raze-gles/source/common/scripting/jit/jit_move.cpp

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#include "jitintern.h"
#include "v_video.h"
#include "s_soundinternal.h"
#include "texturemanager.h"
#include "palutil.h"
void JitCompiler::EmitMOVE()
{
cc.mov(regD[A], regD[B]);
}
void JitCompiler::EmitMOVEF()
{
cc.movsd(regF[A], regF[B]);
}
void JitCompiler::EmitMOVES()
{
auto call = CreateCall<void, FString*, FString*>(&JitCompiler::CallAssignString);
call->setArg(0, regS[A]);
call->setArg(1, regS[B]);
}
void JitCompiler::EmitMOVEA()
{
cc.mov(regA[A], regA[B]);
}
void JitCompiler::EmitMOVEV2()
{
cc.movsd(regF[A], regF[B]);
cc.movsd(regF[A + 1], regF[B + 1]);
}
void JitCompiler::EmitMOVEV3()
{
cc.movsd(regF[A], regF[B]);
cc.movsd(regF[A + 1], regF[B + 1]);
cc.movsd(regF[A + 2], regF[B + 2]);
}
static void CastI2S(FString *a, int b) { a->Format("%d", b); }
static void CastU2S(FString *a, int b) { a->Format("%u", b); }
static void CastF2S(FString *a, double b) { a->Format("%.5f", b); }
static void CastV22S(FString *a, double b, double b1) { a->Format("(%.5f, %.5f)", b, b1); }
static void CastV32S(FString *a, double b, double b1, double b2) { a->Format("(%.5f, %.5f, %.5f)", b, b1, b2); }
static void CastP2S(FString *a, void *b) { if (b == nullptr) *a = "null"; else a->Format("%p", b); }
static int CastS2I(FString *b) { return (int)b->ToLong(); }
static double CastS2F(FString *b) { return b->ToDouble(); }
static int CastS2N(FString *b) { return b->Len() == 0 ? NAME_None : FName(*b).GetIndex(); }
static void CastN2S(FString *a, int b) { FName name = FName(ENamedName(b)); *a = name.IsValidName() ? name.GetChars() : ""; }
static int CastS2Co(FString *b) { return V_GetColor(nullptr, *b); }
static void CastCo2S(FString *a, int b) { PalEntry c(b); a->Format("%02x %02x %02x", c.r, c.g, c.b); }
static int CastS2So(FString *b) { return FSoundID(*b); }
static void CastSo2S(FString* a, int b) { *a = soundEngine->GetSoundName(b); }
static void CastSID2S(FString* a, unsigned int b) { VM_CastSpriteIDToString(a, b); }
static void CastTID2S(FString *a, int b) { auto tex = TexMan.GetGameTexture(*(FTextureID*)&b); *a = (tex == nullptr) ? "(null)" : tex->GetName().GetChars(); }
void JitCompiler::EmitCAST()
{
asmjit::X86Gp tmp, resultD;
asmjit::X86Xmm resultF;
asmjit::CCFuncCall *call = nullptr;
switch (C)
{
case CAST_I2F:
cc.cvtsi2sd(regF[A], regD[B]);
break;
case CAST_U2F:
tmp = newTempInt64();
cc.xor_(tmp, tmp);
cc.mov(tmp.r32(), regD[B]);
cc.cvtsi2sd(regF[A], tmp);
break;
case CAST_F2I:
cc.cvttsd2si(regD[A], regF[B]);
break;
case CAST_F2U:
tmp = newTempInt64();
cc.cvttsd2si(tmp, regF[B]);
cc.mov(regD[A], tmp.r32());
break;
case CAST_I2S:
call = CreateCall<void, FString*, int>(CastI2S);
call->setArg(0, regS[A]);
call->setArg(1, regD[B]);
break;
case CAST_U2S:
call = CreateCall<void, FString*, int>(CastU2S);
call->setArg(0, regS[A]);
call->setArg(1, regD[B]);
break;
case CAST_F2S:
call = CreateCall<void, FString*, double>(CastF2S);
call->setArg(0, regS[A]);
call->setArg(1, regF[B]);
break;
case CAST_V22S:
call = CreateCall<void, FString*, double, double>(CastV22S);
call->setArg(0, regS[A]);
call->setArg(1, regF[B]);
call->setArg(2, regF[B + 1]);
break;
case CAST_V32S:
call = CreateCall<void, FString*, double, double, double>(CastV32S);
call->setArg(0, regS[A]);
call->setArg(1, regF[B]);
call->setArg(2, regF[B + 1]);
call->setArg(3, regF[B + 2]);
break;
case CAST_P2S:
call = CreateCall<void, FString*, void*>(CastP2S);
call->setArg(0, regS[A]);
call->setArg(1, regA[B]);
break;
case CAST_S2I:
resultD = newResultInt32();
call = CreateCall<int, FString*>(CastS2I);
call->setRet(0, resultD);
call->setArg(0, regS[B]);
cc.mov(regD[A], resultD);
break;
case CAST_S2F:
resultF = newResultXmmSd();
call = CreateCall<double, FString*>(CastS2F);
call->setRet(0, resultF);
call->setArg(0, regS[B]);
cc.movsd(regF[A], resultF);
break;
case CAST_S2N:
resultD = newResultInt32();
call = CreateCall<int, FString*>(CastS2N);
call->setRet(0, resultD);
call->setArg(0, regS[B]);
cc.mov(regD[A], resultD);
break;
case CAST_N2S:
call = CreateCall<void, FString*, int>(CastN2S);
call->setArg(0, regS[A]);
call->setArg(1, regD[B]);
break;
case CAST_S2Co:
resultD = newResultInt32();
call = CreateCall<int, FString*>(CastS2Co);
call->setRet(0, resultD);
call->setArg(0, regS[B]);
cc.mov(regD[A], resultD);
break;
case CAST_Co2S:
call = CreateCall<void, FString*, int>(CastCo2S);
call->setArg(0, regS[A]);
call->setArg(1, regD[B]);
break;
case CAST_S2So:
resultD = newResultInt32();
call = CreateCall<int, FString*>(CastS2So);
call->setRet(0, resultD);
call->setArg(0, regS[B]);
cc.mov(regD[A], resultD);
break;
case CAST_So2S:
call = CreateCall<void, FString*, int>(CastSo2S);
call->setArg(0, regS[A]);
call->setArg(1, regD[B]);
break;
case CAST_SID2S:
call = CreateCall<void, FString*, unsigned int>(CastSID2S);
call->setArg(0, regS[A]);
call->setArg(1, regD[B]);
break;
case CAST_TID2S:
call = CreateCall<void, FString*, int>(CastTID2S);
call->setArg(0, regS[A]);
call->setArg(1, regD[B]);
break;
default:
I_Error("Unknown OP_CAST type\n");
}
}
static int CastB_S(FString *s) { return s->Len() > 0; }
void JitCompiler::EmitCASTB()
{
if (C == CASTB_I)
{
cc.cmp(regD[B], (int)0);
cc.setne(regD[A]);
cc.movzx(regD[A], regD[A].r8Lo()); // not sure if this is needed
}
else if (C == CASTB_F)
{
auto zero = newTempXmmSd();
auto one = newTempInt32();
cc.xorpd(zero, zero);
cc.mov(one, 1);
cc.xor_(regD[A], regD[A]);
cc.ucomisd(regF[B], zero);
cc.setp(regD[A]);
cc.cmovne(regD[A], one);
}
else if (C == CASTB_A)
{
cc.test(regA[B], regA[B]);
cc.setne(regD[A]);
cc.movzx(regD[A], regD[A].r8Lo()); // not sure if this is needed
}
else
{
auto result = newResultInt32();
auto call = CreateCall<int, FString*>(CastB_S);
call->setRet(0, result);
call->setArg(0, regS[B]);
cc.mov(regD[A], result);
}
}
static DObject *DynCast(DObject *obj, PClass *cls)
{
return (obj && obj->IsKindOf(cls)) ? obj : nullptr;
}
void JitCompiler::EmitDYNCAST_R()
{
auto result = newResultIntPtr();
auto call = CreateCall<DObject*, DObject*, PClass*>(DynCast);
call->setRet(0, result);
call->setArg(0, regA[B]);
call->setArg(1, regA[C]);
cc.mov(regA[A], result);
}
void JitCompiler::EmitDYNCAST_K()
{
auto result = newResultIntPtr();
auto c = newTempIntPtr();
cc.mov(c, asmjit::imm_ptr(konsta[C].o));
auto call = CreateCall<DObject*, DObject*, PClass*>(DynCast);
call->setRet(0, result);
call->setArg(0, regA[B]);
call->setArg(1, c);
cc.mov(regA[A], result);
}
static PClass *DynCastC(PClass *cls1, PClass *cls2)
{
return (cls1 && cls1->IsDescendantOf(cls2)) ? cls1 : nullptr;
}
void JitCompiler::EmitDYNCASTC_R()
{
auto result = newResultIntPtr();
auto call = CreateCall<PClass*, PClass*, PClass*>(DynCastC);
call->setRet(0, result);
call->setArg(0, regA[B]);
call->setArg(1, regA[C]);
cc.mov(regA[A], result);
}
void JitCompiler::EmitDYNCASTC_K()
{
using namespace asmjit;
auto result = newResultIntPtr();
auto c = newTempIntPtr();
cc.mov(c, asmjit::imm_ptr(konsta[C].o));
typedef PClass*(*FuncPtr)(PClass*, PClass*);
auto call = CreateCall<PClass*, PClass*, PClass*>(DynCastC);
call->setRet(0, result);
call->setArg(0, regA[B]);
call->setArg(1, c);
cc.mov(regA[A], result);
}