,shadexfog}.lua ./lunatic/test/
}
function package_sdk ()
{
cp -R $top/$source/package/sdk/* ./
}
function package_execute ()
{
echo 7zr a -mx9 -t7z $output/$date-$head/${*}_$date-$head.7z *
7zr a -mx9 -t7z $output/$date-$head/${*}_$date-$head.7z *
cd $top/$source
rm -rf $package
}
if [ $dobuild ]
then
echo "Launching a build..."
cd $top/$source
# throw the svn revision into a header. this is ugly.
echo "s_buildRev = \"r$head\";" > source/rev.h
# get the date in the YYYYMMDD format (ex: 20091001)
date=`date +%Y%m%d`
# 32-bit debug
# clean the tree and build
echo "${make[@]}" RELEASE=0 $clean all
"${make[@]}" RELEASE=0 $clean all
# make sure all the targets were produced
verifytargets
# package game
package_start
package_debug win32
mv -f $top/$source/eduke32$exe "$package/eduke32.debug$exe"
package_execute ${basename}_win32_debug
# package sdk
package_start
package_debug win32
package_sdk
mv -f $top/$source/mapster32$exe "$package/mapster32.debug$exe"
package_execute ${basename}-sdk_win32_debug
# 64-bit debug
# clean the tree and build
echo "${make64[@]}" RELEASE=0 $clean all
"${make64[@]}" RELEASE=0 $clean all
# make sure all the targets were produced
verifytargets
# package game
package_start
package_debug win64
mv -f $top/$source/eduke32$exe "$package/eduke32.debug$exe"
package_execute ${basename}_win64_debug
# package sdk
package_start
package_debug win64
package_sdk
mv -f $top/$source/mapster32$exe "$package/mapster32.debug$exe"
package_execute ${basename}-sdk_win64_debug
# 32-bit Lunatic (pre-)release
BUILD_LUNATIC="`echo $headlog | grep BUILD_LUNATIC`"
if [ -n "$BUILD_LUNATIC" ]; then
# clean the tree and build
echo "${make[@]}" LUNATIC=1 $clean all
"${make[@]}" LUNATIC=1 $clean all
# make sure all the targets were produced
verifytargets
# package game
package_start
package_game_lunatic
mv -f $top/$source/eduke32$exe "$package/leduke32_PREVIEW$exe"
package_execute l${basename}_lunatic_PREVIEW_win32
fi
# 64-bit Lunatic (pre-)release
if [ -n "$BUILD_LUNATIC" ]; then
# clean the tree and build
echo "${make64[@]}" LUNATIC=1 $clean all
"${make64[@]}" LUNATIC=1 $clean all
# make sure all the targets were produced
verifytargets
# package game
package_start
package_game_lunatic
mv -f $top/$source/eduke32$exe "$package/leduke32_PREVIEW$exe"
package_execute l${basename}_lunatic_PREVIEW_win64
fi
# 32-bit release
# clean the tree and build
echo "${make[@]}" $clean all
"${make[@]}" $clean all
# make sure all the targets were produced
verifytargets
# package game
package_start
mv -f $top/$source/eduke32$exe "$package/eduke32$exe"
package_execute ${basename}_win32
# package sdk
package_start
package_sdk
mv -f $top/$source/mapster32$exe "$package/mapster32$exe"
package_execute ${basename}-sdk_win32
# 64-bit release
# clean the tree and build
echo "${make64[@]}" $clean all
"${make64[@]}" $clean all
# make sure all the targets were produced
verifytargets
# package game
package_start
mv -f $top/$source/eduke32$exe "$package/eduke32$exe"
package_execute ${basename}_win64
# package sdk
package_start
package_sdk
mv -f $top/$source/mapster32$exe "$package/mapster32$exe"
package_execute ${basename}-sdk_win64
# clean up
# hack to restore [e]obj/keep.me
echo svn update -r $head
svn update -r $head
# export the source tree into the output directory
svn export . $output/$date-$head/${basename}_$date-$head
echo svn export . $output/$date-$head/${basename}_$date-$head
# package the source
cd $output/$date-$head
# first remove the unnecessary files
for i in "${not_src_packaged[@]}"; do
echo rm -r ${basename}_$date-$head/$i
rm -r ${basename}_$date-$head/$i
done
echo tar cJf ${basename}_src_$date-$head.tar.xz ${basename}_$date-$head
tar cJf ${basename}_src_$date-$head.tar.xz ${basename}_$date-$head
rm -r ${basename}_$date-$head
# clean up the revision header
cd $top/$source
echo svn revert "source/rev.h"
svn revert "source/rev.h"
# output the changelog since last snapshot in the output directory
if [ $lastrevision ]
then
# add one so that we only include what is new to this update
let lastrevision+=1
svn log -r $head:$lastrevision > $output/$date-$head/ChangeLog.txt
echo "See http://svn.eduke32.com/listing.php?repname=eduke32 for more details." >> $output/$date-$head/ChangeLog.txt
fi
# hack for our served directory structure... really belongs elsewhere,
# like in whatever script executes this one
chmod -R g+w $output/$date-$head
chown -R :$group $output/$date-$head
# link eduke32_latest.zip to the new archive
ln -sf $output/$date-$head/${basename}_win32_$date-$head.7z $output/eduke32_latest.7z
rm -f $lockfile
else
echo "Nothing to do."
rm -f $lockfile
fi