raze-gles/source/build/src/mutex.cpp

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#include "compat.h"
#ifdef _WIN32
# define NEED_PROCESS_H
# include "windows_inc.h"
#endif
#include "mutex.h"
int32_t mutex_init(mutex_t *mutex)
{
#ifdef RENDERTYPEWIN
*mutex = CreateMutex(0, FALSE, 0);
return (*mutex == 0);
#else
if (mutex)
{
*mutex = SDL_CreateMutex();
if (*mutex != NULL)
return 0;
}
return -1;
#endif
}
int32_t mutex_lock(mutex_t *mutex)
{
#ifdef RENDERTYPEWIN
return (WaitForSingleObject(*mutex, INFINITE) == WAIT_FAILED);
#else
return SDL_LockMutex(*mutex);
#endif
}
int32_t mutex_unlock(mutex_t *mutex)
{
#ifdef RENDERTYPEWIN
return (ReleaseMutex(*mutex) == 0);
#else
return SDL_UnlockMutex(*mutex);
#endif
}